CS547. Human-Computer Interaction Seminar - Alphabetical Listing
Previous talks available on YouTube: 2006-07, 2007-08.
A B C D E F G H I J K L M N O P R S T U V W Y Z
Mark Abel, Intel
May 26, 2006 - mark.j.abelintel.com
Translating Usage into TechnologyMark Ackerman - UC Irvine
January 19, 1996
ackerman@ICS.UCI.EDU
Social Activity in CSCW SystemsPhil Agre, UC San Diego
May 1, 1998
agre@weber.ucsd.edu
The Architecture of IdentityHamid Aghajan, Stanford Dept. of Electrical Engineering
November 13, 2009
aghajanstanford.edu
Human‐centered Vision Systems: Ideas for enabling Ambient Intelligence and serving Social NetworksManeesh Agrawala, UC Berkeley
March 9, 2007
maneesheecs.berkeley.edu
Interactive Diagrams of Complex 3D ObjectsDavid Akers , Stanford HCI Group
October 2, 2009
dakersstanford.edu
Backtracking Events as Indicators of Software Usability ProblemsLauralee Alben - Alben+Faris
Harry Saddler - Apple
Terry Winograd - Stanford University
May 31, 1996
mail@albenfaris.com
The interactions design awardsMarc Andreessen - Netscape
May 5, 1995
marca@netscape.com
The Future of the InternetNick Arnett - Verity
Nov. 4, 1994
narnett@verity.com
Building Virtual Libraries on the InternetLarry Arnstein, University of Washington
November 2, 2001
larrya@cs.washington.edu
Experiment Capture in the Biology LabBarry Arons - MIT Media Lab
April 7, 1995
barons@media.mit.edu
Interactively Skimming Recorded SpeechRon Baecker, University of Toronto
May 4, 2007
rmbkmdi.utoronto.ca
Knowledge Media to Aid Multimedia Communications and Human CognitionJeremy Bailenson, Stanford Communication Dept.
September 26, 2003
bailensostanford.edu
Strategic Behavioral Transformations in Immersive Collaborative Virtual EnvironmentsBrian Bailey, University of Illinois (UIUC)
April 6, 2007
bpbaileyuiuc.edu
Paying Attention to Interruption: A Human-Centered Approach to Intelligent Interruption ManagementMichelle Wang Baldonado, Stanford Computer Science (Digital Library Project)
April 25, 1997
michelle@cs.stanford.edu
Sensemaker: An information-Exploration InterfaceAdam Barker, Google
March 16, 2007
abarkergoogle.com
Google Design in Practice: the Challenge of SimplicityRob Barrett, IBM Almaden Research
Jan. 16, 1998
barrett@almaden.ibm.com
WBI: Intermediaries for Manipulating Web ContentRob Barrett, IBM Almaden Research Center
March 12, 1999
barrett@almaden.ibm.com
Personal Information, Privacy, and the WebRob Barrett, IBM Almaden Research
May 30, 2003
barrett@almaden.ibm.com
System Administrators are Users TooLyn Bartram, Coligio
April 26, 2002
lbartram@colligo.com
Coding with Motion: Perceptually based Visualization TechniquesPatrick Baudisch, PARC
March 8, 2002
patrick.baudisch@acm.org
Focus Plus Context Screens: Displays for Users Working with Large Visual DocumentsPatrick Baudisch, Microsoft Research
September 30, 2005
baudischmicrosoft.com
Making sense on Small ScreensJoe Bates - Carnegie Mellon University
Mar 18, 1994
Joseph_Bates@wizard.oz.cs.cmu.edu
Artificial Intelligence and Interactive EntertainmentBetsy Bayha - World Institute on Disability
Dec. 8, 1995
betsy@wid.org
Universal DesignMark Beaulieu - Digital Lantern
Apr 28, 1993
DL@AppleLink.Apple.COM
Interactive mapsBo Begole, PARC
February 3, 2006
boparc.com
Rhythm Awareness and Unavailability InferencingGenevieve Bell, Intel Research.
January 30, 2004
genevieve.bellintel.com
Talking phones: a cultural analysis of an information and communication technologyGenevieve Bell, Intel
November 11, 2005
genevieve.bellintel.com
The Digital and the DivineGordon Bell, Microsoft
April 28, 2006
gbell@microsoft.com
MyLifeBits, a System to Realize Memex and moreVictoria Bellotti, Nicolas Ducheneaut, Mark Howard and Ian Smith, PARC
October 4, 2002
bellotti@parc.com
Seven Slides and a fight:Victoria Bellotti, Nicolas Ducheneaut, Mark Howard and Ian Smith (PARC)
February 14, 2003
bellotti@parc.com
TaskMaster: Resource management in an email clientVictoria Bellotti, Danny Bobrow, Brinda Dalal, Nathan Good, Jim Thornton, PARC
April 15, 2005
bellotti@parc.com
What a To-Do: Studies of Task Management Towards the Design of a Personal Task List ManagerJohn Lilly and Mike Beltzner, Mozilla Foundation
April 3, 2009
{lilly | beltzner} mozilla.com
Firefox, Mozilla & Open Source -- Software Design at ScaleBay Chang and Krishna Bharat, Google
April 18, 2003
bay@google.com
Web Search Engines: Algorithms and User InterfacesTimothy Bickmore, Northeastern University
March 12, 2010
bickmoreccs.neu.edu
Anthropomorphic Interfaces for the UnderservedEric Bier, Ken Fishkin, and Maureen Stone - Xerox PARC
Dec. 9, 1994
stone@parc.xerox.com
The Magic Lens Interface.Eric Bier and Ken Pier, PARC
March 15, 2002
Ken.Pier@parc.com, Eric.Bier@parc.com
Sparrow Web: Community Shared Web PagesLukas Biewald, Dolores Labs
September 25, 2009
lukasdoloreslabs.com
Crowdsourcing WorkChuck Bigelow - Stanford University
April 8, 1992
Fonts, Glyphs, Curves, Bits: Typefaces for InterfacesDaniel Billsus, Laurent Denoue, David Hilbert, FXPal
March 17, 2006
hilbertfxpal.com
Seamless capture and discovery for corporate memoryAmy Jo Bilson - Paramount
Apr 8, 1994
BILSON.A@applelink.apple.com
Design Principles for Interactive Live PerformanceTina Blaine, Entertainment Technology Center, Carnegie-Mellon University
February 16, 2007
tblainegmail.com
Designing Interfaces for Musical ExperiencePéter Boda, Nokia
April 14, 2006
Peter.Bodanokia.com
Contextual multimodal interfaces and device-centric sensory networksRatislav Bodik, UC Berkeley Computer Science
October 9, 2009
bodikcs.berkeley.edu
Synthesizing Programs from Programmer InsightJan Borchers, Universities of Darmstadt and Ulm -.October 10, 2000
jan@informatik.tu-darmstadt.de
Interaction Design for New Media: A Pattern ApproachJan Borchers, Stanford Computer Science
October 18, 2002
borchers@stanford.edu
Post-desktop User InterfacesJon Bowersox, MD, PhD, Department of Surgery, Stanford University School of Medicine
Feb. 28, 1997,
bowersox_j@hosp.stanford.edu
Designing an Interface for TelesurgeryDanah Boyd, UC Berkeley SIMS
February 4, 2005 -
dmbsims.berkeley.edu
Revenge of the Social Network: Lessons from FriendsterJoel Brandt, Stanford HCI Group
May 28, 2010
jbrandtcs.stanford.edu
Redesigning the Programming Experience: Understanding and Supporting Developers in the Age of the WebPaul Braund, World Bank Institute
May 27, 2005
paul.braund@nspace.us
Pilot projects from around the world. The edge of the network societyEric Brewer, UC Berkeley
December 1, 2006
brewer cs.berkeley.edu
Technology for Developing RegionsJoe Britt, Danger
May 25, 2007
brittdanger.com
Building the Danger Hiptop: Striking the Right Balance for a New Mobile Internet PlatformBarry Brown, Stanford HCI Group
March 13, 2009
barryucsd.edu
