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CS547. Human-Computer Interaction Seminar - Alphabetical Listing

Previous talks available on YouTube: 2006-07, 2007-08, 2008-09, 2009-10, 2010-11.

Chronological Speaker List

For the current quarter's speakers see the current schedule

A B C D E F G H I J K L M N O P R S T U V W Y Z

,
December 31, 1969

,
December 31, 1969

,
December 31, 1969

,
December 31, 1969

,
December 31, 1969

Cancelled,
December 6, 2019
Cancelled

Barbara Tversky, Columbia University
January 10, 2020
Mind in Motion: How Action Shapes Thought

David Kirsh, UC San Diego
January 17, 2020
What can HCI learn from Architecture about interaction?

Leila Zia, Wikimedia Foundation
January 24, 2020
Research at the Service of Free Knowledge

Lawrence Kim, Stanford University
January 31, 2020
Thesis Defense: Designing In-situ Interaction with Ubiquitous Robots

No talk this week, No talk this week
February 7, 2020
No talk this week

Gaby Harari, Stanford University
February 14, 2020
Sensing the Behavioral Manifestation of Personality in Daily Life

Susan Fussell, Cornell University
February 21, 2020
Understanding and Supporting Communication Across Language Boundaries

Susan Dumais, Microsoft Research
February 28, 2020
Beyond Web Search

Jeff Bigham, Carnegie Mellon University
March 6, 2020
Accessibility and the AI Autumn

No talk this week, No talk this week
March 13, 2020
No talk this week

Cancelled,
March 23, 2020
The Spring 2020 HCI Seminar is cancelled

CANCELED,
November 13, 2020
CANCELED

Cancelled,
September 24, 2021

Hari Subramonyam, Stanford University
October 22, 2021
Rethinking the AI-UX Boundary for Designing Human-AI Experiences

Amy Pavel, University of Texas, Austin
January 7, 2022
Making Videos Accessible

Zoya Bylinskii, Adobe Research
January 14, 2022
Why does where people look matter? Applications of visual attention modeling

Sarah Chasins, University of California, Berkeley
January 21, 2022
Programming Tools for the Future of Data Science

Leilani Battle, University of Washington
January 28, 2022
Behavior-Driven Optimization for Interactive Data Exploration

Cancelled,
February 4, 2022

Eric Paulos, University of California, Berkeley
February 11, 2022
Plastic Dynamism: Delightful Decomposition, Destruction, Decay, Deformation, and Digestive Designs

Fanny Chevalier, University of Toronto
February 18, 2022
The Power of Visual Representations

Yotam Gingold, George Mason University
February 25, 2022
I❤️LA: Compilable Markdown for Linear Algebra

Tamara Munzner, University of British Columbia
March 4, 2022
Developing Design Spaces for Visualization

Rubaiat Habib, Adobe Research
March 11, 2022
Dynamic Representations

Teresa Torres, Product Talk
April 1, 2022
The What & Why of Continuous Discovery

Katherine Isbister, University of California, Santa Cruz
April 8, 2022
Building from Play to Shape Better Future(s) for Social Technology

Corina Sas, Lancaster University
April 15, 2022
Ethical design for digital wellbeing and mental health

Ovetta Sampson, Capital One
April 22, 2022
Design in an Automated Future

Rilla Khaled, Concordia University
April 29, 2022
Speculation and Resonation

New York University
May 6, 2022
Accessible XR

Griffin Dietz, Stanford University
May 13, 2022
Cognitively Appropriate Computing Education for Young Learners

Heather Kelley, Carnegie Mellon University
May 20, 2022
Exuberant Systems: Game Design Against Climate Catastrophe

Parastoo Abtahi, Stanford University
May 27, 2022
From Haptic Illusions to Beyond Real Interactions in Virtual Reality

Niklas Elmqvist, University of Maryland, College Park
November 11, 2022
Anytime Anywhere All At Once: Data Analytics in the Metaverse

Christina Harrington, Carnegie Mellon University
November 18, 2022
Examining Cultural Identity as a Component of Equitable Health Technologies

Juho Kim, KAIST
December 9, 2022
Interaction-Centric AI

No Speaker,
March 10, 2023

Kishonna Gray, University of Kentucky
April 7, 2023
#TechFail: From Intersectional (In)Accessibility to Inclusive Design

Tobias Gerstenberg,
April 14, 2023
Going beyond the here and now: Counterfactual simulation in human cognition

Arvind Satyanarayan, MIT
April 21, 2023
Intelligence Augmentation through the Lens of Interactive Data Visualization

N/A,
April 28, 2023
No Seminar

Lauren Lee McCarthy, UCLA
May 5, 2023
I Heard Talking Is Dangerous

Megan Hofmann, Northeastern University
May 12, 2023
Optimizing Medical Making: Applications of Generative Design for Fabrication in Healthcare Settings

Mitchell Gordon, Stanford University
May 19, 2023
Human-AI Interaction Under Societal Disagreement

CANCELLED - Jingyi Li, Stanford University
May 26, 2023
CANCELLED - Rethinking power dynamics in software tools for artists

Cynthia Bennett, Google PAIR
June 2, 2023
Towards Respectful Representation of People in Text Descriptions of Visual Information

Harman Kaur, University of Minnesota
September 29, 2023
Leveraging Social Theories to Enhance Human-AI Interaction

Jingyi Li, Stanford University
October 6, 2023
Rethinking power dynamics in software tools for artists

Kai Lukoff, Santa Clara University
October 13, 2023
Designing to Support Sense of Agency for Time Spent on Digital Interfaces

Leo Zhicheng Liu [REMOTE], University of Maryland
October 20, 2023
Human-Machine Symbiosis in Data Visualization

Valkyrie Savage, University of Copenhagen
October 27, 2023
Input with Deeply Custom Interfaces

Wendy Mackay, Inria, Paris-Saclay, and the Universite Paris-Saclay
November 3, 2023
Creating Human-Computer Partnerships

Stevie Chancellor, University of Minnesota
November 10, 2023
How Do We Make Human-Centered AI for Mental Health Prediction in Social Media Data?

Ceren Budak, University of Michigan
November 17, 2023
How to change environments to regulate problematic behaviors

N/A, Happy Thanksgiving!
November 24, 2023
No Seminar

N/A, Canceled today!
December 1, 2023
No Seminar

Tanu Mitra, University of Washington
December 8, 2023
Algorithmic Governance: Auditing Search and Recommendation Algorithms for Problematic Content

Narges Mahyar, University of Massachusetts Amherst
January 12, 2024
Harnessing Data for Social Impact: Empowering Communities through Visualization and Social Computing

Xiang 'Anthony' Chen, UCLA
January 19, 2024
Catalyzing AI Advances with Human-Centered Interactive systems

David Rand, MIT
January 26, 2024
Reducing misinformation sharing at scale using digital accuracy prompt ads

Jasmine Roberts, Microsoft Research
February 2, 2024
From Flat to Phantasmal: How Spatial Computing Advancements Enhance Contextual and Creative User Experiences

Pedro Lopes, University of Chicago
February 9, 2024
Integrating interactive devices with the user's body

Tawanna Dillahunt, University of Michigan
February 16, 2024
Community-Engaged Approaches to Rethinking Safety Infrastructures: Cases of Speculative Design and Photovoice

Anne Marie Piper, University of California, Irvine
February 23, 2024
Rethinking Design for Accessibility

Krzysztof Gajos, Harvard University
March 1, 2024
The State of Design Knowledge in Human-AI Interaction

No Seminar!, Ph.D. Admit Weekend
March 8, 2024
TBD

Eunice Jun, UCLA
March 15, 2024
Data analysis tools for statistical non-experts

Shaowen Bardzell and Heidi Biggs, Georgia Tech
April 5, 2024
Posthumanist Approaches to Environmental Entanglements for Sustainable HCI

No Seminar,
April 12, 2024
No Seminar

Shriram Krishnamurthi, Brown University
April 19, 2024
The Human Factors of Formal Methods

Sheena Erete, University of Maryland
April 26, 2024
Breaking chains: Co-designing with Communities to Address Power and Structural Oppression

Norman Makoto Su, UC Santa Cruz
May 3, 2024
Pushing the Boundaries of "Doing" Research Papers in Computing

Seth Frey, UC Davis
May 10, 2024
Online communities as model systems for commons governance

Aaron Shaw, Northwestern University
May 17, 2024
Replication strategies for more robust human simulation

Blase Ur, University of Chicago
May 24, 2024
How Can Privacy Exist in a Data-Driven World?

Hancheng Cao, Stanford University
May 31, 2024
Evaluating and Designing Computing Systems for the Future of Work

Mark J. Abel, Intel Platform Software Division
May 26, 2006
Translating Usage into Technology

Azza Abouzied, NYU Abu Dhabi
January 11, 2019
x by example

Gregory Abowd, Georgia Institute of Technology
October 15, 2010
Computing and Autism: A role for technology and technologists

Gregory Abowd, Georgia Tech
March 8, 2019
The Material of the 21st Century: Moving beyond Moore and Weiser

Mark S. Ackerman, Dept. of Information and Computer Science, UC Irvine
January 19, 1996
Social Activity in CSCW Systems

Lada Adamic, University of Michigan
October 7, 2011
To friend and to trust: eliciting truthful and useful ratings online

Eytan Adar, University of Michigan
March 16, 2018
Bounced Checks at the UI/AI Intersection

Hamid Aghajan, Stanford Dept. of Electrical Engineering
November 13, 2009
Human-centered Vision Systems: Ideas for enabling Ambient Intelligence and serving Social Networks

Maneesh Agrawala, UC Berkeley Computer Science
March 9, 2007
Interactive Diagrams of Complex 3D Objects

Phil Agre, Department of Communication, UC San Diego
May 1, 1998
The Architecture of Identity

Ishtiaque Ahmed, University of Toronto
March 19, 2021
Designing for Voice: Access, Autonomy, and Justification Questions in Designing Computing Technologies with Marginalized Communities

David Akers, Stanford CS
October 2, 2009
Backtracking Events as Indicators of Software Usability Problems

Lauralee Alben, Harry Saddler, Terry Winograd, Alben+Faris
May 31, 1996
The Interactions Design Awards

Mark Algee-Hewitt, Stanford
October 26, 2018
Microgenres: (Mis)Classifying Disciplinary Style

Morehshin Allahyari,
March 15, 2019
A Position Outside - digital colonialism, monstrosity and fabulation Artist's talk by Iranian media artist, activist, educator, and curator Morehshin Allahyari

Tim Althoff , University of Washington
October 18, 2024
Language models as temporary training wheels to facilitate learning

Teresa Amabile, Harvard Business School
April 6, 2012
Inner Work Life, Performance, and Managerial Action

Saleema Amershi, Microsoft Research
March 6, 2015
Towards Usable Machine Learning

Mark Andreessen, Netscape Inc.
May 5, 1995
The Future of the Internet

Judd Antin, Yahoo
March 9, 2012
Motivation in the Age of Online Participation

Nick Arnett, Verity
November 4, 1994
Building Virtual Libraries on the Internet

Larry Arnstein, University of Washington
November 2, 2001
Experiment Capture in the Biology Lab -- Disguised as a Lab Assistant for Cell Biologists

Barry Arons, MIT Media Lab
April 7, 1995
Interactively Skimming Recorded Speech

Jeff Atwood, StackOverflow / Discourse
November 1, 2013
Building Social (and Discussion) Software for the Anti-Social

Ron Baecker, University of Toronto
May 4, 2007
Knowledge Media to Aid Multimedia Communications and Human Cognition

Jeremy Bailenson, Stanford Communication Dept
September 26, 2003
Strategic Behavioral Transformations in Immersive Collaborative Virtual Environments

Jeremy Bailenson, Department of Communication, Stanford University
April 29, 2011
Infinite Reality: Avatars, Eternal Life, New Worlds, and the Dawn of the Virtual Revolution

Brian P. Bailey, University of Illinois Urbana Champlaign
April 6, 2007
Paying Attention to Interruption: A Human-Centered Approach to Intelligent Interruption Management

Brian Bailey, UIUC
November 15, 2013
Design Thinking Tools for the Individual, Group and Community

Michelle Wang Baldonado, Stanford Computer Science (Digital Library Project)
April 25, 1997
SenseMaker: An Information-Exploration Interface

Tico Ballagas, Nokia Research
October 29, 2010
Story Time for The 21st Century: Supporting Distant Family Communication

Shaowen Bardzell, Indiana University
November 14, 2014
Utopias of Participation: Working Towards Emancipatory Forms of Computing

Adam Barker, Google
March 16, 2007
Google Design in Practice: the Challenge of Simplicity

Robert C. Barrett, IBM Almaden Research Center
January 16, 1998
WBI: Intermediaries for Manipulating Web Content

Rob Barrett, IBM Almaden Research Center
March 12, 1999
Personal Information, Privacy, and the Web

Rob Barrett, IBM Almaden Research Center
May 30, 2003
System Administrators are Users Too

Lyn Bartram, Colligo Networks and Simon Fraser University
April 26, 2002
Coding with Motion: Perceptually based Visualization Techniques

Joseph Bates, School of Computer Science and College of Fine Arts, Carnegie Mellon University
March 18, 1994
Artificial Intelligence and Interactive Entertainment

Patrick Baudisch, PARC
March 8, 2002
Focus Plus Context Screens: Displays for Users Working with Large Visual Documents

Patrick Baudisch, Microsoft Research
September 30, 2005
Making Sense on Small Screens

Bob Baxley, Baxley Design
May 3, 2019
A Universal Model for Deconstructing the User Interface

Betsy Bayha, World Institute on Disability
December 8, 1995
Universal Design

Michel Beaudouin-Lafon, Université Paris-Sud
March 1, 2019
Towards Unified Principles of Interaction

Mark Beaulieu, Digital Lantern
April 28, 1993
Digital Cities - Interactive Information Design with Electronic Maps for Consumers

Genevieve Bell, Intel Research.
January 30, 2004
Talking phones: a cultural analysis of an information and communication technology

Genevieve Bell, Intel
November 11, 2005
The Digital and the Divine: a Critical Exploration of the Intersections of Spiritual Practice and New Technologies

Gordon Bell, Microsoft Research
April 28, 2006
MyLifeBits, a System to Realize Memex…and more

Genevieve Bell, Intel
September 27, 2013
Magical thinking: fear, wonder & technology

Victoria Bellotti,
April 15, 2005
What a To-Do: Studies of Task Management Towards the Design of a Personal Task List Manager