Experts at PlayMarc Brown - DEC Systems Research Center
Jan 7, 1994
mhb@src.dec.com
Algorithm AudiovisualizationAmy Bruckman, Georgia Tech
Dec. 5, 1997
asb@cc.gatech.edu
Open Research Questions about Virtual Communities.Simon Buckingham Shum, Knowledge Media Institute, The Open University, UK
April 16, 2004
sbsacm.org
Semantic Scholarly Publishing and Discourse: Tools for Modelling Contested Knowledge DomainsLeah Buechley - University of Colorado
April 25, 2008
leah@thehighlowtech.com
Computational Textiles and the Democratization of Ubiquitous ComputingBill Buxton, Alias Wavefront
Nov. 21, 1997
buxton@aw.sgi.com
Less is More, More or LessBill Buxton, Microsoft Research
June 1 , 2007
Bill.Buxtonmicrosoft.com
Sketching and Experience DesignOrkut Buyukkokten, Stanford CS
May 25, 2001
orkut@stanford.edu
Web Browsing on Handheld DevicesRobert Cailliau - Cern
Nov 12, 1993
cailliau@ptsun00.cern.ch
WorldWideWebJim Campbell, electronic artist
April 24, 2009
jcjimcampbell.tv
Far Away Up CloseJohn Canny, UC Berkeley
March 13, 1998
jfc@cs.berkeley.edu
3DDI: 3D Direct interactionMichal Migurski and Tom Carden, Stamen Design
February 20, 2009
{mike, tom}stamen.com
Not Invented Here: Online Mapping UnraveledSheelagh Carpendale, University of Calgary
December 7, 2001
sheelagh@cpsc.ucalgary.ca
Elastic PresentationBob Carpenter, SpeechWorks Internationa
April 7, 2000 -
Bob.Carpenter@speechworks.com
Spoken User InterfacesRobert Carr - GO Corporation
Oct 21, 1992
Robert_Carr@Go.com
Mobile pen-based computingKathy Carter - Xerox EuroPARC
Nov 13, 1991
Tools for intuitive skillsJustine Cassell, MIT Media Lab
May 22, 1998
justine@media.mit.edu
Communicating with Machines Using Speech, Gesture, and Facial ExpressionJustine Cassell - Northwestern University
October 31, 2008
justine@northwestern.edu
Building Theories: People's Interaction with ComputersEd Catmull, President, Walt Disney and Pixar Animation Studios
April 23, 2010
publicitypixar.com
Recognizing and Addressing Blocks to CreativityDavid Cavallo, MIT Media Lab
February 23, 2001
cavallo@media.mit.edu
New Learning EnvironmentsBay-Wei Chang, Jock Mackinlay, and Polle Zellweger, Xerox PARC
April 9, 1999
zellweger@parc.xerox.com
Fluid Documents: Annotation in ContextBay Chang and Krishna Bharat, Google
April 18, 2003
bay@google.com
Web Search Engines: Algorithms and User InterfacesMilton Chen, Stanford Computer Science
May 17, 2002
miltchen@graphics.stanford.edu
Design of a Video Auditorium and
Leveraging the Asymmetric Sensitivity of Eye Contact for VideoconferencingMilton Chen and Erika Chuang, VSee Lab
March 11, 2005 -
miltchengraphics.stanford.edu
How to Change the World and be Home for Dinner. The art, science, and myths of videoconferencingElaine Chew, USC
May 13, 2005
echew@usc.edu
Collaborative Performance Experiments in the Distributed Immersive Performance ProjectElaine Chew and Alexandre François - USC and Radcliffe Institute
February 29, 2008
elaine_chew@radcliffe.edu
Analytical Listening through Interactive VisualizationAdam Cheyer, SRI International
May 28, 1999
cheyer@ai.sri.com
Tasking Communities of Agents Through Adaptable Multimodal InterfacesAdam Cheyer, SRI International
December 9, 2005
adam.cheyer@sri.com
CALO: A Cognitive Assistant that Learns and OrganizesEd Chi, Xerox PARC
May 5, 2000
echi@parc.xerox.com
The Scent of a Site:
A System for Analyzing and Predicting Information Scent, Usage, and
Usability of aWeb SiteEd Chi, Xerox PARC
October 19, 2007
echi@parc.xerox.com
Augmented Social CognitionElizabeth Churchill, Yahoo!
April 20, 2007
churchillacm.org
Social perturbations and posited practices:
looking at prototypes as more than immature proto-productsChuck Clanton - Aratar
Nov 11, 1992
chac@plato.sf.ca.us
Film Craft in User Interface DesignChuck Clanton, Jeffrey Ventrella, There
April 4, 2003
chac@aratar.com, ventrella@earthlink.net
Avatar-centric Communication in ThereJohn Coate - CompuMentor
Mar 31, 1993
tex@well.sf.ca.us
Building online communityMike Cohen and Maryam Garrett, Google
February 5, 2010
mcohengoogle.com
Speaking versus TypingPhil Cohen - SRI
Jan 13, 1993
pcohen@sri.com
Natural Language in Multimodal Interfaces,Alan Cooper, Cooper Interaction Design
February 13, 1998
alan@cooper.com
The Inmates are Running the AsylumKate Collie, University of British Columbia
March 7, 2003
kcollie@interchange.ubc.ca
Art Therapy and Tele-Mediated Communication in Behavioral TelehealthAnn Copestake, Greg Edwards, Elizabeth Macken, Neil Scott - Stanford CSLI
April 5, 1996
betsy@csli.stanford.edu
Using Computers to Aid Communication, A Case StudySteve Cousins, Rebecca Lasher, Andreas Paepcke - Stanford University
February 2, 1996
paepcke@db.stanford.edu
A Digital Library InterfaceSteve B. Cousins, Stanford Computer Science PCD Project
Feb. 14, 1997
sbc@cs.stanford.edu
A User Interface for Interacting with Heterogeneous Distributed ApplicationsGillian Crampton Smith, Royal College Of Art, London
September 25, 1998
g.crampton-smith@rca.ac.uk
Computer-Related Design at the Royal College of ArtGillian Crampton Smith, IVREA, Venice
May 19, 2006
From material to immaterial and back againGayle Curtis
Scott Kim - Stanford University
Kristina Hooper Woolsey - Apple
February 16, 1996
curtis@roses.stanford.edu
VizAbilityPavel Curtis - Xerox PARC
Jan 8, 1992
pavel@parc.xerox.com
MUDs: Virtual Reality for Everyman?Pavel Curtis - Xerox PARC
February 17, 1995
pavel@parc.xerox.com
The Internet at the Turn of the MilleniumAllen Cypher - Apple ATG
Oct 30, 1991
cypher@apple.com
Eager: Programming Repetitive Tasks by ExampleAllen Cypher and David C. Smith - Apple
May 19, 1995
cypher@apple.com
KidSim: End-user Programming of SimulationsAllen Cypher, David Canfield Smith, Larry Tesler, StageCast
April 2, 1999
cypher@stagecast.com, dsmith@stagecast.com, tesler@stagecast.com
Visual Interactive SimulationsTessa Lau and Allen Cypher, IBM Almaden
December 8, 2006
acypher us.ibm.com
Koala: End user programming on the WebTrevor Darrell - Interval Research
Sept. 27, 1996
darrell@interval.com
Perceptive Agents and Interfaces using Computer VisionTrevor Darrell and Chris Bregler, Interval Research and UC Berkeley
Oct 31, 1997
trevor@interval.com
Intelligent Analysis/Synthesis of Facial Imagery.Todd Davies, Stanford Symbolic Systems
January 20, 2006
tdaviescsli.stanford.edu
Designing for DeliberationMarc Davis - MIT Media Lab
Dec 2, 1992
mdavis@media-lab.mit.edu
Media Streams: Interfaces and Representations for Reusable MediaMarc Davis - MIT Media Lab and Interval Research
May 27, 1994
davis@interval.com
Media Streams: Representing Video for Retrieval and RepurposingMarc Davis, UC Berkeley SIMS
November 1, 2002
marc@sims.berkeley.edu
Towards Computational Media: Metadata for Media Automation and ReuseMarc Davis, UC Berkeley.
April 2, 2004
marcsims.berkeley.edu
Mobile Media Metadata: The Future of Mobile ImagingBrian Dear
May 9, 2003
brian@platohistory.org
Lessons Learned: Interacting with the PLATO SystemBernie DeKoven
January 30, 1991
A Brief Description of the Group Interface SessionMichael Deering - SUN
Oct. 21, 1994
Michael.Deering@eng.sun.com
High resolution virtual realityAsaf Degani, NASA Ames
Daniel Billsus, Laurent Denoue, David Hilbert, FXPal
February 18, 2005 -
adeganimail.arc.nasa.gov
Taming HAL
March 17, 2006
hilbertfxpal.com
Seamless capture and discovery for corporate memoryParvati Dev - Stanford Medical School
March 4, 1992
Using computers to teach medicine: Design and interface issuesParvati Dev. Stanford Summit
January 18, 2002
parvati@stanford.edu
Interactiive Medical EducationAnind Dey, Intel Research and UC Berkeley.
May 21, 2004
deyeecs.berkeley.edu
Giving Users Control in Ubiquitous Computing EnvironmentsSteve DiPaola, communities.com
December 3, 1999
steve@communities.com
Internet-based Interactive Character Design: From Agents to AvatarsSteve DiPaola, Stanford University Digital Art Center
February 2, 2001
steve@dipaola.org
Emerging Interactive Expression Systems: Blurring Author and AudienceAbbe Don - In Context
February 5, 1992
Point of View in the Interface: Storytelling and Information RetrievalAbbe Don, Abbe Don Interactive
November 12, 1999
abbe@abbedon.com
Stories About Interactive Storytelling: From Handmade Books to HTML and BeyondJudith Donath - MIT Media Lab
Nov. 10, 1995
judith@media.mit.edu
The establishment of identity in virtual communitiesJudith Donath, MIT Media Lab
January 10, 2003
judith@media.mit.edu
Sociable media for real and virtual spacesMira Dontcheva - University of Washington
March 14, 2008
mirad@cs.washington.edu
Interaction techniques for accessing, collecting, and sharing Web contentBlake Ross and Asa Dotzler, Mozilla
November 18, 2005
blakefirefox.com
Creating simple software in a geek-driven culturePaul Dourish - Apple Research Labs
Nov. 1, 1996
jpd@research.apple.com
Accounting for System ActionOctober 5, 2007
The Accountability of Presence: Location Tracking beyond PrivacySteven Dow, Stanford HCI Group
January 15, 2010
spdowstanford .edu
How prototyping practices affect design resultsJohn Dowding and Robert Moore, SRI International and NASA Ames Research
October 9, 1998
moore@riacs.edu, dowding@ai.sri.com
CommandTalk: A Spoken-Language Interface to a Battlefield SimulatorDavid Dupouy, Sensiva
November 9, 2001
david@sensiva.com
Symbols as Universal User InterfaceKeith Edwards and Anthony LaMarca, Xerox PARC
April 30, 1999
kedwards@parc.xerox.com, lamarca@parc.xerox.com
Flatland User InterfacesDr. Steve Ellis - NASA
January 9, 1991
Pictorial Communication: In Virtual and Real EnvironmentsThomas Erickson - Apple Computer
May 10, 1996
thomas@apple.com
The Design and Long-Term Use of a Personal Electronic NotebookDaniel Fallman - Umea University
February 22, 2008
daniel.fallman@dh.umu.se
Supporting Studio Culture in Interaction Design ResearchRandy Farmer and Doug Crockford - Electric Communities
January 12, 1996
randy@communities.com
The socialization of cyberspace: From habitat to the full service networkRolf Faste - Stanford Design Division
Oct 23, 1991
Cultural Preferences and Brain Modality: Implications for the Design of Silicon-based ToolsRamon Felciano, Stanford Section on Medical Informatics April 10, 1998
felciano@smi.stanford.edu
Graphical Style Sheets: Reusable Representations of Domain-Specific Information GraphicsSidney Fels, University of British Columbia
December 8, 2000
ssfels@ece.ubc.ca
Building Novel InterfacesLee Felsenstein - LAV-PC, Inc.
April 1, 1992
The Electronic Agora: Pre-industrial Applications of Computer CommunicationsTony Fernandes - Netscape
April 19, 1996
tony@netscape.com
International User Interface DesignGerhard Fischer - Department of Computer Science and Institute of Cognitive Science
March 1, 1991
Reducing the power of high-tech scribesGerhard Fischer, University of Colorado, Boulder
April 23, 1999
gerhard@cs.colorado.edu
Transcending the Individual Human MindGerhard Fischer, University of Colorado
April 19, 2002
gerhard@cs.colorado.edu
Social Creativity and Meta-Design in Lifelong Learning CommunitiesBobby Fishkin, ReframeIt
January 30, 2009
bobby.fishkingmail.com
Social Annotation, Contextual Collaboration and Online TransparencyKen Fishkin, Anuj Gujar, Beverly Harrison, and Roy Want, Xerox PARC
May 7, 1999
fishkin@parc.xerox.com, agujar@parc.xerox.com, beverly@parc.xerox.com, want@parc.xerox.com
Invisible InterfacesMyron Flickner, IBM Almaden Research
May 26, 2000
flick@almaden.ibm.com
Frontiers in Attentive Environments:
An overview of IBM Almaden Research Center's BlueEyes projectFabrice Florin
February 9, 2001
fab@sirius.com
Interactive Design in Digital EntertainmentGwendolyn Floyd and Joshua Kauffman - REGIONAL
April 11, 2008
joshua.kauffman@gmail.com
Designing for Cuba: necessary in(ter)ventionBJ Fogg, Sun Microsystems, Stanford
May 8, 1998
bjfogg@stanford.edu
Persuasive Computers: Examples, perspectives, and research directionsBJ Fogg, Stanford CSLI
February 21, 2003
bjfogg@stanford.edu
Using Computers to Change What People Think and Do: Insights into CaptologyJodi Forlizzi, HCII, Carnegie Mellon University
May 21, 2010
forlizzics.cmu.edu
Interdisciplinary Design for Services, Systems, and BeyondElaine Chew and Alexandre François - USC and Radcliffe Institute
February 29, 2008
elaine_chew@radcliffe.edu
Analytical Listening through Interactive VisualizationAdrian Freed, UC Berkeley Center for New Music and Audio Technologies
January 29, 2010
adriancnmat.berkeley.edu
The Anti-ergonomy of Instruments of InteractionLarry Friedlander - Stanford English Dept.
Oct. 27, 1995
friedland.l@applelink.apple.com
The Wheel of Life, a transformational theater pieceKaren Fries, Microsoft,
January 24, 1997
karenfr@microsoft.com
Making software easier and more fun with social interfacesNancy Frishberg - Apple Computer
February 10, 1995
nancyf@newton.apple.com
Sign Language InterfacesJim Fruchterman, Benetech
May 24, 2002
jim@benetech.org
Designing for the DisadvantagedHenry Fuchs, University of North Carolina
May 9, 1997
fuchs@cs.unc.edu
Technologies for Telecollaboration: Challenges and Opportunities in Image Capture, Rendering and DisplayKrzysztof Gajos - University of Washington
May 02, 2008
kgajos@cs.washington.edu
Automatically Generating Personalized Adaptive User InterfacesJesse James Garrett - Adaptive Path
October 17, 2008
jjg@jjg.net
Aurora: Envisioning the Future of the WebMike Cohen and Maryam Garrett, Google
February 5, 2010
mcohengoogle.com
Speaking versus TypingDon Gentner, JavaSoft, Sun Microsystems
Oct 17, 1997
Don.Gentner@eng.sun.com
The WebTop - HotJava Views and BeyondBernard Gifford, UC Berkeley and Academic Systems
Nov. 7, 1997
brg@academic.com
Computer-mediated instructional materials for distribution over networked computers: From theory to practiceDan Gillette, Cure Autism Now.