Victoria Bellotti, Nicolas Ducheneaut, Mark Howard, Ian Smith, PARC
February 14, 2003
TaskMaster: Resource management in an email client

Victoria Bellotti, Nicolas Ducheneaut, Mark Howard, Ian Smith, PARC
October 4, 2002
Seven Slides and a Fight: How Extreme Programming improved our user-centered design process, but not our social skills

Steve Benford, School of Computer Science, University of Nottingham
November 4, 2011
Trajectories Through Extended User Experiences

Hrvoje Benko, Microsoft Research
October 18, 2013
Beyond Flat Displays: Interactivity on Any Surface

Hrvoje Benko, Facebook Reality Labs
October 16, 2020
The Future of Mixed Reality Interactions

Frank Bentley, Yahoo Labs
February 6, 2015
Understanding Mobile Device Use

Kristen Berman, Irrational Labs
April 25, 2014
Designing Experiments for Behavior Change

Michael Bernstein, Stanford University
March 8, 2013
Crowds, networks, and data as catalysts for interactive systems

Timothy Bickmore, Northeastern University
March 12, 2010
Anthropomorphic Interfaces for the Underserved

Eric Bier, Ken Fishkin, Maureen Stone, Xerox Parc
December 9, 1994
The Magic Lens Interface

Eric Bier, Ken Pier, PARC
March 15, 2002
Sparrow Web: Group-Editable Web Pages

Lukas Biewald, Dolores Labs
September 25, 2009
Crowdsourcing Work

Chuck Bigelow, Stanford
April 8, 1992
Fonts, Glyphs, Curves, Bits - Typefaces for Interfaces

Daniel Billsus, Laurent Denoue, David Hilbert, FXPal
March 17, 2006
Seamless capture and discovery for corporate memory

Amy Jo Bilson, Paramount
April 8, 1994
Get into the Groove: Design Principles for Interactive Live Performance

Jeremy Birnholtz, Northwestern University
May 1, 2015
Remember When Nobody Knew You Were a Dog? Anonymity, Identity and Location in Online Social Environments

Tina Blaine, Entertainment Technology Center, Carnegie-Mellon University
February 16, 2007
Designing Interfaces for Musical Experience

Julian Bleecker, Near Future Laboratories
November 10, 2017
Design Fiction

Paulo Blikstein, Stanford School of Education, Transformative Technologies Lab
November 12, 2010
One Fabrication Lab per Child: The Ultimate Construction Kit

Nokia Research
April 14, 2006
Contextual multimodal interfaces and device-centric sensory networks

Ras Bodik, UC Berkeley
October 9, 2009
Synthesizing Programs from Programmer Insight

Jan Borchers, Universities of Darmstadt and Ulm
October 10, 2000
Interaction Design for New Media: A Pattern Approach

Jan Borchers, Stanford Computer Science
October 18, 2002
Post-Desktop User Interfaces: iStuff and the Search for the Great Unified Input Theory

Jon Bowersox, MD, PhD, Dept of Surgery, Stanford University School of Medicine
February 28, 1997
Designing an Interface for Telesurgery

Cennydd Bowles,
October 5, 2018
Future Ethics

danah boyd, UC Berkeley SIMS
February 4, 2005
Revenge of the Social Network: Lessons from Friendster

Catherine Bracy, Tech Equity Collective
April 27, 2018
Tech + Ethics: Who's making sure the tech industry has our best interests in mind?

Joel Brandt, HCI Group, Stanford University
May 28, 2010
Redesigning the Programming Experience: Understanding and Supporting Developers in the Age of the Web

Paul Braund, World Bank Institute
May 27, 2005
Pilot projects from around the world: The edge of the network society

Eric Brewer, UC Berkeley
December 1, 2006
Technology for Developing Regions

Robin Brewer, University of Michigan
February 10, 2023
An Intersectional Approach to Designing for Disability

Joe Britt, Danger Inc.
May 25, 2007
Building the Danger Hiptop: Striking the Right Balance for a New Mobile Internet Platform

David Broockman, Stanford University
January 8, 2016
Proposal: A System for Disclosing and Answering Concerns About Potential Flaws in Published Research

Marc H. Brown, DEC Systems Research Center
January 7, 1994
Algorithm Audiovisualization

Barry Brown, Department of Communication, University of California San Diego
March 13, 2009
Experts at Play

Amy Bruckman, Georgia Tech
December 5, 1997
Open Research Questions about Virtual Communities

Amy Bruckman, Georgia Institute of Technology
May 7, 2021
Should you believe Wikipedia? An introduction to social and virtue epistemology, with questions about the utility of philosophy for HCI researchers

Emma Brunskill, Stanford
March 2, 2018
Human in the Loop Reinforcement Learning

Leah Buechley, University of Colorado
April 25, 2008
Computational Textiles and the Democratization of Ubiquitous Computing

Win Burleson, Arizona State University
April 13, 2012
Motivational Environments and Personalized Cyberlearning

William Buxton, Alias Wavefront
November 21, 1997
Less is More, More or Less

Bill Buxton, Microsoft Research
June 1, 2007
Sketching and Experience Design

Orkut Buyukkokten, Stanford Computer Science
May 25, 2001
Web Browsing on Handheld Devices

Mike Cafarella, University of Michigan
October 4, 2013
Semiautomatic Spreadsheet Extraction

Robert Cailliau, CERN
November 12, 1993
WorldWideWeb

Jim Campbell, Electronic Artist
April 24, 2009
Far Away Up Close

CANCELED, CANCELED
September 28, 2018
CANCELED

Cancelled, Cancelled
December 8, 2017
Cancelled

Cancelled,
May 21, 2021

John Canny, Computer Science Division, UC Berkeley
March 13, 1998
3DDI: 3D Direct interaction

Sheelagh Carpendale, University of Calgary
December 7, 2001
Elastic Presentation

Bob Carpenter, SpeechWorks International
April 7, 2000
Spoken User Interfaces

Robert Carr, GO Corp.
October 21, 1992
Mobile pen-based computing

Patrick Carrington, Carnegie Mellon University
January 22, 2021
Building Chairables: Designing Technologies for Accessibility and Engagement

Kathleen Carter, Xerox EuroPARC
November 13, 1991
Tools for intuitive skill - Supporting skills of the hand and eye

Justine Cassell, MIT Media Lab
May 22, 1998
Communicating with Machines Using Speech, Gesture, and Facial Expression

Justine Cassell, Northwestern University
October 31, 2008
Building Theories: People's Interaction with Computers

Ed Catmull, Walt Disney and Pixar Animation Studios
April 23, 2010
Recognizing and Addressing Blocks to Creativity

David Cavallo, MIT Media Laboratory
February 23, 2001
New Learning Environments

Bay-Wei Chang, Krishna Bharat, Google
April 18, 2003
Web Search Engines: Algorithms and User Interfaces

Bay-Wei Chang, Jock Mackinlay, Polle Zellweger, Xerox PARC
April 9, 1999
Fluid Documents: Annotation in Context

Polo Chau, Georgia Tech
March 15, 2013
Data Mining Meets HCI: Making Sense of Large Graphs

Milton Chen, Stanford Computer Science
May 17, 2002
Design of a Video Auditorium and Leveraging the Asymmetric Sensitivity of Eye Contact for Videoconferencing

Justin Cheng, Stanford University
June 2, 2017
Antisocial Computing: Explaining and Predicting Negative Behavior Online

Milton Chen, Erica Chuang, VSee Lab
March 11, 2005
How to Change the World and be Home for Dinner: The art, science, and myths of videoconferencing

Marshini Chetty, University of Chicago
October 8, 2021
Imagine All The People On A Trustworthy Internet

Elaine Chew, USC Integrated Media Systems Center
May 13, 2005
Collaborative Performance Experiments in the Distributed Immersive Performance Project

Radcliffe Institute for Advanced Study, University of Southern California
February 29, 2008
Analytical Listening through Interactive Visualization

Adam Cheyer, SRI International
May 28, 1999
Tasking Communities of Agents Through Adaptable Multimodal Interfaces

Adam Cheyer, SRI
December 9, 2005
CALO: A Cognitive Assistant that Learns and Organizes

Ed Chi, Xerox PARC.
May 5, 2000
The Scent of a Site: A System for Analyzing and Predicting Information Scent, Usage, and Usability of a Web Site

Ed Chi, Palo Alto Research Center
October 19, 2007
Research meets Web2.0: Augmented Social Cognition sheds light on Coordination, Trust, Wikipedia, and Social Tagging

Ed Chi, Google Research
February 11, 2011
Building Social Recommenders for Delicious and Twitter

Tanzeem Choudhury, Cornell University
April 8, 2016
Tracking behavioral symptoms of mental health and delivering personalized interventions using smartphones and wearables

Angele Christin, Stanford University
November 22, 2019
Algorithms in Practice

Elizabeth F Churchill, Yahoo! Research
April 20, 2007
Social perturbations and posited practices: looking at prototypes as more than immature proto-products

Elizabeth Churchill, Google
October 31, 2014
Reflecting on HCI: Perennial Questions, Emerging Technoscapes

Jesse Cirimele, Stanford University
May 17, 2013
Dynamic Procedure Aids Support Rapid Assimilation of Information

Chuck Clanton, Aratar
November 11, 1992
Film Craft in User Interface Design

Chuck Clanton, Jon Fox, Aratar
December 9, 2011
Interactive Body Gestures for Public Multiplayer Games and Toys

Chuck Clanton, Jeffrey Ventrella, There
April 4, 2003
Avatar-centric Communication in There

John Coate, The CompuMentor Project
March 31, 1993
Building Online Community

Philip R. Cohen, Computer Dialogue Laboratory, Artificial Intelligence Center, SRI International
January 13, 1993
The Role of Natural Language in a Multimodal Interface

Mike Cohen, Maryam Kamvar Garrett, Google
February 5, 2010
Speaking versus Typing

Kate Collie, University of British Columbia
March 7, 2003
Challenging the Videoconferencing Gold Standard: Art Therapy and Tele-Mediated Communication in Behavioral Telehealth

Sunny Consolvo, Google
February 23, 2018
Exploratory studies of privacy- & security-related beliefs and practices

Alan Cooper, Cooper Interaction Design
February 13, 1998
The Inmates are Running the Asylum

Seth Cooper, University of Washington
November 21, 2014
Video Games for Problem Solving

Ann Copestake, Greg Edwards, Elizabeth Macken, Neil Scott, Stanford Center for the Study of Language and Information
April 5, 1996
Using Computers to Aid Communication, A Case Study

Dan Cosley, Cornell
October 11, 2013
Big data as both a window and a mirror

Sasha Costanza-Chock, MIT
April 12, 2019
Design Justice and the distribution of affordances and disaffordances under the matrix of domination

Steve B. Cousins, Stanford Computer Science PCD Project
February 14, 1997
A User Interface for Interacting with Heterogeneous Distributed Applications

Steve Cousins, Rebecca Lasher, Andreas Paepcke, Dept. of Computer Science and Computer Science Library, Stanford University
February 2, 1996
A Digital Library Interface

Lorrie Cranor, Carnegie Mellon University
November 20, 2015
Conducting Usable Privacy and Security Studies: It's Complicated

Doug Crockford, Randy Farmer, Electric Communities
January 12, 1996
The socialization of cyberspace: From habitat to the full service network

Kevin Crowston, Syracuse University
May 16, 2014
Work as coordination and coordination as work

Pavel Curtis, Xerox PARC
January 8, 1992
Mudding: Social Phenomena in Text-Based Virtual Realities

Pavel Curtis, Xerox PARC
February 17, 1995
The Internet at the Turn of the Millenium

Gayle Curtis, Scott Kim, Kristina Hooper Woolsey, Stanford University
February 16, 1996
VizAbility [TM]: Interactive multimedia for visual thinking

Ed Cutrell, Development at Microsoft Research India
September 30, 2011
Natural Interactions & Computing for Global Development at Microsoft Research India

Ed Cutrell, Microsoft Research
March 4, 2016
HCI4D: Cultural learnings of India for make benefit glorious field of HCI

Allen Cypher, Apple
October 30, 1991
Eager: Programming Repetitive Tasks by Example

Allen Cypher, David C. Smith, Apple
May 19, 1995
KidSim: End User Programming of Simulations

Allen Cypher, David Canfield Smith, Larry Tesler, StageCast
April 2, 1999
Visual Interactive Simulations

Mary Czerwinski, Microsoft Research
December 1, 2017
Lessons Learned from Designing Interventions for Health and Wellbeing

Trevor Darrell, Interval Research
September 27, 1996
Perceptive Agents and Interfaces using Computer Vision

Trevor Darrell, Chris Bregler, Interval Research
October 31, 1997
Intelligent Analysis/Synthesis of Facial Imagery

Sauvik Das, Georgia Tech
November 3, 2017
Social Cybersecurity: Reshaping Security Through An Empirical Understanding of Human Social Behavior

Todd Davies, Stanford Symbolic Systems Program
January 20, 2006
Designing for Deliberation

Marc Davis, MIT Media Lab
December 2, 1992
Media Streams: Interfaces and Representations for Reusable Media

Marc Davis, MIT Media Lab and Interval Research
May 27, 1994
Media Streams: Representing Video for Retrieval and Repurposing

Marc Davis, School of Information Management and Systems, UC Berkeley
November 1, 2002
Towards Computational Media: Metadata for Media Automation and Reuse

Marc Davis, UC Berkeley School of Information Management and Systems
April 2, 2004
Mobile Media Metadata: The Future of Mobile Imaging

Munmun De Choudhury, Georgia Tech
February 26, 2016
Opportunities and Challenges of Social Media in Personal and Societal Well-Being

Brian Dear,
May 9, 2003
Lessons Learned: Interacting with the PLATO System

Michael Deering, SUN Microsystems
October 21, 1994
High Resolution Virtual Reality

Asaf Degani, Nasa AMES Research
February 18, 2005
Taming HAL

Bernie DeKoven,
January 30, 1991
A Brief Description of the Group Interface Session with Bernie DeKoven

Joseph DeLappe, University of Nevada, Reno
October 28, 2016
Playing Politics

Nicki Dell, Cornell Tech
February 16, 2018
Digital Technologies and Intimate Partner Violence

Audrey Desjardins, University of Washington
February 3, 2023
Data Imaginaries

Parvati Dev, SUMMIT Stanford University School of Medicine
March 4, 1992
Using computers to teach medicine: Design and interface issues

Parvati Dev, Stanford SUMMIT (Stanford University Medical Media and Information Technologies)
January 18, 2002
Interactive Medical Education

Anind Dey, Intel Research and UC Berkeley
May 21, 2004
Giving Users Control in Ubiquitous Computing Environments