January 23, 2004
dangillettemindspring.com
Developing a Voice Output Communication Aid for Children with Severe AutismBob Glass - SUN
Feb 24, 1993
bob.glass@Sun.COM
Real world user interface design: A view from the trenchesRich Gold, The Red Shift
October 11, 2002
rich@richgold.org
Desire in ContextAdele Goldberg - Neometron
Nov. 15 1996
adele@neometron.com
LearningWorksDavid Goldberg - Xerox PARC
Nov 5, 1993
goldberg@parc.xerox.com
Unistrokes: Pen computing for expertsKen Goldberg, UC Berkeley
January 29, 1999
goldberg@ieor.berkeley.edu
Interfacing Telerobotics to the Net: Experiments in TelepistemologyKenGoldberg, UC Berkeley
February 25, 2005
goldbergieor.berkeley.edu
Networked RobotsKen Goldberg, UC Berkeley
May 11, 2007
goldbergieor.berkeley.edu
Collaborative Observatories for Natural EnvironmentsGene Golovchinsky, FX-PAL
November 16, 2001
gene@pal.xerox.com
Reading Applicances and the Future of Document WorkLarry Gonick, Overeducated Cartoonist
October 21, 2005 -
lgonicklarrygonick.com
The Cartoon Universe of Larry Gonick: Words, Pictures, and InformationKim Goodwin, Cooper Design
January 8, 2010
kimcooper.com
Designing a Unified Experience: Bringing Interaction, Visual, and Industrial Design TogetherGaile Gordon and John Woodfill, Tyzx
March 4, 2005 -
johnwoodfill.com, gailealum.mit.edu
Networks of Smart 3D sensorsJames Gosling - Sun Microsystems
Dec. 1, 1995
jag@sun.com
Bringing behavior to the InternetMichael Graves and Rao Machiraju - Apple Computer
May 17, 1996
mgraves@apple.com
Heat & Dust: Designing Solutions on the Other Side of the WorldRebecca Grinter, PARC
March 8, 2002
grinter@parc.xerox.com
Hanging Out With Computers: The Role of IM in Teenage CommunicationJonathan Grudin - UC Irvine
Oct. 6 1995
grudin@ics.uci.edu
Enabling and Constraining Effects of New TechnologiesJonathan Grudin, Microsoft Research
March 2, 2001
jgrudin@microsoft.com
Multimedia Research at Microsoft: Making Audio and Video First-Class ObjectsJonathan Grudin, Microsoft Research
April 21, 2006
jgrudinmicrosoft.com
(Rapidly) Emerging Technologies and Knowledge ManagementFrançois Guimbretière, Stanford CS
June 1, 2001
francois@cs.stanford.edu
Fluid Interaction for High Resolution Wall-size DisplaysFrançois Guimbretière, University of Maryland
December 5, 2003
francoiscs.umd.edu
People Paper and ComputersRaymonde Guindon - Hewlett-Packard, DesignVision
April 3, 1991
guindon@cs.stanford.edu
The opportunistic dynamics of the design process: some implications for HCI.Raymonde Guindon - Hewlett-Packard, DesignVision
Nov 18, 1992
guindon@cs.stanford.edu
An Object-Oriented Graphical Interface to an Intelligent Software Design AssistantRob Haitani, 3Com (Palm Computing)
April 17, 1998
rhaitani@palm.com
The Design of the Palm PilotShannon Halgren - Claris
April 21, 1995
shannon_halgren@claris.com
Amazing AnimationRogers Hall - UC Berkeley
Nov. 18, 1994
rhall@garnet.berkeley.edu
Designing for mathematical understandingMonty Hamontree, Microsoft
November 9, 2007
Data Modeling and Conceptual Sketching in the Design Process at MicrosoftWilfred Hansen - Carnegie Mellon
Oct 8, 1993
Wilfred.Hansen.cs.cmu.edu
Andrew User Interface System as a multiparadigm environment for visual languagesTristan Harris - Apture
September 26, 2008
tristanh@apture.com
New models for browsingBjoern Hartmann, Stanford HCI Group
February 6, 2009
bjoernstanford.edu
Enlightened Trial and Error - Gaining Design Insight Through New Prototyping ToolsBarbara Hayes Roth - Stanford Knowledge Systems Laboratory
February 3, 1995
bhr@ksl.stanford.edu
Directed Improvisation by Computer CharactersBarbara Hayes Roth, Stanford Knowledge Systems Lab and Extempo Systems
March 16, 2001
bhr@ksl.stanford.edu
Characters EverywhereJennifer Healey, MIT Media Lab - October 27, 2000
fenn@media.mit.edu
Sensible Computers: Technologies that Enable Computers to Understand Human EmotionMarti Hearst - Xerox PARC
January 20, 1995
hearst@parc.xerox.com
Context and structure in full-text information accessMarti Hearst, UC Berkeley SIMS
January 31, 2003
hearst@sims.berkeley.edu
Using Words to Search a Thousand Images:
Hierarchical Faceted Metadata in Search InterfacesPaul Heckel - Hyperracks
May 13, 1992
Elements of Friendly Software DesignFrans Heeman, Pietje van der Velden, and Steven Pemberton - Software Engineering Research Centre SERC
May 8, 1991
Direct Interactive Generation of Interactive SystemsJeffrey Heer, UC Berkeley Computer Science
October 14, 2005
heercs.berkeley.edu
Presiding Over Accidents: Techniques for Designing Directive InterfacesJeff Heer, Stanford HCI Group
March 6, 2009
jheerstanford.edu
A Brief History of Data VisualizationJeffrey Herman and Suja Raju, eBay.