Carla Diana, University of Pennsylvania
December 2, 2016
Robotics in Our Everyday Lives: A Product Designer's Perspective

Tawanna Dillahunt, University of Michigan
May 18, 2018
Designing for Employability: Envisioning Tools for Low-resource Job Seekers

Steve DiPaola, Communities.com
December 3, 1999
Internet-based Interactive Character Design: From Agents to Avatars

Steve DiPaola, Stanford University Digital Art Center (SUDAC)
February 2, 2001
Emerging Interactive Expression Systems: Blurring Author and Audience

Cory Doctorow,
September 25, 2020
We used to have cake, now all that's left is icing

Abbe Don, IN CONTEXT
February 5, 1992
Point of View in the Interface: Storytelling and Information Retrieval

Abbe Don, Abbe Don Interactive
November 12, 1999
Stories About Interactive Storytelling: From Handmade Books to HTML and Beyond

Judith Donath, MIT Media Lab
November 10, 1995
The establishment of identity in virtual communities

Judith Donath, MIT Media Lab
January 10, 2003
Intuitive media: Depicting people and situations in mediated environments

Judith Donath, Harvard Berkman Center
February 12, 2016
Trust and the Cute Machine

Mira Dontcheva, University of Washington and Adobe
March 14, 2008
Interaction Techniques for Automating Collecting and Organizing Personal Web Content

Mira Dontcheva, Adobe Research
February 28, 2014
Lowering the Barriers to Learning Complex Visual Design Tools

Mira Dontcheva, Adobe Research
November 20, 2020
Video is the Core Communication Tool of the Future

Evelyn Doeuk, Stanford University
January 27, 2023
Content Moderation as Systems Thinking

Paul Dourish, Apple Research Labs
November 1, 1996
Accounting for System Action: Ethnomethodology and the Reconceptualisation of Interactive Systems

Paul Dourish, Department of Informatics, University of California, Irvine
October 12, 2007
The Accountability of Presence: Location Tracking beyond Privacy

Paul Dourish, UCI
February 21, 2014
Reconfiguring sociomateriality: an ethnographic investigation of robotic deep space science

Steven Dow, Stanford HCI Group
January 15, 2010
How Prototyping Practices Affect Design Results

Steven Dow, UC San Diego
May 5, 2017
Advancing Collective Innovation

John Dowding, Robert Moore, SRI International
October 9, 1998
CommandTalk: A Spoken-Language Interface to a Battlefield Simulator

Marc Downie, OpenEndedGroup
October 25, 2013
Fieldwork: Digital Art as inquiry in the open studio

David Dupouy, Sensiva
November 9, 2001
Symbols as Universal User Interface

Jane E, Stanford University
November 6, 2020
Artistic Vision: Providing Contextual Guidance for Capture-Time Decisions

Keith Edwards, Anthony LaMarca, Xerox PARC
April 30, 1999
Flatland User Interfaces

Serge Egelman, Berkeley
May 9, 2014
Empowering Users to Make Privacy and Security Decisions on Mobile Devices

Dr. Steve Ellis, NASA
January 9, 1991
Pictorial Communication: In Virtual and Real Environment

Nicole Ellison, University of Michigan
April 2, 2021
Why we don't click: Interrogating the relationship between viewing and clicking in social media contexts by exploring the 'non-click'

Thomas Erickson, Apple Computer
May 10, 1996
The Design and Long-Term Use of a Personal Electronic Notebook

Erik Andersen, Cornell University
May 26, 2017
Designing Engaging Learning Experiences through Automatic Instructional Scaffolding

Motahhare Eslami, Carnegie Mellon University
October 4, 2019
Participating and Designing around Algorithmic Sociotechnical Systems

Daniel Fallman, University of Umeå
February 22, 2008
Supporting Studio Culture in Interaction Design Research

Daniel Fallman, Umea University, Sweden
October 28, 2011
The New Good: Designing Engaging Information Technology

Ethan Fast, Stanford
May 11, 2018
Capturing Human Behavior and Language for Interactive Systems

Rolfe Faste, Stanford Design Division
October 23, 1991
Cultural Preferences and Brain Modality: Implications for the Design of Silicon-based Tools

Haakon Faste, CCA
May 29, 2015
Posthuman-Centered Design

Steven Feiner, Columbia University
April 28, 2017
Taking AR to Task: Explaining Where and How in the Real World

Ramon Felciano, Stanford Section on Medical Informatics
April 10, 1998
Graphical Style Sheets: Reusable Representations of Domain-Specific Information Graphics

Sidney Fels, University of British Columbia
December 8, 2000
Building Novel Interfaces

Lee Felsenstein, LAV-PC Inc.
April 1, 1992
Reconstructing the Agora - Pre-industrial Applications of Computer Communications

Tony Fernandes, Netscape
April 19, 1996
International User Interface Design

Rebecca Fiebrink, Goldsmiths College
April 20, 2018
Machine learning for creativity, interaction, and inclusion

Casey Fiesler, University of Colorado
October 18, 2019
Three Lessons Towards Ethical Tech: Research Ethics, Ethics Education, and Broadening Participation in Computing

Leah Findlater, University of Washington
November 16, 2018
Augmented Reality and Accessibility

Megan Finn And Katie Shilton, University of Washington/University of Maryland, College Park
October 21, 2022
Ethics Governance-in-the-Making: Bridging Ethics Work and Governance in the Menlo Report

Gerhard Fischer, Department of Computer Science and Institute of Cognitive Science, University of Colorado, Boulder
March 1, 1991
Reducing the Power of High-Tech Scribes

Gerhard Fischer, University of Colorado, Boulder
April 23, 1999
Transcending the Individual Human Mind: Creating Shared Understanding through Collaborative Design

Gerhard Fischer, Center for LifeLong Learning & Design (L3D), Department of Computer Science and Institute of Cognitive Science, University of Colorado, Boulder
April 19, 2002
Social Creativity and Meta-Design in Lifelong Learning Communities

Bobby Fishkin, Reframe It
January 30, 2009
Social Annotation, Contextual Collaboration and Online Transparency: A history of the past and future of social annotation in printed books and on the web

Ken Fishkin, Anuj Gujar, Beverly Harrison, Roy Want, Xerox PARC
May 7, 1999
Invisible Interfaces

Myron Flickner, IBM Almaden Research Center.
May 26, 2000
Frontiers in Attentive Environments: An overview of IBM Almaden Research Center's BlueEyes project

Fabrice Florin,
February 9, 2001
Interactive Design in Digital Entertainment

Gwendolyn Floyd, Joshua Kauffman, REGIONAL
April 11, 2008
Designing for Cuba: necessary in(ter)vention

BJ Fogg, Sun Microsystems and Stanford University
May 8, 1998
Persuasive Computers: Examples, perspectives, and research directions

B.J. Fogg, Stanford CSLI
February 21, 2003
Using Computers to Change What People Think and Do: Insights into Captology

Sean Follmer, Stanford University
November 6, 2015
Designing Material Interfaces: Redefining Interaction through Programmable Materials and Tactile Displays

Jodi Forlizzi, HCI Institute and School of Design, Carnegie Mellon University
May 21, 2010
Interdisciplinary Design for Services, Systems, and Beyond

Jodi Forlizzi, Carnegie Mellon University
January 25, 2019
What comes after design thinking?

Sarah Fox, Carnegie Mellon University
November 8, 2024
(Re)Working AI: Designing workplace technologies with and for labor

Mike Frank, Psychology, Stanford
February 18, 2011
Numbers as tools for thinking: cross-cultural studies of numerical representations and routines

Adrian Freed, UC Berkeley Center for New Music and Audio Technologies (CNMAT)
January 29, 2010
The Anti-ergonomy of Instruments of Interaction

Larry Friedlander, Stanford English Dept
October 27, 1995
The Wheel of Life, a transformational theater piece

Karen Fries, Microsoft
January 24, 1997
Making Software Easier and More Fun with Social Interfaces

Nancy Frishberg, Apple Computer
February 10, 1995
Sign Language Interfaces

Jim Fruchterman, President, The Benetech Initiative
May 24, 2002
Designing for the Disadvantaged: -- Technology Serving the Rest of Humanity

Henry Fuchs, University of North Carolina
May 9, 1997
Technologies for Telecollaboration: Challenges and Opportunities in Image Capture, Rendering and Display

Krzysztof Gajos, University of Washington
May 2, 2008
Automatically Generating Personalized Adaptive User Interfaces

Krzysztof Gajos, Harvard University
October 23, 2015
Lab in the Wild: Tools for Large-Scale Experimentation in HCI

Corinna Gardner, Victoria and Albert Museum
March 11, 2016
Small Objects, Big Questions: Rapid Response Collecting at the V&A

Jesse James Garrett, Adaptive Path
October 17, 2008
Aurora: Envisioning the Future of the Web

Don Gentner, Human Interface Designer, JavaSoft, Sun Microsystems
October 17, 1997
The WebTop - HotJava Views and Beyond

Matt Gentzkow, Stanford University
February 3, 2017
Measuring Polarization in High-Dimensional Data: Method and Application to Congressional Speech

Elizabeth Gerber, Segal Design Institute, Mechanical Engineering, Northwestern University
March 11, 2011
Technology that Motivates Creative Action

Bernard Gifford, UC Berkeley School of Education and Academic Systems
November 7, 1997
Computer-mediated instructional materials for distribution over networked computers: From theory to practice

Eric Gilbert, College of Computing, Georgia Tech
May 6, 2011
Social Media Research, Live on the Web

Eric Gilbert, Georgia Tech
April 22, 2016
When Anyone Can Say Anything: Credibility, Censorship, and Moderation in Social Media

Dan Gillette, Cure Autism Now
January 23, 2004
Developing a Voice Output Communication Aid for Children with Severe Autism: A Case Study of User-Centered, Collaborative Design with Users Who Cannot Speak or Write

Bob Glass, SunSoft
February 24, 1993
User Interface Design - A View from the Trenches

Elena Glassman, Harvard University
January 20, 2023
Systems for Supporting Intent Formation and Human-AI Communication: Existing Challenges and Promising Design Strategies

David Glowacki, University of Bristol
October 3, 2014
A GPU-Accelerated Software Framework for using 3D Depth Sensor Data to Drive Interactive Physics Simulations

Ashish Goel, Stanford MS&E
November 7, 2014
Decision Making at Scale: Algorithms, Mechanisms, and Platforms for Crowdsourced Democracy

Sharad Goel, Stanford University
October 14, 2016
Law, Order & Algorithms: A computational approach to criminal justice

Rich Gold, The Red Shift
October 11, 2002
Desire in Context

David Goldberg, Xerox Parc
November 5, 1993
Unistrokes: Pen computing for experts

Adele Goldberg, Neometron
November 15, 1996
The Design of LearningWorks

Ken Goldberg, UC Berkeley
January 29, 1999
Interfacing Telerobotics to the Net: Experiments in Telepistemology

Ken Goldberg, UC Berkeley
February 25, 2005
Networked Robots

Ken Goldberg, IEOR and EECS, UC Berkeley
May 11, 2007
Collaborative Observatories for Natural Environments: Searching for the Ivory Billed Woodpecker and other Elusive Creatures

Gene Golovchinsky, FXPAL
November 16, 2001
Reading Applicances and the Future of Document Work

Larry Gonick, Overeducated Cartoonist
October 21, 2005
The Cartoon Universe of Larry Gonick: Words, Pictures, and Information

Noah Goodman, Stanford University
September 26, 2014
Stories from CoCoLab: Probabilistic programs, cognitive modeling, and smart web pages

Kim Goodwin, Cooper Design
January 8, 2010
Designing a Unified Experience: Bringing Interaction, Visual, and Industrial Design Together

Gaile Gordon, John Woodfill, Tyzx Inc.
March 4, 2005
Networks of Smart 3D sensors

James Gosling, SUN Microsystems
December 1, 1995
Bringing behavior to the Internet

Kosa Goucher-Lambert, University of California, Berkeley
October 15, 2021
Discovering Inspirational Examples in Engineering Design Using Computational, Behavioral, and Neuroimaging Techniques

Jonathan Gratch, USC
January 27, 2017
AI's Final Frontier? Buildings machines that understand and shape human emotion

Michael Graves, Rao Machiraju, Apple Computer
May 17, 1996
Heat and Dust: Designing Solutions on the Other Side of the World

Mary Gray, Microsoft Research
February 22, 2019
When Social Media Companies, Research Ethics, and Human Rights Collide

Ann Grimes, Stanford University
April 24, 2015
CANCELLED

Bill Griswold, UC San Diego
October 19, 2012
CitiSense - Always-on Participatory Sensing for Air Quality

Tovi Grossman, Autodesk Research
June 1, 2012
Understanding and Improving the Learnability of Software Applications

Jonathan Grudin, Information and Computer Science Department, University of California, Irvine
October 6, 1995
Enabling and Constraining Effects of New Technologies

Jonathan Grudin, Microsoft Research
March 2, 2001
Multimedia Research at Microsoft: Making Audio and Video First-Class Objects

Jonathan Grudin, Microsoft Research
April 21, 2006
(Rapidly) Emerging Technologies and Knowledge Management

Stanford Computer Science
June 1, 2001
Fluid Interaction for High Resolution Wall-size Displays

University of Maryland Human-Computer Interaction Lab
December 5, 2003
People, Paper, and Computers

Raymonde Guindon, Hewlett-Packard, Design Vision
April 3, 1991
The opportunistic dynamics of the design process: some implications for HCI

Raymonde Guindon, Hewlett-Packard, Design Vision
November 18, 1992
Requirements and Design of DesignVision, An Object-Oriented Graphical Interface to a Software Design Environment.