February 20, 2004
jhermanebay.com
The Business of User ExperienceAustin Henderson and Jed Harris, Pliant Research
May 16, 1997
henderson@pliant.org
Negotiating Ontologies: bridging the gapsAndy Hertzfeld - General Magic
Jan 21, 1994
hertzfeld@magic.com
MagicCapAndy Hertzfeld - General Magic
April 15, 1992
hertzfeld@magic.com
On user interface and artistic valuesAllan Heydon - DEC Research
May 12, 1995
heydon@pa.dec.com
The Juno-2 Constraint-Based Drawing EditorDavid Hilbert and Jonathan Trevor, FX-PAL
October 26, 2001
trevor@pal.xerox.com
M-Links: A UI For Web Interaction On Very Small DevicesDavid Hilbert and Jonathan Trevor, FX Palo Alto Laboratory
January 24, 2003
hilbert@fxpal.com
Issues in Personalizing Shared Ubiquitous DevicesKen Hinckley, Microsoft Research
March 1, 2002
kenh@microsoft.com
Input Research at Microsoft: Sensors, Mice, and Keyboards, Oh My!Daniel Billsus, Laurent Denoue, David Hilbert, FXPal
March 17, 2006
hilbertfxpal.com
Seamless capture and discovery for corporate memoryKen Hinckley, Microsoft Research
October 22, 2004
kenhmicrosoft.com
High Performance Pen InterfacesPamela Hinds, Stanford Dept. of Industrial Engineering and Engineering Management
November 19, 1999
phinds@leland.Stanford.EDU
Perspective Taking Amongst Distributed WorkersDebbie Hindus - Interval Research
May 19, 1993
hindus@interval.com
Ubiquitous Audio: Capturing spontaneous collaborationDebby Hindus, Interval Research
January 14, 2000
hindus@interval.com
The Importance of Homes in Technology ResearchDebby Hindus
April 20, 2001
hindus@acm.org
Casablanca: Designing Social Communication Devices for the HomeTony Hoeber - GO Corporation
February 20, 1991
Designing a Pen-Based User InterfaceJames D. Hollan, Computer Science Department, University of New Mexico
May 23, 1997 hollan@cs.unm.edu
Towards A New View of Information: History-Enriched Digital Objects and Dynamic Work MaterialsJim Hollan, UCSD Cognitive Science
November 21, 2003
hollancogsci.ucsd.edu
People, Computers, and Design: A View from UCSDJim Hollan, UC San Diego
December 2, 2005
hollancogsci.ucsd.edu
Opportunities and Challenges for HCI Design and ResearchAnatol Holt, University of Milano
Nov. 14, 1997
anatolholt@iol.it
Primitive Man in the Electronic Work EnvironmentKaren Holtzblatt, InContext Design
June 26, 2006
Contextual Design: Lessons Learned and Industry DirectionsJack Hong, George Toye, Larry J. Leifer -
Sept. 29, 1995
hong, toye,leifer @cdr.stanford.edu
Applications of WWW in the Education of Engineering Design TeamsJason Hong, UC Berkeley
March 5, 2004
jasonh@cs.berkeley.edu
Privacy in the Age of Ubiquitous ComputingBob Horn
Feb 17, 1993
bobhorn@well.sf.ca.us
Visual LanguagesBob Horn, Stanford CSLI and Information Mapping
October 8, 1999
hornbob@earthlink.net
Visual Language: Global Communication for the 21st CenturyEric Horvitz, Microsoft Research
February 6, 1998
horvitz@microsoft.com
Probability, Utility, and Human-Computer InteractionJohn Hughes - Brown University, Computer Graphics Group,
Nov. 22 1996
jfh@cs.brown.edu
Sketching: Past, Present, and FutureKurt Partridge and Ellen Isaacs - PARC
February 8, 2008
Kurt.Partridge@parc.com
User Interaction With a Personalized Mobile Recommender of Leisure ActivitiesKatherine Isbister, Rensselaer Polytechnic
March 2, 2007
isbiskrpi.edu
Better Game Characters by DesignHiroshi Ishii, MIT Media Lab
May 2, 1997
ishii@media.mit.edu
Tangible Bits: Towards Seamless Interfaces between People, Bits, and AtomsHiroshi Ishii, MIT Media Lab
February 24, 2006
ishiimedia.mit.edu
Tangible Bits: Beyond Painted BitsHiroshi Ishii - MIT Media Lab
May 30, 2008
ishii@media.mit.edu
Tangible Media for Design and InspirationRobert Jacobson,SRI Consulting
Feb. 21, 1997
bluefire@well.com
Information Design and Why It MattersFrankie James, Stanford
February 27, 1998
fjames@cs.stanford.edu
AHA: Audio HTML AccessJan Jannink, iMeem
March 3, 2006
janimeem.com
HCI Considerations for Managing Social MediaRobin Jeffries and Jim Miller - Human Computer Interaction Department, Hewlett-Packard Laboratories
May 22, 1991
User Interface Evaluation in the Real World: A Comparison of Four TechniquesScott Jenson, Google
February 23, 2007
scottjgoogle.com
Why Phones are not ComputersBob Johansen - Institute for the Future
Jan 29, 1992
Tools for Tomorrow's Teams.Bonnie John, HCI Institute, Carnegie-Mellon University
January 26, 2007
bejcs.cmu.edu
Usability and Software Architecture: The forgotten quality attribute and the forgotten design problemBonnie Johnson - Interval Research
Nov. 11, 1994
Johnson@interval.com
Exploring the Future in the PresentJeff Johnson, UI Wizards
April 18, 1997
jjohnson@cpsr.org
Universal Access to the Net: Requirements and Social ImpactJeff Johnson, UI Wizards, Inc.
April 28, 2000
jjohnson@uiwizards.com
The Making of 'GUI Bloopers'Jeff Johnson, UI Wizards
May 4, 2001
jjohnson@uiwizards.com
Designing Responsive Software Despite Performance LimitationsJeff Johnson, UI Wizards.
January 9, 2004-
jjohnsonuiwizards.com
Web Bloopers: Avoiding Common Design MistakesSergi Jordà
November 21, 2008
sergi.jorda@upf.edu
Exploring the Synergy between Live Music Performance and Tabletop Tangible Interfaces: the ReactableChuck Jorgensen
February 17, 2006
cjorgensenmail.arc.nasa.gov
Subvocal Speech and the Development of Biological InterfacesWendy Ju, Stanford Center for Design Research
May 18, 2007
wendy.justanford.edu
The Design of Implicit InteractionsYounghee Jung and Per Persson, Nokia
April 8, 2005
younghee.jung@nokia.com
Mobile Social Computing - From Research to ProductsBrewster Kahle - Thinking Machines Inc.
Oct. 2, 1991
Interfaces for the Wide Area Information ServerKen Kahn - Stanford CSLI
Dec 3, 1993
kahn@csli.stanford.edu
Animated programsSep Kamvar, Stanford University
February 27, 2009
sdkamvarstanford.edu
We Feel Fine and I Want You To Want Me: Case Studies in Internet SociologyMitch Kapor
Jan 22, 1992
On Technologies and Electronic Frontier Foundation, Inventing Software DesignJaroslaw Kapuscinski - Stanford Dept. of Music
December 5, 2008
jkapuscinski@stanford.edu
Composing with Sounds and ImagesKarrie Karahalios - Univ. of Illinois, Urbana Champaign
October 10, 2008
kkarahal@cs.uiuc.edu
Visualizing VoiceGwendolyn Floyd and Joshua Kauffman - REGIONAL
April 11, 2008
joshua.kauffman@gmail.com
Designing for Cuba: necessary in(ter)ventionAlan Kay, HP Labs
April 25, 2003 -
alan.kay@squeakland.org
Croquet: A Collaboration ArchitectureJoseph (Jofish) Kaye, Cornell Univ.
April 27, 2007
jofishcornell.edu
Evolving Evaluation from Engineers to Experience: What History can Teach us About Evaluation in HCILeslie Keely, Joan Walton, and Ronald Mak, NASA Ames Research Center
February 27, 2004
rmakmail.arc.nasa.gov
NASAs Collaborative Information Portal: HCI Lessons Learned.Charles Kerns, George Toye, Stanford Learning Lab
March 6, 1998
sll-admin@cdr.stanford.edu
New Technologies for LearningSara Kiesler, Carnegie Mellon University
February 5, 1999
kiesler@interval.com
The Internet at Home: Expectations, Realities, and the FutureAmy Jo Kim - Dec. 6, 1996
NAIMA
amyjo@naima.com
Ritual Reality: Social Engineering in Online CommunitiesAmy Jo Kim, Naima - September 29, 2000 aj@naima.com
Growing a Web Community:
Three Immutable Laws, Nine Timeless Design StrategiesAmy Jo 'AJ' Kim - Principal, SocialDesigner.Net
October 1, 2004
ajkimsocialdesigner.net
The Network is the Game: Social Trends in Mobile EntertainmentScott Kim - Stanford University
May 29, 1991
Toward a Visual Computer for Visual ThinkersScott Kim
October 8, 2004
scottscottkim.com
Paper, Plastic, or Playstation? Adapting a game to a wide range of technologiesDavid Kirsh, UC San Diego
May 7, 2010
kirshucsd.edu
How We Think with Bodies and ThingsScott Klemmer, Berkeley Computer Science
May 31, 2002
srk@cs.berkeley.edu
Where Do Web Sites Come From?Ronny Kohavi - Microsoft
January 25, 2008
ronnyk@microsoft.com
Practical Guide to Controlled Experiments on the Web: Listen to Your Customers not to the HiPPOVladlen Koltun, Stanford CS
February 13, 2009
vladlenstanford.edu
Computer Graphics as a Telecommunication MediumLuke Kowalski, Oracle
October 7, 2005
v12gte2004-proflistsyahoo.com
Administrators Anonymous - UCD, TCO, LCM, and other interventionsRobert Kraut, Carnegie Mellon
May 29, 2009
robert.krautcmu.edu
Designing Online Communities from TheoryAllan Kuchinsky, Hewlett Packard Laboratories
February 19, 1999
kuchinsk@hpl.hp.com
Consumer Multimedia Organization and RetrievalManu Kumar
April 13, 2007
sneakerstanford.edu
GUIDE: Gaze-Enhanced User Interface DesignDavid Kurlander, Microsoft Research
April 3, 1998
djk@microsoft.com
Comic Chat: Research and Productization War StoriesJames Laffey - Apple
March 11, 1992
Organizational Memory as a Support for Learning and Performance: Prototypes and IssuesSaadi Lahlou, EDF
April 7, 2006 - saadi.lahlouedf.fr
Back from the office of the future: Lessons learned for the design of augmented environmentsFred Lakin - Performing Graphics Co.