Philip Guo, University of Rochester
February 19, 2016
Interactive Systems for Learning Programming at Scale

Rob Haitani, 3Com (Palm Computing)
April 17, 1998
The Design of the Palm Pilot

Aaron Halfaker, Wikimedia
November 17, 2017
Engineering at the Intersection of Productive Efficiency, Ideology, and Ethical AI in Wikipedia

Shannon Halgren, Tony Fernandes, Deanna Thomas, Claris
April 21, 1995
Amazing Animation

Rogers Hall, UC Berkeley School of Education
November 18, 1994
Designing for mathematical understanding

Monty Hammontree, Director of User Experience Microsoft Developer Products Division
November 9, 2007
Data Modeling and Conceptual Sketching in the Design Process at Microsoft

Jeffrey Hancock, Stanford University
January 15, 2016
Affect, Affordances and the Psychology of Social Media

Sudheendra Hangal, Stanford Computer Science
May 11, 2012
Putting Personal Digital Archives to Work

Wilfred J. Hansen, Director, Andrew Consortium, Carnegie Mellon University
October 8, 1993
Andrew User Interface System as a multiparadigm environment for visual languages

Tristan Harris, Apture
September 26, 2008
New models for browsing

Tristan Harris, Google
April 10, 2015

Chris Harrison, Carnegie Mellon University
April 20, 2012
The Skintillating Possibilities of On-Body Computing

Vi Hart and Evelyn Eastmond, Human Advancement Research Community
September 29, 2017
Year of the Body: Explorations into Embodied Knowledge and AR/VR

Stanford HCI Group
February 6, 2009
Enlightened Trial and Error - Gaining Design Insight Through New Prototyping Tools

Bjorn Hartmann, UC Berkeley
May 18, 2012
Feedback, Monitoring, and Free Snacks: Management Techniques for Crowd Work

Bjoern Hartmann, UC Berkeley
May 20, 2016
Interactive Design Tools for the Maker Movement

Gillian Hayes, UC Irvine
October 20, 2017
Beyond Personalization: How Changing Platforms Can Enable Truly Customized Experiences

Barbara Hayes Roth, Stanford Knowledge Systems Laboratory
February 3, 1995
Directed Improvisation by Computer Characters

Barbara Hayes-Roth, Stanford University & Extempo Systems Inc.
March 16, 2001
Characters Everywhere

Kristina Höök , KTH Royal Institute of Technology
October 25, 2024
Soma Design -- intertwining aesthetics, movement and emotion in design work

Andrew Head, University of Pennsylvania
March 3, 2023
Designing the Interactive Paper

Jennifer Healey, MIT Media Lab
October 27, 2000
Sensible Computers: Technologies that Enable Computers to Understand Human Emotion

Marti Hearst, Xerox PARC
January 20, 1995
Context and structure in full-text information access

Marti Hearst, UC Berkeley SIMS
January 31, 2003
Using Words to Search a Thousand Images: Hierarchical Faceted Metadata in Search Interfaces

Marti Hearst, UC Berkeley
January 22, 2016
Teaching as Coaching and Learning at Scale

Paul Heckel, Hyperracks Inc.
May 13, 1992
Debunking the Software Patent Myths

Frans Heeman, Pietje van der Velden, Steven Pemberton, Software Engineering Research Centre (SERC), Utrecht, the Netherlands
May 8, 1991
Direct Interactive Generation of Interactive Systems

Jeffrey Heer, UC Berkeley
October 14, 2005
Presiding Over Accidents: Techniques for Designing Directive Interfaces

Jeffrey Heer, Stanford Computer Science (HCI)
March 6, 2009
A Brief History of Data Visualization

Austin Henderson, Jed Harris, Pliant Research
May 16, 1997
Negotiating Ontologies: bridging the gaps

Austin Henderson, Jeff Johnson, Rivendel
April 27, 2012
Conceptual Models: Core to good design

Jeff Herman, Suja Raju, eBay
February 20, 2004
The Business of User Experience

Andres Monroy Hernandez, Microsoft Research
May 23, 2014
Collaborative News: From "Narcotweets" to Journalism-as-a-Service

Andy Hertzfeld, General Magic
April 15, 1992
User interface and artistic values

Andy Hertzfeld, General Magic
January 21, 1994
Magic Cap and TeleScript

Allan Heydon, DEC Research Center
May 12, 1995
The Juno-2 Constraint-Based Drawing Editor

David Hilbert, Jonathan Trevor, FX Palo Alto Laboratory
January 24, 2003
Issues in Personalizing Shared Ubiquitous Devices

Otmar Hilliges, ETH Zürich
October 25, 2019
Quo Vadis Augmented Reality?

Ken Hinckley, Microsoft Research
March 1, 2002
Input Research at Microsoft: Sensors, Mice, and Keyboards, Oh My!

Ken Hinckley, Microsoft Research
October 22, 2004
High Performance Pen Interfaces

Pamela Hinds, Stanford Dept. of Industrial Engineering and Engineering Management
November 19, 1999
Perspective Taking Amongst Distributed Workers

Pam Hinds, Stanford Department of Management Science and Engineering
April 22, 2011
Deepening Relational Coordination: Why Site Visits Matter in Global Work

Debby Hindus, Interval Research
May 19, 1993
Ubiquitous Audio: Supporting Spontaneous Collaboration

Debby Hindus, Interval Research Corporation
January 14, 2000
The Importance of Homes in Technology Research

Debby Hindus, Interval Research
April 20, 2001
Casablanca: Designing Social Communication Devices for the Home

Alexis Hiniker, University of Washington
February 9, 2018
User Frustration with "User Engagement:" Understanding Mindless and Intentional Technology Use

Tony Hoeber, GO Corporation
February 20, 1991
Designing a Pen-Based User Interface

Erin Hoffman-John, Stadia
February 19, 2021
Machine Learning for Designers

James D. Hollan, Computer Science Department, University of New Mexico
May 23, 1997
Towards A New View of Information: History-Enriched Digital Objects and Dynamic Work Materials

Jim Hollan, Cognitive Science, UC San Diego
November 21, 2003
People, Computers, and Design: A View from UCSD

Jim Hollan, Department of Cognitive Science, UCSD
December 2, 2005
Opportunities and Challenges for HCI Design and Research

Ken Holstein, Carnegie Mellon University
March 5, 2021
Designing for Human - AI Complementarity

Anatol Holt, University of Milano
November 14, 1997
Primitive Man in the Electronic Work Environment

Karen Holtzblatt, InContext Design
June 26, 2006
Contextual Design: Lessons Learned and Industry Directions

Jason I. Hong, UC Berkeley Group for User Interface Research
March 5, 2004
Privacy in the Age of Ubiquitous Computing

Jack Hong, George Toye, Larry J. Leifer, Stanford Center for Design Research
September 29, 1995
Applications of WWW in the Education of Engineering Design Teams

Robert Horn, Information Mapping
February 17, 1993
Visual Language -- Combining Words and Images to Make a New Language

Robert Horn, Stanford CSLI and Information Mapping
October 8, 1999
Visual Language: Global Communication for the 21st Century

Kasper Hornbaek, University of Copenhagen
April 30, 2021
The Theory Predicament in HCI

Eric Horvitz, Microsoft Research
February 6, 1998
Probability, Utility, and Human-Computer Interaction

Jeff Huang, Brown University
April 3, 2015
Knowing You Better to do Helpful Things using User Behavioral Data

Scott Hudson, Carnegie Mellon University
January 13, 2023
The Future is Not What it Used to Be: Some Thoughts on Why the Fun Stuff in Technical HCI is All Ahead of Us

John Hughes, Computer Graphics Group, Brown University
November 22, 1996
Sketching: Past, Present, and Future

Jessica Hullman, Northwestern University
December 3, 2021
Theories of inference for visual analysis

Amy Hurst, UMBC
February 2, 2018
Making "Making" Accessible

Tim Hwang, Imgur
January 23, 2015
<CANCELLED>

Takeo Igarashi, University of Tokyo
November 2, 2018
Human-in-the-loop Computational Design

Alexandra Ion, Carnegie Mellon University
May 28, 2021
Interactive structures: Advancing the next material revolution by broadening participation

Panos Ipeirotis, NYU Stern
October 26, 2012
Crowdsourcing: Achieving Data Quality with Impefect Humans

Lilly Irani, UCSD
March 14, 2014
Centering the Humans in Human Computation

Lilly Irani, University of California, San Diego
October 11, 2024
Algorithms of Suspicion: Quasi-criminalization and the erosion of worker data rights

Katherine Isbister, Rensselaer Polytechnic
March 2, 2007
Better Game Characters by Design: A Psychological Approach

Katherine Isbister, NYU Game Innovation Lab
January 30, 2015
Using Play to Innovate Sociable Wearable and Sensor-based Experiences

Hiroshi Ishii, MIT Media Lab
May 2, 1997
Tangible Bits: Towards Seamless Interfaces between People, Bits, and Atoms

Hiroshi Ishii, MIT Media Lab
February 24, 2006
Tangible Bits: Beyond Painted Bits

Hiroshi Ishii, MIT Media Lab
May 30, 2008
The Art of Tangible Bits

Robert Jacobson, SRI Consulting
February 21, 1997
Information Design and Why It Matters

Frankie James, Stanford Computer Science and CSLI
February 27, 1998
AHA: Audio HTML Access

Jan Jannink, imeem
March 3, 2006
HCI Considerations for Managing Social Media

Robin Jeffries, Jim Miller, Human Computer Interaction Department HP Laboratories
May 22, 1991
User Interface Evaluation in the Real World: A Comparison of Four Techniques

Scott Jenson, Google
February 23, 2007
Why Phones are not Computers

Bob Johansen, Institute for the Future
January 29, 1992
Tools For Tomorrow's Teams

Ramesh Johari, Stanford University
March 3, 2017
Peeking at A/B Tests: Why it matters, and what to do about it

Bonnie John, HCI Institute, Carnegie-Mellon University
January 26, 2007
Usability and Software Architecture: The forgotten quality attribute and the forgotten design problem

Bonnie Johnson, Interval Research
November 11, 1994
Exploring the Future in the Present: How to Support Design with Research When Potential Users Can't Imagine Future Products

Jeff Johnson, UI Wizards Inc.
April 18, 1997
Universal Access to the Net: Requirements and Social Impact

Jeff Johnson, UI Wizards Inc.
April 28, 2000
The Making of 'GUI Bloopers'

Jeff Johnson, UI Wizards
May 4, 2001
Designing Responsive Software Despite Performance Limitations

Jeff Johnson, UI Wizards.
January 9, 2004
Web Bloopers: Avoiding Common Design Mistakes

Jeff Johnson, UI Wizards
October 8, 2010
Designing with the mind in mind: The Psychological Basis for UI Design Rules

Kate Finn and Jeff Johnson, Wiser Usability
January 10, 2014
Designing for Older Adults: Usability Considerations for Real Users

Pompeu Fabra University, Barcelona
November 21, 2008
Exploring the Synergy between Live Music Performance and Tabletop Tangible Interfaces: the Reactable

Charles Jorgensen, NASA Ames
February 17, 2006
Subvocal Speech and the Development of Biological Interfaces

Wendy Ju, Stanford Center for Design Research
May 18, 2007
The Design of Implicit Interactions

Wendy Ju, Stanford University
October 9, 2015
Transforming Design: Interaction with Robots and Cars

Wendy Ju, Cornell Tech
September 27, 2024
If we can make it there: Notes on urban interaction

Younghee Jung, Per Persson, Nokia Corporation
April 8, 2005
Mobile social computing: From research to product

Dan Jurafsky, Departments of Linguistics and Computer Science, Stanford University
January 28, 2011
It's Not You, It's Me: Automatically Extracting Social Meaning from Speed Dates

Brewster Kahle, Project Leader, Wide Area Information Servers, Thinking Machines Corporation
October 2, 1991
User Interfaces for Wide Area Information Servers

Ken Kahn, Stanford CSLI
December 3, 1993
ToonTalk (tm) -- Using Animation for Source Code and Video Game Technology for Programming

Sep Kamvar, Stanford Institute for Computational and Mathematical Engineering
February 27, 2009
We Feel Fine and I Want You To Want Me: Case Studies in Internet Sociology

Sep Kamvar, MIT Media Lab
April 11, 2014
Designing and enabling large-scale social processes with software

Sep Kamvar, MIT Media Lab
January 13, 2017
Software/Architecture: Designing social technologies to create a more beautiful physical world

Mitch Kapor, ON Technologies and Electronic Frontier Foundation
January 22, 1992
Inventing Software Design

Jaroslaw Kapuscinski, Stanford Dept. of Music
December 5, 2008
Catch the Tiger! Composing with Sounds and Images

Karrie Karahalios, University of Illinois
October 10, 2008
Visualizing Voice

Karrie Karahalios, UIUC and Adobe Creative Labs
January 20, 2017
Making Sense of Algorithms in News Feeds

David Karger, Massachusetts Institute of Technology
May 4, 2012
Creating User Interfaces that Entice People to Manage Better Information

Arvind Karunakaran, Stanford University
October 28, 2022
Scrutiny as Spectacle: Social Media Scrutiny of Frontline Professionals and its Implications for Accountability

Alan Kay, HP Labs
April 25, 2003
Croquet: A Collaboration Architecture

Joseph (Jofish) Kaye, Cornell Univ.
April 27, 2007
Evolving Evaluation from Engineers to Experience: What History can Teach us About Evaluation in HCI

Jofish Kaye, Yahoo!
December 7, 2012
Comfortable, Communal and Creative Computing

Darius Kazemi, Tiny Subversions
September 25, 2015
Context, or, How to trick your users into thinking you're a genius

Monroe Kennedy III, Stanford University
January 29, 2021
Considerations for Collaborative Robotics

Andruid Kerne, Computer Science and Engineering at Texas A&M University; Interface Ecology Lab
October 21, 2011
Human-Centered Computing for Creativity and Expression

Charles Kerns, George Toye, Stanford Learning Lab
March 6, 1998
New Technologies for Learning

Julie Kientz, University of Washington
April 15, 2016
Understanding and Reducing the User Burdens in Applications for Health and Families

Sara Kiesler, Carnegie Mellon University
February 5, 1999
The Internet at Home: Expectations, Realities, and the Future

Scott Kim, Stanford University
May 29, 1991
Toward a Visual Computer for Visual Thinkers

Amy Jo Kim, NAIMA
December 6, 1996
Ritual Reality: Social Engineering in Online Communities

Amy Jo Kim, NAIMA.
September 29, 2000
Growing a Web Community: Three Immutable Laws, Nine Timeless Design Strategies

Amy Jo 'AJ' Kim, Principal, SocialDesigner.Net
September 1, 2004
The Network is the Game: Social Trends in Mobile Entertainment.

Scott Kim, Designer, scottkim.com
October 8, 2004
Paper, Plastic, or Playstation? Adapting a game to a wide range of technologies

Amy Jo Kim, Shufflebrain
February 22, 2013
Collaboration & Collective Action the next wave of social gaming

Joy Kim, Stanford University
May 27, 2016
Designing Crowdsourcing Techniques Based on Expert Creative Practice

David Kirsh, Professor of Cognitive Science, UC San Diego
May 7, 2010
How We Think with Bodies and Things

Niki Kittur, HCI Institute, Carnegie Mellon University
February 4, 2011
Combining Minds: Making Sense of Information Together

Scott Klemmer, Group for User Interface Research, UC Berkeley Dept. of Computer Science
May 31, 2002
Where Do Web Sites Come From? Capturing and Interacting with Design History

Scott Klemmer, UCSD
January 24, 2014
Design at Large

Scott Klemmer, UC San Diego
November 15, 2019
Question Makers

Amy Ko, University of Washington
January 12, 2018
Learning to code: why we fail, how we flourish

Aaron Koblin, Google Creative Lab
December 3, 2010
Data+Art

Ken Koedinger, CMU
March 7, 2014
Using big data to discover tacit knowledge and improve learning

Ronny Kohavi, Microsoft
January 25, 2008
Practical Guide to Controlled Experiments on the Web: Listen to Your Customers not to the HiPPO

Nicolas Kokkalis, Stanford University
May 31, 2013
Managing Personal Information with Private, Accountable Crowdsourcing

Vladlen Koltun, Stanford Computer Science
February 13, 2009
Computer Graphics as a Telecommunication Medium

Joe Konstan, University of Minnesota
February 13, 2015
Through the Experimentalist's Lens: Social Computing Research in Balance

Geza Kovacs, Stanford University
May 31, 2019
HabitLab: In-the-wild Behavior Change Experiments at Scale

Luke Kowalski, Corporate Ui Architect, Oracle Corp
October 7, 2005
Administrators Anonymous - UCD, TCO, LCM, and other interventions

Robert E. Kraut, Carnegie Mellon University
May 29, 2009
Designing Online Communities from Theory

Ranjay Krishna, Stanford University
April 23, 2021
Visual Intelligence from Human Learning

Allan Kuchinsky, Hewlett Packard Laboratories
February 19, 1999
Consumer Multimedia Organization and Retrieval

Chinmay Kulkarni, Stanford HCI Group
May 22, 2015
Structuring Peer Interactions for Learning at Scale

Anand Kulkarni, Crowdbotics
April 14, 2017
Crowdbotics: Writing Software Faster with Crowds

Manu Kumar, Stanford Computer Science - HCI Group
April 13, 2007
GUIDE: Gaze-Enhanced User Interface Design

Ranjitha Kumar, Stanford University
May 24, 2013
Design Mining the Web

Ranjitha Kumar, University of Illinois at Urbana-Champaign
November 30, 2018
Mobile, Social, and Fashion: Three Stories from Data-Driven Design

David Kurlander, Microsoft Corporation
April 3, 1998
Comic Chat: Research and Productization War Stories

Gordon Kurtenbach, Autodesk Research
October 16, 2015
Goal Directed Design and the Future of Making

Min Kyung Lee, Carnegie Mellon University
January 18, 2019
WeBuildAI: Participatory framework for algorithmic governance

James Laffey, Apple
March 11, 1992
Organizational Memory as a Support for Learning and Performance: Prototypes and Issues

Saadi Lahlou, EDF
April 7, 2006
Back from the office of the future: Lessons learned for the design of augmented environments

Karim Lakhani, Harvard
November 8, 2013
Cumulative Innovation & Open Disclosure of Intermediate Results: Evidence from a Policy Experiment in Bioinformatics

Fred Lakin, Performing Graphics Co.
December 4, 1991
The Electronic Design Notebook: Performing Medium and Processing Medium

Monica Lam, Stanford Computer Science
October 22, 2010
Open Mobile and Social Computing

Anthony LaMarca, Intel Research
May 25, 2012
The Growth of Sensing and Sensemaking and the Resulting Challenges and Opportunities for HCI

Mik Lamming, Firefly Labs
February 2, 2006
Fireflies: An apparatus for continuously sensing human activities

John Lamping, Ramana Rao, Xerox Parc
March 10, 1995
Visualizing Large Information Structures using Focus+Context Techniques

James Landay, Carnegie Mellon University
April 12, 1996
Interactive Sketching for the Early Stages of User Interface Design

James Landay, UC Berkeley
February 12, 1999
Informal User Interfaces for Shared Note Taking

James Landay, Group for User Interface Research, UC Berkeley
May 18, 2001
Pervasive Interaction: Informal Tools for Designing Anywhere, Anytime, Anydevice User Interfaces

James Landay, Intel Research Seattle & University of Washington
November 19, 2004
Digital Simplicity: Usable Personal Ubicomp

James Landay, University of Washington
November 16, 2012
Balancing Design and Technology to Tackle Global Grand Challenges

Jaron Lanier, National Tele-immersion Initiative
March 5, 1999
The National Tele-immersion Initiative

Jaron Lanier, National Tele-immersion Initiative.
February 13, 2004
What remains to be done with Virtual Reality

Julie Larson-Green, Microsoft
January 27, 2006
Moving Beyond Menus and Toolbars in Microsoft Office

Celine Latulipe, UNC Charlotte
February 10, 2012
Expressive Interaction and the Evaluation of Creativity Support

Tessa Lau, IBM T.J. Watson Research
January 14, 2005
Adaptive User Interfaces: Design Challenges for HCI

Brenda Laurel, Telepresence Research Inc.
November 6, 1991
Be There Here: Telepresence and Virtual Reality

Brenda Laurel,
February 4, 2000
Gender and Technology: A Case Study

Brenda Laurel,
February 1, 2002
Eutopian Entrepreneur

Brenda Laurel,
January 18, 2013
Crossing Boundaries: Travels between Technology and the Humanities

Brenda Laurel, Rob Tow, Rachel Strickland, Interval Research
November 19, 1993
Placeholder: Landscape and narrative in a virtual environment

Tessa Lau, Allen Cypher, IBM Almaden Research
December 8, 2006
Koala: End user programming on the web

Amanda Lazar, University of Maryland
April 19, 2019
The Role of Technology in Understanding Perspectives on Aging and Health

Christopher Le Dantec, Georgia Tech
February 24, 2017
Beyond Deliberation: Designing Community Engagement

Alex Leavitt, USC/Facebook Research
February 10, 2017
The People's News: High-Tempo Peer Information Aggregation in Response to Developing Events

Kai-Fu Lee, Speech and Language Technologies, Advanced Technology Group, Apple ComputerInc.
February 10, 1993
Towards Conversational Computers

Brian Lee, Stanford HCI
December 7, 2007
Adaptive Interaction Techniques for Sharing and Reusing Design Resources

Johnny Lee, Google
February 3, 2012
Interface Technologies That Have Not Yet Left the Lab

Charlotte Lee, University of Washington
October 17, 2014
Introducing a Model of Coordinated Action (MoCA): Redefining the Field of Computer Supported Cooperative Work

Larry Leifer, Ph.D., Mechanical Engineering, Design Division, Stanford Director, Center for Design Research, Stanford University
January 15, 1991
EDN (Electronic Design Notebook)

Larry Leifer, Professor, Director, Stanford Center for Design Research, Department of Mechanical Engineering
December 11, 1991
Instrumenting the Product AND the Design Process: 3 examples

Larry Leifer, Stanford's Center for Design Research
April 9, 2010
Dancing with Ambiguity: design thinking in theory and practice

Mike Lesk, Bellcore
January 15, 1992
Better Things for Better Chemistry Through Multi-Media: The CORE Electronic Chemistry Library

Jure Leskovec, Stanford University
January 11, 2013
How users evaluate things and each other in social media

Golan Levin, Carnegie Mellon University
March 7, 2008
Looking at Looking at Looking

Marc Levoy, Stanford Computer Science
April 29, 1992
Artistic Devices and Photorealism in Scientific Visualization

Marc Levoy, Dept. of Computer Science, Stanford
September 30, 1994
Spreadsheets for Images

Marc Levoy, Stanford Computer Science
October 10, 1997
The Digital Michaelangelo Project

Marc Levoy, Stanford Graphics Group
November 6, 2009
Computational photography and the Stanford Frankencamera

David M Levy, Xerox PARC
May 15, 1991
Copying, Identity, and WYSIWYG

Kai Li, Princeton University
November 10, 2000
Building and Using A Scalable Display Wall

Yang Li, Google Research
February 20, 2015
Enabling New Input Dimensions for Mobile Interaction

Wil Li, Adobe Research
March 13, 2015
Design Tools for Fabrication

Q. Vera Liao, Microsoft Research
February 17, 2023
Human-Centered Explainable AI: From Algorithms to User Experiences

Henry Lieberman, MIT Media Lab
January 9, 1998
Integrating User Interface Agents with Conventional Applications

John Lilly, Mike Beltzner, Mozilla Foundation
April 3, 2009
Firefox, Mozilla & Open Source -- Software Design at Scale

Kathleen McKinney Liston, Stanford Civil Engineering
February 22, 2002
Interactive Workspaces in Construction

Elizabeth Losh, UC San Diego
February 8, 2013
Designing the Digital University: Telepresence, Ubiquity, and Mess

Andrea Lunsford, Stanford Program in Writing and Rhetoric
May 11, 2001
Collaboration as theory and practice

Kurt Luther, Virginia Tech
May 12, 2017
Solving Photo Mysteries with Expert-Led Crowdsourcing

Kevin Lynch, General Magic
March 15, 1996
Magic Cap Human Interface: Adventures in Design

Wendy Mackay, INRIA/Stanford
November 18, 2011
Enhancing Creativity with Interactive Paper

Jock D. Mackinlay, User Interface Research Group, Xerox Palo Alto Research Center
February 24, 1995
Butterfly: An Organic User Interface For Searching Citation Links

Jock Mackinlay, Xerox PARC
January 25, 2002
Visualization for All

Jock D. Mackinlay, George G. Robertson, Stuart K. Card, User Interface Research Group, Xerox PARC
October 9, 1991
The Information Visualizer: A 3D User Interface for Information Retrieval

Jock Mackinlay, Chris Stolte, Tableau Software
January 13, 2006
Visual Interfaces for Databases

Karon Maclean, Interval Research
March 3, 2000
Designing with Haptic Feedback

Diana Maclean, Stanford University
October 24, 2014
Insights from Patient Authored Text : From Close Reading to Automated Extraction

Karon MacLean, University of British Columbia
January 19, 2018
Howto Haptic: Supporting Design of Haptic Interactions

Michael Madaio, Google Research
December 6, 2024
Responsible AI (h)as a Learning and Design Problem

Pattie Maes, M.I.T. Media-Laboratory
January 14, 1994
Learning Interface Agents

Pattie Maes, MIT Media Lab
January 26, 2018
The Future of Personal Computing: Designing for Augmentation rather than Distraction

Jitendra Malik, Computer Science Division, UC Berkeley
October 3, 1997
Finding Objects in Large Collections of Images

Erin Malone, California College of The Arts
February 24, 2023
Hidden Histories - The Lost Women of Interaction Design

Lena Mamykina, Columbia
May 4, 2018
From personal informatics to personal analytics: data-driven solutions for personal health

Richard Mander, Dan Rose, Gitta Salomon, Yin Yin Wong, Advanced Technology Group, Apple Computer Inc.
June 2, 1993
Development of a 'Pile' metaphor for casual organization of information

Jennifer Mankoff, Georgia Tech
April 13, 2001
Programming Support for Natural Interaction

Jennifer Mankoff, Group for Interface Research, UC Berkeley CS
May 26, 2004
Enhancing User Experiences in Ubiquitous Computing.

Jen Mankoff, University of Washington
October 9, 2020
Moving from hobby to application

Steve Mann, University of Toronto
September 30, 2016
Wearable Computing and Humanistic Intelligence: 42 years of Phenomenological Augmented Reality for Natural/Reality/Direct User-Interfaces

Ahmad Mansur, Zeum
May 6, 2005
Interaction and Exhibit Design in Museums

Hannes Marais, Krishna Bharat, DEC Systems Research Center
October 24, 1997
Supporting Cooperative and Personal Surfing with a Desktop Assistant

Aaron Marcus, Aaron Marcus and Associates
February 19, 1992
Principles of Effective Visual Communication for Graphical User Interface Design

Aaron Marcus, Aaron Marcus Associates, San Francisco
May 13, 1994
Managing Metaphors in Advanced UIs

Aaron Marcus, Aaron Marcus and Associates
October 1, 1999
Scenarios of Future User-Interface Design

Aaron Marcus, Aaron Marcus and Associates
November 15, 2002
Advanced User-Interface Design for Vehicles

Aaron Marcus, Aaron Marcus and Associates
February 11, 2005
12 Myths of Mobile User-Interface Design

Aaron Marcus, Aaron Marcus and Associates
April 2, 2010
The Green Machine: Combining Information Design with Persuasion Design to Promote Eco-Action

Aaron Marcus, AM+A
January 16, 2015
HCI/UX in Sci-Fi Movies and TV: The Last 100 Years of the Future

Gloria Mark, UC Irvine
April 13, 2018
Understanding the workplace experience through sensor tracking of behavior

Richard Marks, Manager R&D Special Projects, Sony
September 27, 2002
Video Interfaces for Entertainment

Cathy Marshall, Microsoft Research
November 2, 2007
&lsquo;It&rsquo;s like a fire. You just have to move on&rsquo;: Toward adaptive services for personal archiving

Bruno Martelli and Ruth Gibson, Gibson / Martelli
October 19, 2018
Automated Away

Michael Mateas, UC Santa Cruz
October 20, 2006
Expressive Intelligence: Artificial Intelligence, Games and New Media

J. Nathan Matias, Cornell University
December 2, 2022
Can we govern algorithms with science?

Steve Mayer, Digital F/X
April 21, 1993
Arcade Video Games and User Interface Issues

Marissa Mayer, Google
January 17, 2003
The How and Why of Google UI

Lauren McCarthy, NYU ITP
May 15, 2015
You, me, and my computer

Ann McCormick, CAPS Mira Studio
May 24, 1996
Play and Learning with Technology, Realities of the Marketplace

Charlton McIlwain, New York University
April 16, 2021
What is Anti-Racist Technology?