Dec 4, 1991
The Electronic Design Notebook: Performing Medium and Processing MediumMik Lamming, Firefly Labs
June 2, 2006
miklamming.com
Fireflies: An apparatus for continuously sensing human activitiesJames Landay - Carnegie Mellon University
April 12, 1996
landay@cs.cmu.edu
Interactive Sketching for the Early Stages of User Interface DesignJames Landay, UC Berkeley
February 12, 1999
landay@cs.berkeley.edu
Informal User Interfaces for Shared Note TakingJames Landay, UC Berkeley
May 18, 2001
landay@cs.berkeley.edu
Pervasive Interaction: Informal Tools for Designing Anywhere, Anytime, Anydevice User InterfacesJames Landay, University of Washington and Intel
November 19, 2004
landaycs.washington.edu
Digital Simplicity: Usable Personal UbicompJaron Lanier, National Tele-immersion Initiative
March 5, 1999
jaron@advanced.org
The National Tele-immersion InitiativeJaron Lanier, National Tele-immersion Initiative
February 13, 2004
jaronadvanced.org
What remains to be done with Virtual RealityJulie Larson-Green, Microsoft
January 27, 2006
julielarexchange.microsoft.com
Moving Beyond Menus and Toolbars in Microsoft OfficeTessa Lau, IBM Research
January 14, 2005
tlautlau.org
Adaptive user interfaces: design challenges for HCITessa Lau and Allen Cypher, IBM Almaden
December 8, 2006
acypher us.ibm.com
Koala: End user programming on the WebBrenda Laurel - Telepresence Research
Nov 6, 1991
laurel@interval.com
Be There Here: Telepresence and Virtual RealityBrenda Laurel
February 4, 2000
blaurel@tauzero.com
Gender and Technology: A Case StudyBrenda Laurel
February 1, 2002
blaurel@tauzero.com
Utopian EntrepreneurBrenda Laurel, Rob Tow, and Rachel Strickland - Interval Research
Nov 19, 1993
laurel@interval.com
Placeholder: Landscape and narrative in a virtual environmentBrian Lee, Stanford HCI
December 7, 2007
Adaptive Interaction Techniques for Sharing and Reusing Design ResourcesKai-Fu Lee - Apple ATG
Feb 10, 1993
kai-fu_lee@gateway.qm.apple.com
Towards Conversational ComputersLarry Leifer - Stanford Design Division
January 15, 1991
EDN Electronic Design NotebookLarry Leifer - Stanford Design Division
Dec. 11, 1991
Instrumenting the Product AND the Design Process: 3 examplesLarry Leifer, Stanford's Center for Design Research
April 9, 2010
larrycdr.stanford.edu
Dancing with Ambiguity: design thinking in theory and practiceMike Lesk - Bellcore
Jan 15, 1992
Better Things for Better Chemistry Through Multi-Media: The CORE Electronic Chemistry LibraryGolan Levin - Carnegie Mellon University
March 7, 2008
golan@flong.com
Looking at Looking at LookingMarc Levoy - Stanford Computer Science
April 29, 1992
Artistic Devices and Photorealism in Scientific VisualizationMarc Levoy - Stanford Computer Science
Sept. 30, 1994
levoy@cs.stanford.edu
Spreadsheets for ImagesMarc Levoy, Stanford Computer Science
Oct 10, 1997
levoy@cs.stanford.edu
The Digital Michelangelo ProjectMarc Levoy, Stanford
November 6, 2009
levoycs.stanford.edu
Computational photography and the Stanford FrankencameraDavid M Levy - Xerox PARC
May 15, 1991
Copying, Identity, and WYSIWYGKai Li, Princeton University
November 10, 2000
li@cs.princeton.edu
Building a Scalable Display WallHenry Lieberman, MIT Media Lab
January 9, 1998
lieber@media.mit.edu
Integrating User Interface Agents with Conventional ApplicationsJohn Lilly and Mike Beltzner, Mozilla Foundation
April 3, 2009 -
{lilly | beltzner} mozilla.com
Firefox, Mozilla & Open Source -- Software Design at ScaleKathleen Liston, Stanford Civil Engineering (CIFE)
February 22, 2002
kathleen@listons.net
Interactive Workspaces in ConstructionMattias Rost and Johan Lundin, Goteborg IT University
October 28, 2005
rostviktoria.se, jolunituniv.se
Context Photography / Talking About WorkAndrea Lunsford, Stanford Dept. of English
May 11, 2001
lunsford@stanford.edu
Collaboration as Theory and PracticeKevin Lynch - General Magic
March 15, 1996
kevin_lynch@genmagic.com
Magic CapJock Mackinlay - Xerox PARC
Oct 9, 1991
mackinlay@parc.xerox.com
The Information Visualizer: A 3D User Interface for Information RetrievalJock Mackinlay - Xerox PARC
February 24, 1995
mackinlay@parc.xerox.com
An Organic User Interface for Searching Citation LinksJock Mackinlay, Xerox PARC
January 25, 2002
jmackinlay@acm.org
Visualization for AllJock Mackinlay and Chris Stolte, Tableau Software
January 13, 2006
chris, jmackinlay tableausoftware.com
Visual Interfaces for DatabasesKaron Maclean, Interval Research
March 3, 2000
karon@kmaclean.com
Designing with Haptic FeedbackPattie Maes - MIT Media Lab
Jan 14, 1994
pattie@media.mit.edu
Interface AgentsRonald Mak, Joan Walton, Leslie Keely, NASA Ames Research Center
February 27, 2004
rmakmail.arc.nasa.gov
NASAs Collaborative Information Portal: HCI Lessons Learned.Jitendra Malik, UC Berkeley
Oct. 3, 1997
malik@cs.berkeley.edu
Finding Objects in Large Collections of ImagesJennifer Mankoff, Georgia Tech
April 13, 2001
jmankoff@cc.gatech.edu
Programming Support for Natural InteractionJennifer Mankoff, UC Berkeley.