Joe McKay, Greg Niemeyer, UC Berkeley
October 6, 2006
Finding Balance: Addressing Cognitive Dissonances through Play

David Merrill, MIT Media Lab
October 3, 2008
Natural Interactions with Digital Content

Danae Metaxa, Stanford University
May 14, 2021
Bias and Representation in Sociotechnical Systems

Michal Migurski, Tom Carden, Stamen Design
February 20, 2009
Not Invented Here: Online Mapping Unraveled

Rob Miller, MIT CSAIL
May 16, 2008
Automating & Customizing the Web With Keyword Programming

Scott Minneman, Xerox Palo Alto Research Center
February 12, 1992
The Social Construction of a Technical Reality: studies of group engineering design practice

Scott Minneman, John Tang, Xerox PARC
May 20, 1992
Shared Drawing: sketching tools for distributed design

Margaret Minsky, Interval
October 1, 1993
Putting "Feel" into "Look and Feel": Interaction with the Sense of Touch

Richard Mogford, NASA Ames Research Center
February 18, 2000
Human Factors in Advanced Air Transportation Technologies

Bill Moggridge, Ideo
October 3, 2003
Designing Technology

Bill Moggridge, Stanford Design Division and IDEO
February 2, 2007
Designing Interactions

Hector Moll-Carrillo, Matthew Marsh, IDEO
April 28, 1995
Articulating a Metaphor through User-Centered Design

Andres Monroy-Hernandez, Snap Research
September 27, 2019
Designing and deploying social computing systems inside and outside the lab

Tom Moran, Xerox Parc
December 9, 1992
LiveBoard Meeting Support and the Whiteboard User Interface Metaphor

Tom Moran, Xerox Parc
March 17, 1995
Implicit Structures for Pen-Based Systems Within a Freeform Interaction Paradigm

Tom Moran, IBM Almaden Research Center
April 22, 2005
Unified Activity as a Paradigm for Supporting Collaboration

Neema Moraveji, Stanford University
November 30, 2012
Designing Calming Technology

John Morkes, Trilogy Software
February 25, 2000
Effects of Humor in Task-Oriented Human-Computer Interaction and Computer-Mediated Communication: A Direct Test of SRCT Theory

Marney Morris, Animatrix
October 14, 1992
Practical Interactive Design

Marney Morris, Animatrix
March 31, 2000
Engagement

Meredith Ringel Morris, Stanford CS Dept.
January 7, 2005
Tabletop Interfaces

Margaret Morris, Intel Research Seattle
January 28, 2005
Embedded Health Assessment

Dan Morris, Microsoft Research
May 9, 2008
MySong: Automatic Accompaniment for Vocal Melodies

Meredith Ringel Morris, Microsoft Research
November 7, 2008
SearchTogether and CoSearch: New Tools for Enabling Collaborative Web Search

Meredith Ringel Morris, Microsoft Research
January 27, 2012
What Do People Ask Their Social Networks, and Why? Exploring the Complementary Roles of Social Networks and Search Engines.

Dan Morris and Meredith Ringel Morris, Microsoft Research
April 5, 2013
"What Medicine and HCI Can Learn from Each Other" and "Microblog Credibility Perceptions"

Merrie Ringel Morris, Microsoft Research
April 7, 2017
Enhancing the Expressivity of Augmentative Communication Technologies for People with ALS

Martez Mott, Microsoft Research
February 12, 2021
Accessible Virtual Reality for People with Limited Mobility

S. Joy Mountford, Apple Advanced Technologies Group
May 12, 1993
Design of New Media Interfaces

Joy Mountford, Interval Research
October 7, 1994
Interface: where should industry and academia meet?

S. Joy Mountford, Yahoo!
February 15, 2008
Visualizations and Ambient Interfaces

S. Joy Mountford, Osher Fellow at Exploratorium
May 14, 2010
Data in our Creative Lives

Todd Mowry, Carnegie Mellon University
January 9, 2009
Pario: the Next Step Beyond Audio and Video

Tom Mullaney, Stanford Dept. of History
December 2, 2011
From the Chinese Typewriter to Silicon Valley

Peter Mullen, Visio
May 15, 1998
Experience from the Design of Visio

Kevin Mullet, Macromedia Product Development
February 23, 1996
Space Craft: Perceptual Aids for Cognitive Activity

Sean Munson, University of Washington
January 25, 2013
Exposure to Political Diversity Online

Brad Myers, Carnegie Mellon University
November 22, 2002
Mobile Devices for Control

Brad Myers, Human Computer Interaction Institute, School of Computer Science, Carnegie Mellon University
September 28, 2007
More Natural Programming Through User Studies

Brad Myers, Carnegie Mellon University
October 27, 2017
Human-Centered Methods for Improving API Usability

Beth Mynatt, Georgia Tech
May 26, 1995
Transforming Graphical User Interfaces into Auditory User Interfaces

Mor Naaman, Stanford Computer Science
April 23, 2004
Adventures in Time and Space: Leveraging Geo-Referenced Digital Photographs

Mor Naaman, Cornell Tech
November 1, 2019
The Stark Future of Trust Online

Mihai Nadin, University of Wuppertal (currently Stanford CSLI)
April 16, 1999
Computational Design

Michael Naimark, Interval Research
November 25, 1992
Presence at the Interface (or How Do You Know I'm Not a Movie and When Does it Matter?)

Michael Naimark, USC School of Cinematic Arts
March 5, 2010
Representing Earth

TBD, TBD
November 15, 2024
TBD

No Seminar, Happy Thanksgiving!
November 29, 2024

Arvind Narayanan, Princeton University
December 4, 2015
Better security and privacy hinges on better design: two case studies

Cliff Nass, Stanford Dept. of Communcation
November 4, 1992
Computers Are Social Actors: A New Paradigm and Some Surprising Results

Clifford Nass, Department of Communication, Stanford University
October 29, 1999
How Human is Human-Computer Interaction? Anthropomorphic Interfaces and Social Responses to Computers

Clifford Nass, Department of Communication, Stanford University
December 1, 2000
Voice Activated: Interface Design and the Psychology of Enjoyment, Trust, and Sales

Clifford Nass, Byron Reeves, Stanford Communication Dept.
April 14, 1995
A Social Science Theory is a Practical Thing: Social Responses to Communication Technology and Microsoft's Bob

Michael Nebeling, University of Michigan
October 1, 2021
Extended Reality for Everybody

Ted Nelson, Autodesk Inc.
March 6, 1991
The Six Nelson Paradigms for Interactive Software or Pac-Man, the Prototype For Office Systems

Harold G. Nelson, School of Design, Carnegie Mellon University
April 16, 2010
Designing stuff: lame gods in the service of prosthetic gods

Erich J. Neuhold, GMD-IPSI & T.U. Darmstadt
May 29, 1998
Work beyond the Desktop: Our Cooperative Building and Roomware Projects

Peter G. Neumann, SRI International
February 7, 1997
Risks and Their Prevention: The Role of the Human Interface

Mark Newman, PARC
November 5, 2004
End-User Composition in Ubiquitous Computing Environments

David Nguyen, Accenture
September 24, 2010
Changing Delivery Models of a Consulting Firm through Collaboration Technology

Jakob Nielsen, Sunsoft
May 20, 1994
Heuristic Evaluation of User Interfaces

Jakob Nielsen, SUN Microsystems
October 4, 1996
Ensuring the Usability of the Next Computing Paradigm

Greg Niemeyer, UC Berkeley
December 9, 2016
State Change: What Media Will Communicate Climate Change?

No speaker,
March 12, 2021

Donald Norman, Apple Computer
December 2, 1994
An academic discovers the realities of design

Donald Norman, Hewlett-Packard Laboratories
May 30, 1997
Toward the third generation of the PC: Lessons learned from Thomas Edison

Don Norman, Nielsen-Norman Group
October 16, 1998
The life cycle of a technology: Why it is so difficult for large companies to innovate

Don Norman, Northwestern Univ. and Nielsen-Norman Group
February 9, 2007
The Design of Future Things: Cautious Cars and Cantankerous Kitchens

Don Norman, Segal Design Institute, Northwestern University
April 8, 2011
Living with Complexity

Beth Noveck, New York Law School
May 5, 2006
Designing Digital Democratic Institutions: Legal Code Meets Software Code

Beth Noveck, Microsoft Research
April 4, 2008
Technologies for collaborative democracy

Kristen Nygaard, University of Oslo
October 19, 2001
A process-oriented conceptual platform for informatics

Kristen Nygaard, Joergen Lindskov Knudsen, Elmer Sandvad, Kaj Gronbak, University of Oslo
October 20, 1995
Hypermedia applications in BETA

Marie O'Mahony,
October 22, 1999
The Soft Machine - Design in the Cyborg Age

Douglas W. Oard, University of Maryland
February 28, 2003
Searching Spoken Word Collections

Amy Ogan, Carnegie Mellon University
April 5, 2019
Designing Culturally-relevant Educational Technology at a Global Scale

Dan Olsen, Brigham Young University
February 8, 2002
Moore's Law Meets Physiology: The Future of Interactive Systems

Gary M. Olson, Judith S. Olson, School of Information, University of Michigan
April 24, 1998
Distance Matters: Intellectual Work Among Geographically Separated Group Members

Gary Olson, Judy Olson, UC Irvine
May 1, 2009
What Still Matters about Distance?

Alexandra Olteanu, Microsoft Research
November 22, 2024
Reframing Responsible AI: Promoting Rigor and Human Agency in AI Research and Practice

Alex Olwal, Google[x]
December 5, 2014
Augmented Realism through Relevant Minimalism

Jessica Cauchard, Ben Gurion University of the Negev
March 17, 2023
On and Out-of-Body Interactions & Experiences

Steve Oney, University of Michigan
November 19, 2021
Designing Tools for Remote Communication in Programming

Daniel V. Oppenheim, Center for Computer Research in Music and Acoustics (CCRMA), Stanford University
February 6, 1991
DMIX: An Environment for Music Composition

Amy Orben, University of Oxford
September 18, 2020
The Sisyphean Cycle of Technology Panics

Tim Oren, Kaleida
March 3, 1993
Virtual Markets and Communities: Why Multimedia Publishing is a Crock

Wanda Orlikowski, MIT Sloan School
September 29, 2006
Sociomaterial Practices: Exploring Technology at Work

Charles L. Ortiz, Jr, Artificial Intelligence Center, SRI International
April 6, 2001
Interpreting Information Requests in Context

Sharon Oviatt, Oregon Graduate Institute
February 26, 1999
Ten Myths of Multimodal Interaction

Andreas Paepcke, Stanford Computer Science, Digital Library Project
October 23, 1998
Interacting With Information: Lessons from the Stanford Digital Library Project

Larry Page, Google
January 11, 2002
Google is not an anomaly: A blueprint for inventing and building innovative and successful user-centric products

Rajat Paharia, Bunchball
February 19, 2010
Driving User Behavior with Game Dynamics and Behavioral Economics

Stephen E. Palmer, Psychology Department and Cognitive Science Program, UC Berkeley
October 16, 2009
Aesthetic Science of Color: WAVEs of Color, Culture, Music, and Emotion

Jen Pan, Stanford
May 25, 2018
How the Chinese Government Fabricates Social Media Posts for Strategic Distraction, Not Engaged Argument

Paul Pangaro, Sun Microsystems
February 15, 2002
The Cybernetics of HCI: A Pragmatic Approach

Tapan Parikh, University of Washington
February 10, 2006
Technologies for Communities: Managing Information from the Grassroots

Tapan Parikh, UC Berkeley
March 1, 2013
Representation Technologies

Kurt Partridge, Ellen Isaacs, PARC
February 8, 2008
User Interaction With a Personalized Mobile Recommender of Leisure Activities

Shwetak Patel, University of Washington CS
November 20, 2009
Enabling Practical Ubiquity

Neil Patel, Department of Computer Science, Stanford University
May 13, 2011
Sharing Information in Rural Communities Through Voice Interaction

DJ Patil, Greylock Partners
April 19, 2013
The things I wish I knew - lessons learned from making data product

Eric Paulos, UC Berkeley, Computer Science
March 10, 2000
Social Tele-embodiment: Understanding Presence

Eric Paulos, Intel Berkeley Lab
December 3, 2004
Trash Talk: Deconstructing Situations across our Emerging Technological Urban Landscape

Eric Paulos, UC Berkeley
November 9, 2012
Hybrid Assemblages, Environments, and Happenings: Technologies and Strategies for an Emerging Participatory Culture

Randy Pausch, Carnegie-Mellon University
September 26, 1997
Disney's Aladdin: First Steps Towards Storytelling in Virtual Reality

Randy Pausch, Entertainment Technology Center, Carnegie Mellon Univ.
March 12, 2004
Interactive Entertainment: Sharing Control Between Authors and Participants

Alex Payne, Twitter
April 17, 2009
The Interaction Design of APIs

Roy Pea, Michael Mills, Stanford Center for Innovations in Learning
May 23, 2003
The DIVER Project: Point-of-View Authoring of Virtual Tours of Video Recordings (aka "Diving") for Learning, Education and Other Purposes

FX Palo Alto Research Laboratory
May 14, 1999
Tacit Interaction

Prof. Alex (Sandy) Pentland, MIT Media Lab
November 4, 2005
Social Interface

Sandy Pentland, MIT Media Lab
October 14, 2022
Toward Better Human-AI Group Decisions

Ken Perlin, NYU Media Research Lab
November 5, 1999
Recent Research at the NYU Media Research Lab

Mark Pesce,
October 25, 1996
Engagement * Interface * Community

Mark Pesce, USC
January 19, 2001
The Playful World: Interactive Toys and the Future of Imagination

Georg Petschnigg, FiftyThree
October 6, 2017
Tools for creativity: The story of Paper, Pencil, and Paste by FiftyThree

Doantam Phan, Stanford HCI
January 11, 2008
Supporting the Visualization and Analysis of Network Events

Thomas A. Phelps, Robert Wilensky, Dept. of Computer Science, UC Berkeley
January 26, 1996
Multivalent Documents: Documents as interfaces to information in networked digital repositories

Rosalind W. Picard, MIT Media Laboratory
November 6, 1998
Toward Affective Interfaces

Jeff Pierce, IBM Almaden Research
November 10, 2006
From Personal Computers to Personal Information Environments

Casey Pierce, University of Michigan
June 1, 2018
Healthcare beyond the doctor's office: Examining misalignments between telehealth smartphone applications and U.S. healthcare policies

Anne Marie Piper, Northwestern University
November 18, 2016
CANCELLED: Creating, Sharing, and Privacy: Designing Social Technologies for Older Adults

Anne Marie Piper, Northwestern University
March 17, 2017
Creating, Sharing, and Privacy: Designing Social Technologies for Older Adults

Peter Pirolli, PARC
October 24, 2008
Information Foraging Theory

Vladimir I. Pokhilko, Phychology Department at Moscow State University
May 1, 1991
Implementing Personality Theory to Human-Computer Interaction

Ivan Poupyrev, Google ATAP
April 1, 2016
Making Everything Interactive or Why Physical World is The Next Frontier for Interaction Technology

Charles A. Poynton, Sun Microsystems
April 15, 1994
Icons, Electrons, Photons and Neurons - Color Science for Computer-Human Interface Designers