May 28, 2004
jmankoffeecs.berkeley.edu
Enhancing User Experiences in Ubiquitous ComputingAhmad Mansur, Zeum
May 6, 2005
ahmad@zeum.org
Interaction and Exhibit Design in MuseumsHannes Marais and Krishna Bharat, DEC Systems Research Center
Oct. 24, 1997
marais@pa.dec.com
Supporting Cooperative and Personal Surfing with a Desktop AssistantAaron Marcus - Aaron Marcus Associates, San Francisco
February 19, 1992
MARCUS.1@applelink.apple.com
Principles of Effective Visual Communication for Graphical User Interface DesignAaron Marcus - Aaron Marcus Associates, San Francisco
May 13, 1994
MARCUS.1@applelink.apple.com
Managing Metaphors in Advanced UlsAaron Marcus, Aaron Marcus and Associates
October 1, 1999
aaron@amanda.com
Scenarios of Future User-Interface DesignAaron Marcus, Aaron Marcus and Associates November 15, 2002
Aaron@AMandA.com
Vehicle User-Interface DesignAaron Marcus, Aaron Marcus and Associates
February 11, 2005 -
Aaron.MarcusAMandA.com
12 myths of Mobile Device UIsAaron Marcus, Aaron Marcus and Associates
April 2, 2010
aaron.marcusamanda.com
The Green Machine: Combining Information Design with Persuasion Design to Promote Eco-ActionRichard Marks, Sony
September 27, 2002
Richard_Marks@playstation.sony.com
Video Interfaces for EntertainmentCathy Marshall, Microsoft Research
November 2, 2007
Toward adaptive services for personal archivingMichael Mateas, UC Santa Cruz
October 20, 2006
michaelm soe.ucsc.edu
Expressive Intelligence: Artificial Intelligence, Games and New MediaMarissa Mayer, Google
January 17, 2003
marissa@google.com
The How And Why of Google UISteve Mayer - DF/X
Apr 21, 1993
Arcade Video Games and User Interface IssuesAnn McCormick - CAPS Mira Studio
May 24, 1996
ann@mirastudio.com
Play and Learning with Technology, Realities of the MarketplaceJoe McKay and Greg Niemeyer, UC Berkeley
October 6, 2006
niemeyerberkeley.edu
Finding Balance: Addressing Cognitive Dissonances through PlayDavid Merrill - MIT Media Lab
October 3, 2008
dmerrill@media.mit.edu
Natural Interactions with Digital ContentMichal Migurski and Tom Carden, Stamen Design
February 20, 2009
{mike, tom}stamen.com
Not Invented Here: Online Mapping UnraveledRob Miller - MIT CSAIL
May 16, 2008
rcm@mit.edu
Automating & Customizing the Web With Keyword ProgrammingRoy Pea and Michael Mills, Stanford Center for Innovations in Learning
May 23, 2003 -
roy.pea@stanford.edu
DIVER: (Digital Interactive Video Exploration and Reflection)Scott Minneman - Xerox PARC
Feb 12, 1992
The Social Construction of a Technical Reality: studies of group engineering design practiceMargaret Minsky - Interval Research
Oct 1, 1993
minsky@interval.com
Putting 'Feel' into 'Look and Feel': Interaction with the Sense of TouchRichard Mogford, NASA Ames Research Center
February 18, 2000
rmogford@mail.arc.nasa.gov
Human Factors in Advanced Air Transportation TechnologiesBill Moggridge, Ideo
October 3, 2003
bmoggridgeideo.com
Designing TechnologyBill Moggridge, IDEO
February 2, 2007
bmoggridgeideo.com
Designing InteractionsHector Moll-Carrillo, Matthew Marsh - IDEO
April 28, 1995
hector@ideo.com
TabWorksJohn Dowding and Robert Moore, SRI International and NASA Ames Research
October 9, 1998
moore@riacs.edu, dowding@ai.sri.com
CommandTalk: A Spoken-Language Interface to a Battlefield SimulatorTom Moran - Xerox PARC
Dec 9, 1992
moran@parc.xerox.com
The whiteboard metaphor and liveboard meeting supportTom Moran - Xerox PARC
March 17, 1995
moran@parc.xerox.com
Implicit Structures for Pen-Based Systems Within a Freeform Interaction ParadigmTom Moran, IBM Almaden
April 22, 2005
moran@acm.org
Unified Activity as a Paradigm for Supporting CollaborationJohn Morkes, Trilogy
February 25, 2000
john_morkes@trilogy.com
Effects of Humor in Task-Oriented Human-Computer Interaction
and Computer-Mediated CommunicationDan Morris - Microsoft Research
May 09, 2008
dan@microsoft.com
MySong: Automatic Accompaniment for Vocal MelodiesMargaret Morris, Intel
January 28, 2005
margaret.morrisintel.com
Embedded Health AssessmentMarney Morris - Animatrix
Oct 14, 1992
Practical Interactive DesignMarney Morris, Animatrix
March 31, 2000
marney@animatrix.com
EngagementMerrie Ringel Morris, Stanford Computer Science
January 7, 2005 -
merriestanford.edu
Tabletop interfacesMerrie Morris - Microsoft Research
November 7, 2008
merrie@microsoft.com
SearchTogether and CoSearch: New Tools for Enabling Collaborative Web SearchJoy Mountford - Apple ATG
May 12, 1993
S.JOY@applelink.apple.com
Design of New Media InterfacesJoy Mountford - Interval Research
Oct. 7, 1994
mountford@interval.com
Interface: where should industry and academia meet?S. Joy Mountford - Yahoo!
February 15, 2008
mjoy@yahoo-inc.com
Visualizations and Ambient InterfacesTodd Mowry, CMU
January 9, 2009
tcmcs.cmu.edu
Pario: the Next Step Beyond Audio and VideoPeter Mullen - Visio
May 15, 1998
PeterM@visio.com
Experience from the Design of VisioKevin Mullet, - Macromedia
February 23, 1996
mullet@macromedia.com
Space Craft: Perceptual aids for cognitive activityBrad Myers, Carnegie Mellon University
November 22, 2002
brad.myers@cs.cmu.edu
Mobile Devices for ControlSeptember 28, 2007
More Natural Programming Through User StudiesBeth Mynatt - Georgia Tech
May 26, 1995
beth@cc.gatech.edu
Transforming Graphical User Interfaces into Auditory User InterfacesMor Naaman, Stanford CS
April 23, 2004
morcs.stanford.edu
Adventures in Time and Space: Leveraging Geo-Referenced Digital PhotographsMihai Nadin, University of Wuppertal (currently Stanford CSLI)
April 16, 1999
nadin@acm.org
Computational DesignMichael Naimark - Interval Research
Nov 25, 1992
naimark@interval.com
Presence at the Interface or How do you know I'm not a movie and when does it matter?Michael Naimark, USC School of Cinematic Arts and NYU ITP
March 5, 2010
michaelnaimark.net
Representing EarthCliff Nass - Stanford Dept. of Communcation
Nov 4, 1992
nass@suwatson.stanford.edu
Computers Are Social Actors: A New Paradigm and Some Surprising ResultsClifford Nass, Byron Reeves - Stanford University
April 14, 1995
nass@leland.stanford.edu
Computers as Social ActorsCliff Nass, Stanford Communiations Dept. and CSLI
October 29, 1999
nass@leland.stanford.edu
How Human is Human-Computer Interaction?Clifford Nass, Department of Communication, Stanford University
December 1, 2000
nass@leland.stanford.edu
Voice Activated: Interface Design and the Psychology of Enjoyment, Trust, and SalesHarold G. Nelson, School of Design at Carnegie Mellon University
April 16, 2010
hnelsonandrew.cmu.edu
Designing stuff: lame gods in the service of prosthetic godsTed Nelson - Autodesk, Inc.