Balaji Prabhakar, Stanford University
November 2, 2012
It pays to do the right thing: Incentive mechanisms for Societal Networks

Vaughan Pratt, Stanford Computer Science Dept.
April 14, 2000
HWI: Human-Wearable Interaction

Jenny Preece, University of Maryland Baltimore County.
October 13, 2000
Online Communities: Designing Usability, Supporting Sociability

Angel Puerta, RedWhale Software
October 15, 1999
Computer-Aided Design of User Interfaces

Hayes Raffle, Nokia Research
January 16, 2009
Sculpting Behavior - Developing a tangible language for hands-on play and learning

T.V. Raman, DEC Cambridge Research Laboratories
October 28, 1994
Audio System For Technical Readings

T.V. Raman, Adobe Systems
March 8, 1996
Emacspeak

Vijay Ramesh, Kristiane Skolmen and Melanie Warrick, Change.org
October 10, 2014
Real world application of Machine Learning for Social Change

Paul Rankin, Philips Research, Redhill, UK
November 13, 1998
StarCursors in ContentSpace: Abstractions of people and places

Ramana Rao, Xerox PARC
January 6, 1993
The Information Grid: A Framework for Information Retrieval and Retrieval-Centered Applications

Seth Raphael, Magic Seth
April 15, 2011
Human-Computer Telepathy, and Other Illusions

Ramesh Raskar, Mitsubishi Electric Research Labs (MERL)
October 31, 2003
Graphics, Vision and HCI Research at MERL

Ramesh Raskar, MIT Media Lab
April 29, 2016
Innovating for Billions: Inverting the Research and Funding Models

Jef Raskin,
October 14, 1994
Interface Paradox

Jef Raskin,
October 5, 2001
Prolegomena to future interface design

Leighton Read, Seriosity Inc. and Alloy Ventures
February 12, 2010
Total Engagement: How multiplayer games will change the future of work

RED group, Xerox PARC
November 30, 2001
XFR: eXperiments in the Future of Reading

Raj Reddy, Carnegie Mellon University
October 10, 2003
The Million Book Digital Library Project

Kim Rees, Periscopic
February 15, 2013
Living, Breathing Data

Byron Reeves, Stanford Dept. of Communication.
May 19, 2000
Arousal Responses to Interactive Media

Byron Reeves, Stanford Dept. of Communication
January 12, 2007
Psychological Engagement in Complex Multiplayer Games and Implications for Learning and Work

Miriam Reiner, Department of Education In Science and Technology, Technion - Israel Institute of Technology
December 4, 1998
Access to tacit embodied knowledge: Force sensations and conceptualization

Jun Rekimoto, University of Tokyo
May 13, 2016
A New You: From Augmented Reality to Augmented Human

Mitchel Resnick, MIT Media Lab
February 16, 2001
Lifelong Kindergarten

Mitch Resnick, Media Lab at MIT
April 30, 2010
Lifelong Kindergarten: Design, Play, Share, Learn

Paul Resnick, University of Michigan
February 27, 2015
Nudging People Toward Exposure to Politically Diverse News Sources

Daniela Retelny, Stanford University
November 4, 2016
Expert Crowdsourcing with Flash Teams and Organizations

August de los Reyes, Varo
November 8, 2019
Designing a New American Dream: Thoughts on Inclusion, Durability, and Play

Howard Rheingold,
October 24, 2003
Smart Mobs: Mobile Communication, Pervasive Computing, and Collective Action

Eugenia Rho, Virginia Tech
January 15, 2021
Design of Online Environments and the Quality of Democratic Discourse At-Scale

Bradley Rhodes, Ricoh Innovations
May 3, 2002
Intelligence Augmentation: Creating a Prosthetic for the Brain

Ingmar Riedel-Kruse, Stanford University
February 5, 2016
Interactive Biotechnology: Cloud Labs, Biotic Games, Museum Exhibits, DIY kits, and more

Dan Robbins, Microsoft Research.
April 21, 2000
The Task Gallery: A 3D Window Manager

Lionel Robert, University of Michigan
November 1, 2024
The Rise of the Robot Waiter: Extending the Job Characteristics Model in the Age of Automation

George Robertson, Xerox PARC
December 10, 1993
Information visualization using 3d interactive animation

Industry Designers: Christian Robertson, Jason Tusman, Andrew Salituri & Brady Voss, Keenan Cummings, Google, Pandora, Facebook, Airbnb
May 8, 2015
Interaction for the Real World: To the Design of Effective Human Interfaces

Helena Roeber,
February 7, 2014
User-Centered Design Innovation

Yvonne Rogers, Sussex University, UK
March 1, 1996
Designing for Interactivity: From Diagrams to Virtual Reality

Yvonne Rogers, Open University
February 25, 2011
Designing in the Wild

Yvonne Rogers, University College London
March 9, 2018
Revealing data: creepy or curious?

Raul Rojas, Freie Universitaet Berlin
December 6, 2002
Electronic Chalk: A tool for live and remote teaching

Stanford Computer Science (Digital Libraries Project)
April 11, 1997
A Network-Centric Design for Relationship-based Rights Management

Stanford Computer Science
June 2, 1995
Interfaces to the Digital Library: An Experiment

Sally Rosenthal, Interval Research
November 17, 1995
New Voices, New Visions

Daniela Rosner, Stanford STS & UW Human-Centered Design and Engineering
May 10, 2013
Modern Craft: Locating the Material in a Digital Age

Daniela Rosner, University of Washington
April 9, 2021
Reckoning with Design

Blake Ross, Asa Dotzler, Mozilla Foundation
November 18, 2005
Creating Simple Software in a Geek-driven Culture

Mattias Rost, Johan Lundin, Viktoria Institute
October 28, 2005
Context Photography and Talking About Work

Sherry Ruan, Stanford University
February 26, 2021
Thesis Defense: Smart Tutoring Through Conversational Interfaces

David Rumelhart, Stanford Psychology Dept.
January 28, 1994
Neural Network Applications to Cursive Handwriting

Dan Russell, Xerox PARC
November 7, 1990
IDE: a system to support instructional design

Dan Russell, Apple ATG
February 4, 1994
Sensemaking: What people do to understand their world

Daniel Russell, Apple Research Labs
March 14, 1997
Sensemaking II: What, why and whither people use the WWW for work

Dan Russell, IBM Almaden Research
September 28, 2001
BlueBoards in Use: Large Public Displays for Collaboration

Dan Russell, Google
March 10, 2006
How do Google searchers behave? Improving search by divining intent

Dan Russell, Google
January 18, 2008
How good Google searchers get to be that way

Daniel Russell, Google
January 20, 2012
Sensemaking III: What people do NOW to search-for and organize complex information.

Warren Sack, MIT Media Lab
January 21, 2000
Conversation Map: An Interface for Very Large-Scale Conversations

Warren Sack, University of California, Santa Cruz
November 11, 2011
Peer to PCAST: What does open video have to do with open government?

Harry Saddler, Xerox PARC
January 30, 1998
The Apple Design Project 1992-1997: A Retrospective

Harry Saddler, Lauralee Alben, Jim Faris, Apple Computer
October 15, 1993
Making It Macintosh: Interactive Media, Interpersonal Design

Dan Saffer, Kicker Studio
January 23, 2009
Tap is the New Click

Paul Saffo, Institute for the Future
April 1, 1994
Designing for the consumer

Paul Saffo, Institute for the Future
October 30, 1998
Sensors: The Next Wave in Information Technology

Niloufar Salehi, UC Berkeley
February 1, 2019
Design for Collective Action

Matthew Salganik, Princeton University
January 29, 2016
Mass collaboration for social research in the digital age

Prof. Kenneth Salisbury, Stanford Depts of Computer Science and Surgery
September 24, 1999
Introduction to Haptics

Peter Samis, Steve Mayer, San Francisco Museum of Modern Art
March 7, 1997
Interface Design for Art

Pamela Samuelson, UC Berkeley School of Information
October 30, 2009
Why Is the Google Book Search Settlement So Controversial?

Elizabeth B.-N. Sanders, SonicRim and The Ohio State University
January 12, 2001
Opening the Design Process: Everyday People in the Fuzzy Front End

Aleksandra Sarcevic, Drexel University
December 6, 2013
Supporting Fast-Response Medical Teams through Interactive Information Displays

Paul (Whitmore) Sas, E*TRADE, XpcXpts
October 14, 2011
Interaction Design for the Quantified Self

Walt Scacchi, Institute for Software Research, UC Irvine
May 7, 2004
Understanding the Requirements for Developing and Designing Free/Open Source Software

Diane Schiano, Interval Research
January 10, 1997
The First Noble Truth of CyberSpace: People are People Even in the MUD

Diane Schiano,
May 12, 2000
New Findings on Facial Affect

Ryan Schmidt, Epic Games
December 7, 2018
Making Legs and Practicing Neurosurgery with Maker Software

Sarita Schoenebeck, University of Michigan
September 30, 2022
Designing Equitable Online Experiences

Dan Schwartz, Stanford School of Education
February 24, 2012
An unexpected place for HCI to improve education: Tests.

Neil Scott, Stanford CSLI (Center for the Study of Language and Information)
February 3, 1993
Total Access for Disabled Computer Users

Neil Scott, The Archimedes Project, Stanford
May 10, 2002
Technology and Human Well-being

Enver Sehovic, Univ. of Zagreb
February 9, 1996
Information Society in a Post-Communist Environment

Ted Selker, IBM, Thomas J. Watson Research Center, Yorktown Heights, NY
April 24, 1991
Graphics as Visual Language

Ted Selker, IBM Almaden Research
May 5, 1993
Trackpoint II: Making a better mouse

Ted Selker, User System Ergonomics Research (USER), IBM Almaden Research Center
May 6, 1994
Proactive and Reactive Agents in User Interface

Ted Selker, IBM Almaden Research Center
January 31, 1997
Test as You Build; An Approach To Creating New Interfaces

Ted Selker, MIT Media Lab
November 3, 2000
Sensible Computers: Technologies that Enable Computers to Understand Human Emotion

Ted Selker, MIT Media Lab
May 20, 2005
Context-Aware Computing: A World That Knows What To Do For You

Ted Selker, MIT Media Lab
November 30, 2007
Context Aware Computing: Understanding and Responding to Human Intention

Phoebe Sengers & Kaiton Williams, Cornell University & Impact America Fund
October 29, 2021
Speculation and the Design of Development

Giovanni Seni, Motorola Human Interface Labs
April 12, 2002
TreadMill Ink -- Enabling Continuous Pen Input on Small Devices

Steve Shafer, Microsoft Research.
October 6, 2000
EasyLiving: An Architecture for Building Intelligent Environments

Eviatar Shafrir, Hewlett-Packard
January 27, 1995
Information Playgrounds: Local Metaphors for Interactive Information A Visual Design Perspective

Munjal Shah, Riya
May 12, 2006
The next generation of photo search

David Ayman Shamma, Internet Experiences Group, Yahoo! Research
January 21, 2011
Staying together: Understanding People and Media in Synchronous Connected Systems

David Ayman Shamma, Yahoo! Research
January 9, 2015
Media, Community, and the Social Photograph

Ehud Shapiro, Weizmann Institute
October 28, 1992
Active Mail: An Architecture for Groupware

Pramod Sharma and Jerome Scholler, Osmo
November 11, 2016
Q&A with Osmo founders

Nathan Shedroff, Vivid Publishing Inc.
October 22, 1993
Information Interaction Design: A Unified Field Theory of Design

Nathan Shedroff, Chris Noessel, California College of the Arts
May 20, 2011
Make it So

Allan Shepherd, Audrey Ishizaki, HP Labs
October 7, 1992
Strudel, a Customizable Electronic Conversation Toolkit

Clara Shih, Salesforce.com
April 10, 2009
Social Enterprise Software Design

Michael Shiloh, Making Things
November 12, 2004
Teleo: Rapid Prototyping Toolkit

Ben Shneiderman, Human-Computer Interaction Laboratory, University of Maryland
February 20, 1998
The Eyes Have It: User Interfaces for Information Visualization

Ben Shneiderman, University of Maryland College Park.
October 20, 2000
Leonardo's Laptop: Human Needs and the New Computing

Ben Shneiderman, University of Maryland
May 23, 2008
Science 2.0: The Design Science of Collaboration

Yoav Shoham, Stanford Computer Science and Interval Research
January 13, 1995
Software Agents in Academia and Industry

Simon Buckingham Shum, Knowledge Media Institute, The Open University, UK
April 16, 2004
Semantic Scholarly Publishing and Discourse: Tools for Modelling Contested Knowledge Domains

Andrew Singer, Interval Research and the Association for Software Design
March 10, 1993
Towards a Profession of Software Design

Vik Singh, Sutter Hill Ventures
January 22, 2010
Following #Twitter

Dan Siroker, Obama Campaign and CarrotSticks
May 8, 2009
How We Used Data to Win the Presidential Election

Cancelled,
June 4, 2021

Malcolm Slaney, Interval Research Corporation
January 7, 2000
People Centric Processing or Better CHI with Signal Computation

Michael Slater, Adobe
November 14, 2003
A Next-Generation Consumer Photo Application Challenges in Creating a Simple Yet Powerful User Experience

Randy Smith, Sun Microsystems Laboratories
April 7, 1993
Concrete Abstractions in the User Interface

Gillian Crampton Smith, Royal College of Art, London
September 25, 1998
Interaction Design

Wally Smith, Edith Cowan University, Western Australia
March 14, 2003
Technology Demonstrations: What are they for?

Ian Smith, Intel Research Seattle
January 21, 2005
Social Mobile Applications, Location Privacy, and the capital of Nevada

Gillian Crampton Smith, IVREA/IUAV Venice
May 19, 2006
From material to immaterial and back again

Marc A. Smith, Microsoft Research
October 13, 2006
Microsoft Research Community Technologies Group: Recent work

Brian A. Smith, Columbia University
February 5, 2021
Designing Assistive Technologies for Agency: Blind-Accessible Video Games and Audio Navigation Tools

Scott Snibbe, Interval Research
November 20, 1998
Dynamic Abstraction

Scott Sona Snibbe,
October 12, 2001
Haptic Techniques for Media Control

Scott Snibbe,
October 15, 2004
Body, Space and Cinema

Scott Snibbe, Sona Research and Snibbe Interactive Inc
May 15, 2009
Social Immersive Media

Scott Snibbe, Snibbe Interactive
September 28, 2012
Interactivity as a Medium

Srinija Srinivasan, Ontological Yahoo, Yahoo! Inc.
October 18, 1996
Untangling the Web

Richard Stallman, MIT and the League for Programming Freedom
February 26, 1992
Protecting the Freedom to Write Software: The new software monopolies, and what we can do about them

Kate Starbird, University of Washington
October 5, 2012
Crowds, Crisis and Convergence: Unpacking "Crowdsourcing" in the Context of Disaster

Kate Starbird, University of Washington
October 11, 2019
Beyond "Bots and Trolls" - Understanding Disinformation as Collaborative Work

Thad. Starner, Georgia Tech
April 1, 2005
Interfaces for Augmenting Face-to-Face Conversation Using Wearable Computers

Thad Starner, College of Computing, Georgia Tech
April 1, 2011
Wearable Computing: Assimilating the Next Generation of 'Borg

Richard Steele, Tolfa Corporation Lingraphica
June 5, 1991
Communication Using Iconic Graphics

Juergen Steimle, Saarland University
May 24, 2019
Interactive Materials: Creating Interfaces with Rich Physical Properties Through Digital Fabrication

Aaron Steinfeld, Carnegie Mellon University
April 17, 2015
Crowdsourcing and Robots for Public Transit Users of All Abilities

Stelarc, Curtin University Perth
November 13, 2015
Zombies, Humanoids, & Hybrids: The Creepy, The Uncanny & The Contestable

Jonathan Steuer, Cyborganic Media
March 3, 1995
Combining Content and Community: The Potential and Pitfalls of WWW Publishing

Mark Steyvers, UC Irvine
November 9, 2018
Learning, Memory, and Metacognitive Control

Marc Stiegler, Autodesk
May 27, 1992
The Construction of an Information Marketplace

David Stork, Ricoh California Research Center (and visiting scholar in Psychology at Stanford)
January 17, 1997
HAL's Legacy: 2001's Computer as Dream and Reality

David Stork, Ricoh Innovations and the Open Mind Initiative
January 16, 2004
The Open Mind Initiative: Large-scale knowledge acquisition from non-experts via the web

David Stork, Rambus Labs
January 13, 2012
Computer vision in the study of art: New rigorous approaches to the study of paintings and drawings

Norbert Streitz, GMD - German National Research Center for Information Technology, IPSI - Integrated Publication and Information Systems Institute Darmstadt, Germany
May 21, 1999
Roomware: Towards the next Generation of Human-Computer Interaction based on an Integrated Design of Real and Virtual Worlds

Lucy Suchman, Xerox PARC
January 15, 1999
Putting Working Document Collections Online

Takeshi Sunaga, Tama Art University, Tokyo
October 13, 1995
Sketching Information

Robert Sutton, Stanford Management Science and Engineering
October 1, 2010
Good Boss, Bad Boss

Norwegian University of Science and Technology, Trondheim
January 23, 1998
Kinesthetic Thinking: Interaction Design without Programming

Danielle Szafir, University of North Carolina - Chapel Hill
November 5, 2021
Driving Exploratory Visualization through Perception & Cognition

Leila Takayama, Willow Garage
November 19, 2010
Interacting with and through personal robots

Leila Takayama, UC Santa Cruz
April 21, 2017
On Being Re-Embodied as a Robot

Diana Tamir, Princeton University
October 21, 2016
Old desires, new media: The causes and consequences of using social media

John Tang, Sun Microsystems Laboratories Inc. (SMLI)
April 22, 1992
Developing Usable, Collaborative, Multimedia Technology

Paul Tang, M.D., M.S, Palo Alto Medical Foundation
October 26, 2007
Designing a Health Care Interface

John Tang, Microsoft Research
May 30, 2014
Two Faces of Video: Enterprise and Consumer Contexts for Video Calling

John C. Tang, James "Bo" Begole,
April 27, 2001
Awareness on the move: Desktop and mobile awareness prototypes for coordinating contact

Deborah Tatar, Computer Science at Virginia Tech
February 17, 2012
Microcoordination: a lens for studying the design of collaborative phenomena

Jaime Teevan, Microsoft Research
December 4, 2009
The Web Changes Everything: How Dynamic Content Affects the Way People Find Online

Jaime Teevan, Microsoft Research
May 6, 2016
Slow Search

Tony Temple, IBM UK
January 28, 2000
Advanced Interface Design for Ease of Use

Jason Tester, Institute for the Future
October 29, 2004
Accelerated Democracy: Scenarios from the future of technological voting

Candace Thille, Stanford University
February 17, 2017
The Science of Learning, Data, and Transformation in Higher Education:

Harold Thimbleby, University of Swansea
January 19, 2007
Problems and solutions with "simple" interactive devices

Nitasha Tiku, Washington Post
October 2, 2020
The Dawn of Tech Worker Disillusionment

Alexandra To, Northeastern University
October 30, 2020
Designing to Empower Marginalized Communities through Social Technology

Bruce Tognazzini, Sunsoft
February 18, 1994
Computing in the year 2004

Bill Tomlinson, UC Irvine
April 29, 2005
Affective Interaction Paradigms for Animated Characters

Rob Tow, Interval Research
January 27, 1993
Visual Psychophysics in Humans and Non-Humans With Some Notes on Applications to Computer Scanning, Printing, and Video

Adrien Treuille, Carnegie Mellon University
March 16, 2012
Next-generation Citizen Science

Jonathan Trevor, David Hilbert, FXPAL
October 26, 2001
M-Links: A UI For Web Interaction On Very Small Devices

Jay Trimble, NASA ARC
April 9, 2004
The MERBoard: A Multi-Mission Platform for Collaborative Mission Control Applications

Fred Turner, Stanford Dept. of Communication
April 11, 2003
From Counterculture To Cyberculture: How The Whole Earth Catalog Brought Us "Virtual Community"

Fred Turner, Department of Communication, Stanford University
January 14, 2011
Burning Man at Google: A Cultural Infrastructure for New Media Production?

Barbara Tversky, Department of Psychology, Stanford University
April 22, 1994
Spatial Metaphors in Graphic Displays

Barbara Tversky, Columbia Teachers College and Stanford University
October 23, 2009
Segmenting and Connecting: From Event Perception to Comics

Josh Tyler, Suitable Technologies
May 3, 2013
Beam Yourself Anywhere: The Research and Development of Remote Presence Technology

Steven Utt, Former UI Designer, Momenta Corp.
April 14, 1993
Re-thinking the Pen-on-Display User Interface

Camille Utterback, Stanford University
January 31, 2014
From Falling Text to Custom Glass - Adventures in Interactive Art

Marynel Vazquez, Yale University
May 17, 2019
Spatial Reasoning for Human-Robot Interaction

Alonso Vera, Roxana Wales, NASA Ames
May 14, 2004
Collaboration, Tool Use, and Work Practice of Mars Mission Scientists

Bill Verplank, IDEO
November 20, 1991
Sketching Metaphors: Graphic Invention And User Interface Design

Janet Vertesi, Princeton University
October 30, 2015
Seeing Like a Rover: Visualization, embodiment, and teamwork on the Mars Exploration Rover mission

Bret Victor,
February 1, 2013
Drawing Dynamic Visualizations

IBM Research
February 1, 2008
Many Eyes: Democratizing Visualization

Sara Wachter-Boettcher,
April 26, 2019
Inclusive Design, Ethical Tech, and All of Us

Alex Waibel, Interactive Systems Laboratories, Carnegie Mellon University and University of Karlsruhe
April 4, 1997
Speaking with your Voice, Pen, Eyes, Face, Hands, and Fingers

Randal Walser, Spacetime Arts Inc.
February 25, 1994
The Art & Technology of Spacemaking

Joan Walton, Leslie Keely, Ronald Mak, NASA Ames Research Center
February 27, 2004
NASA's Collaborative Information Portal: HCI Lessons Learned

Ge Wang, CCRMA, Stanford University
November 16, 2007
"ChucK: A Computer Music Programming Language, Designing Instruments for Laptop Orchestras"

Ge Wang, Stanford University
October 7, 2016
Ocarina Retrospective: Designing the iPhone's Magic Flute

Dakuo Wang, MIT-IBM Watson AI Lab
October 7, 2022
Designing Human-Centered AI Systems for Human-AI Collaboration

Karon Weber, Pixar Animation Studios
April 5, 2002
Interaction Design at Pixar Animation Studios

Sha Xin Wei, Stanford University
February 11, 1994
mmdd: an open meta-testbed for multimedia distributed documents

Peggy Weil, California College of the Arts
February 26, 2010
Interactive Art and Social Meaning

Scott D. Weiss, User Interface Architect, Gain Technology
May 26, 1993
UNIX Multimedia: Today's Reality

Scott Weiss, Usable Products Company
October 25, 2002
Handheld Usability

Lisa Welchman, Digital Governance
October 23, 2020
Building Safe Digital Products

Dan Weld, University of Washington
March 2, 2012
Human Intelligence Needs Artificial Intelligence

Dan Weld, University of Washington
May 19, 2017
High-Quality Crowdsourcing

Gordon Wetzstein, Stanford University
October 2, 2015
Emerging Trends and Applications of Light Field Displays

Paul Whitmore, E*trade Group
January 26, 2001
The Psychology of Ecommerce: Choice Overload and other Paradoxes

Paul Whitmore, E*Trade
November 8, 2002
Beginning with the End in Mind: How to design for people's real goals

Patrick Whitney, Kei Sato, Institute of Design, Illinois Institute of Technology
January 22, 1999
As If Users Mattered: Research in Human Centered Design

Steve Whittaker, UKPARC, University of Sheffield
April 18, 2008
The Past Present and Future of Digital Memories

Steve Whittaker, UCSC
April 4, 2014
Technology and Memory: from Lifelogging to Strategic Reminiscence

Turner Whitted, Microsoft Research
March 9, 2001
Experiments with Un-tethered Interaction

Hadley Wickham, Rice University
February 14, 2014
Expressing yourself in R

Jeff Wieland and Ramya Sethuraman, Facebook Accessibility
May 2, 2014
Building an accessible web

Daniel Wigdor, University of Toronto
November 22, 2013
Zero-Latency Interfaces: Why we Care, How We're Building Them

Gail Wight, Stanford Art Dept.
November 14, 2008
Unreasonable Interactions

Lauren Wilcox, Georgia Tech
April 6, 2018
Designing for teens' and young adults' engagement with digital health

Karen Wilkinson and Mike Petrich, Exploratorium
April 18, 2014
The Art of Tinkering: Loose Parts, Danger and Self-Directed Learning

Gayna Williams, Microsoft
November 17, 2006
Innovation on User Research Methods during the development of Windows Vista

Karl Willis, Autodesk Research
January 17, 2014
3D Printed Optics: Visible and Beyond

Andy Wilson, Microsoft Research
October 27, 2006
Sensing Technologies for Future Computing Form Factors

Terry Winograd, Stanford University and Interval Research
September 30, 1992
Introduction to the seminar on human-computer-interaction

Terry Winograd, Stanford and Interval Research
October 29, 1993
From virtual reality to real virtualities: Designing the worlds in which we live

Terry Winograd, Stanford University
March 4, 1994
Interfacing to the information highway

Terry Winograd, Stanford Computer Science
November 3, 1995
Interacting with the Digital Library

Terry Winograd, Computer Science Department, Stanford University
October 2, 1998
A Human-Centered Architecture for an Interactive Workspace

Terry Winograd, Stanford Computer Science Dept.
February 7, 2003
Where Do HCI Theory and Practice Meet?

Terry Winograd, Stanford University
April 26, 2013
Filling in the H in CHI

Stanford Computer Science
November 17, 2000
Experiments in Interaction with Wall Displays

Jacob Wobbrock, University of Washington
May 27, 2011
Back to Basics: Making Pointing Accessible

Jacob O. Wobbrock, University of Washington
February 15, 2019
Addressing Situationally-Induced Impairments and Disabilities in Mobile HCI

Greg Wolff, Ricoh Silicon Valley
February 11, 2000
In Support of Multimedia Conversations

Allison Woodruff, Google
October 12, 2018
10 things you should know about algorithmic fairness

Kristina Hooper Woolsey, Apple Computer Multimedia Lab
January 20, 1993
Casual Multimedia: The use of imagery in everyday activities

Marcelo Worsley, Northwestern University
November 12, 2021
Multimodal Interfaces for Equity: Exploring opportunities for more equitable and inclusive learning through multimodal technology

Will Wright, Maxis
April 26, 1996
Interfacing to Microworlds

Will Wright, Maxis
May 2, 2003
Games and Simulation

Will Wright, Maxis / Electronic Arts
May 22, 2009
Launching Creative Communities: Lessons from the Spore community experience

Leslie Wu, Stanford University
April 12, 2013
Medical Checklists, Crisis Attention and Interactive Cognitive Aids

Susan Wyche, Computing Innovation Fellow at Virginia Tech's Center for Human-Computer Interaction
March 4, 2011
Transnational Design: Exploring the Local and the Global in HCI

Lining Yao, Carnegie Mellon University
February 8, 2019
Morphing Matter, a Materialized Interface

Ka-ping Yee, UC Berkeley
May 16, 2003
Peephole Displays: Pen Interaction on Spatially Aware Handheld Computers

Ron B. Yeh, Department of Computer Science, Stanford University
October 5, 2007
Designing Interactions that Combine Pen, Paper, and PC

Ming Yin, Purdue University
October 4, 2024
Accounting for Human Engagement Behavior to Enhance AI-Assisted Decision Making

Craig Zarmer, Jeff Johnson, Human-Computer Interaction Department, HP Labs
October 16, 1991
ACE: Building Software Applications out of High-level, Semantic-based Components

Polle Zellweger, MacZell Consulting
October 17, 2003
Making the World Wide Web Fit People: Traveling in Comfort on the Information Superhighway

Shumin Zhai, IBM Almaden Research Laboratory
November 8, 1996
Human Performance in 6 Degree-of-Freedom Input Control

Shumin Zhai, IBM Almaden Research Center
January 7, 2011
"Progressive User Interfaces" and the journey of research, design, and development of touch screen gesture keyboard

Shumin Zhai, Google
March 10, 2017
Modern Touchscreen Keyboards as Intelligent User Interfaces: A Research Review

Haoqi Zhang, Northwestern University
October 13, 2017
Computational Ecosystems: Tech-enabled Communities to Advance Human Values at Scale

Haiyi Zhu, CMU HCII
November 4, 2022
Bridging AI and HCI: Incorporating Human Values into the Development of AI Technologies

Tom Zimmerman, IBM Almaden Research
November 7, 2003
Motivations for Invention

John Zimmerman, HCI Institute and School of Design, CMU
November 3, 2006
Designing for the Self

Last updated January 2, 2011