March 6, 1991
THE SIX NELSON PARADIGMS FOR INTERACTIVE SOFTWARE or PAC-MAN, THE PROTOTYPE FOR OFFICE SYSTEMSErich J. Neuhold, GMD-IPSI & T.U.. Darmstadt
May 29, 1998
neuhold@darmstadt.gmd.de
Work beyond the Desktop: Our Cooperative Building and Roomware ProjectsPeter G. Neumann , SRI International
Feb. 7, 1997
neumann@CSL.sri.com
Risks and Their Prevention: The Role of the Human InterfaceMark Newman, PARC
November 5, 2004
mnewmanparc.com
End-User Composition in Ubiquitous Computing EnvironmentsJakob Nielsen - SUN Microsystems
Oct. 4 1996
Jakob@Eng.Sun.COM
Ensuring the usability of the next computing paradigmJakob Nielsen - SUN Microsystems
May 20, 1994
Jakob@Eng.Sun.COM
Heuristic Evaluation of User Interfaces,Joe McKay and Greg Niemeyer, UC Berkeley
October 6, 2006
niemeyerberkeley.edu
Finding Balance: Addressing Cognitive Dissonances through PlayDonald Norman - Apple Computer
Dec. 2, 1994
dnorman@apple.com
An academic discovers the realities of designDonald Norman, Hewlett-Packard Laboratories
May 30, 1997
dnorman@ucsd.edu
Toward the third generation of the PC: Lessons learned from Thomas EdisonDonald Norman, Nielsen-Norman Group,
October 16, 1998
don@jnd.org
The life cycle of a technology: Why it is so difficult for large companies to innovateDon Norman, Northwestern University and Nielsen-Norman Group
February 9, 2007
normannngroup.com
The Design of Future Things: Cautious Cars and Cantankerous KitchensBeth Noveck, New York Law School
May 5, 2006
bnovecknyls.edu
Designing Digital Democratic Institutions: Legal Code Meets Software CodeBeth Noveck - New York Law School
April 04, 2008
noveck@gmail.com
Technologies for collaborative democracyKristen Nygaard, Joergen Lindskov Knudsen, Elmer Sandvad, Kaj Groenbaek - University of Oslo, University of Aarhus
Oct. 20, 1995
kristen@ifi.uio.no
Hypermedia applications in BETAKristen Nygaard, University of Oslo
October 19, 2001
kristen@ifi.uio.no
A process-oriented conceptual platform for informaticsDoug Oard, University of Maryland
February 28, 2003
oard@glue.umd.edu
Searching Spoken Word CollectionsDan Olsen, Brigham Young University
February 8, 2002
olsen@cs.byu.edu
Moore's Law Meets Physiology: The Future of Interactive SystemsGary and Judith Olson, University of Michigan
April 24, 1998
gmo@umich.edu. jolson@umich.edu
Distance Matters: Intellectual Work Among Geographically Separated Group MembersGary and Judy Olson, UC Irvine
May 1, 2009
{gary.olson,jsolson}uci.edu
What Still Matters about Distance?Marie O'Mahony
October 22, 1999
o-mahony@dircon.co.uk
The Soft Machine - Design in the Cyborg AgeDaniel Oppenheim - Stanford CSLI
February 6, 1991
DMIX: An environment for music compositionTim Oren - Kaleida
Mar 3, 1993
oren@kaleida.com
Virtual Markets and Communities: Why Multimedia Publishing is CrockWanda Orlikowski, MIT Sloan School
September 29, 2006
wanda mit.edu
Sociomaterial Practices: Exploring Technology at WorkCharlie Ortiz, SRI International
April 5, 2001
ortiz@ai.sri.com
Interpreting information requests in contextSharon Oviatt - Oregon Graduate Institute
February 26, 1999
oviatt@cse.ogi.edu
Ten Myths of Multimodal InteractionAndreas Paepcke, Stanford Digital Library Project
October 23, 1998
paepcke@cs.stanford.edu
Interacting with Information: Lessons from the Stanford Digital LibraryProjectLarry Page, Google
January 11, 2002
larrypage@google.com
Google is not an anomaly:
A blueprint for inventing and building innovative and successful user-centric productsRajat Paharia, Bunchball
February 19, 2010
rajatbunchball.com
Driving User Behavior with Game Dynamics and Behavioral EconomicsStephen Palmer, UC Berkeley Psychology
October 16, 2009
palmercogsci.berkeley.edu
Aesthetic Science of Color:
WAVEsof Color, Culture, Music, and EmotionPaul Pangaro, SUN Microsystems
February 15, 2002
pan@pangaro.com
The Cybernetics of HCI, A Pragmatic ApproachTapan Parikh, University of Washington
February 10, 2006
tapancs.washington.edu
Technologies for Communities: Managing Information from the GrassrootsKurt Partridge and Ellen Isaacs - PARC
February 8, 2008
Kurt.Partridge@parc.com
User Interaction With a Personalized Mobile Recommender of Leisure ActivitiesShwetak Patel, University of Washington CS
November 20, 2009
shwetakcs.washington.edu
Enabling Practical UbiquityEric Paulos, UC Berkeley
March 10, 2000
paulos@cs.berkeley.edu
Social Tele-embodiment: Understanding PresenceEric Paulos, INTEL Berkeley Lab
December 3, 2004
paulos@intel-research.net
Trash Talk: Deconstructing Situations across our Emerging Technological Urban LandscapeRandy Pausch, Carnegie Mellon Univ.
Sept. 26, 1997
pausch@cs.cmu.edu
Disney's Aladdin: First Steps Towards Storytelling in Virtual RealityRandy Pausch, CMU
March 12, 2004
pauschcmu.edu
Interactive Entertainment: Sharing Control Between Authors and ParticipantsAlex Payne, Twitter
April 17, 2009
al3x@al3x.net
The Interaction Design of APIsRoy Pea and Michael Mills, Stanford Center for Innovations in Learning
May 23, 2003 -
roy.pea@stanford.edu
DIVER: (Digital Interactive Video Exploration and Reflection)Elin Rønby Pedersen, FXPAL
May 14, 1999
pedersen@pal.xerox.com
Tacit InteractionAlex (Sandy) Pentland, MIT Media Lab
November 4, 2005
pentlandmedia.mit.edu
Social InterfaceKen Perlin, NYU Media Research Lab
November 5, 1999
perlin@mrl.nyu.edu
Recent Research at the NYU Media Research LabYounghee Jung and Per Persson, Nokia
April 8, 2005
younghee.jung@nokia.com
Mobile Social Computing - From Research to ProductsMark Pesce
Oct. 25, 1996
mpesce@netcom.com
Engagement * Interface * CommunityMark Pesce, USC
January 19, 2001
mark@playfulworld.com
The Playful World: Interactive Toys and the Future of ImaginationDoantam Phan - Stanford Computer Science
January 11, 2008
dphan@stanford.edu
Supporting the Visualization and Analysis of Network EventsThomas Phelps and Robert Wilensky - UC Berkeley
January 26, 1996
wilensky@cs.berkeley.edu
Multivalent Documents: Documents as interfaces to information in networked digital repositoriesRosalind Picard - MIT Media Lab
November 6, 1998
picard@media.mit.edu
Toward Affective InterfacesKen Pier and Eric Bier, PARC
March 15, 2002
Ken.Pier@parc.com, Eric.Bier@parc.com
Sparrow Web: Community Shared Web PagesJeff Pierce, IBM Almaden Research
November 10, 2006
jspierce us.ibm.com
From Personal Computers to Personal Information EnvironmentsPeter Pirolli - PARC
October 24, 2008
Peter.Pirolli@parc.com
Information foraging theoryVladimir I. Pokhilko - Phychology Department at Moscow State University
May 1, 1991
Implementing Personality Theory to Human-Computer InteractionCharles Poynton - Sun
Apr 15, 1994
Charles.Poynton@eng.sun.com
Color Science for Computer-Human Interface DesignersVaughan Pratt, Stanford CS
April 14, 2000
pratt@cs.stanford.edu
HWI: Human-Wearable InteractionJenny Preece, University of Maryland - October 13, 2000
preece@umbc.edu
Online Communities: Designing Usability, Supporting SociabilityAngel Puerta, Red Whale Software
October 15, 1999
puerta@redwhale.com
Computer-Aided Design of User InterfacesHayes Raffle, Nokia Research
January 16, 2009
hayes.rafflenokia.com
Sculpting Behavior - Developing a tangible language for hands-on play and learningSuja Raju and Jeffrey Herman, eBay.
February 20, 2004
jhermanebay.com
The Business of User ExperienceT.V. Raman - Adobe Systems
Oct. 28, 1994
raman@mv.us.adobe.com
Audio System for Technical ReadingsT.V. Raman - Adobe Systems
March 8, 1996
raman@mv.us.adobe.com
EmacspeakPaul Rankin, Philips Research, Redhill, UK
November 13, 1998
rankin@prl.research.philips.com
StarCursors in ContentSpace: Abstractions of people and placesRamana Rao - Xerox PARC
Jan 6, 1993
rao@parc.xerox.com
The Information Grid: A Framework for Information Retrieval and Retrieval-Centered Application.Ramana Rao and John Lamping - Xerox PARC
March 10, 1995
rao@parc.xerox.com, lamping@parc.xerox.com
Focus+Context Techniques for Visualizing Large Tables and HierarchiesRamesh Raskar, Mitsubishi (MERL)
October 31, 2003
raskarmerl.com
Graphics, Vision and HCI Research at MERLJef Raskin
Oct. 14, 1994
RaskinJef@aol.com
The Interface ParadoxJef Raskin
October 5, 2001
www.jefraskin.com
Prolegomena to Future Interface DesignLeighton Read, Seriosity Inc. and Alloy Ventures
February 12, 2010
leightonalloyventures.com
Total Engagement: How multiplayer games will change the future of workRED Group, Xerox PARC
November 30, 2001
harrison@parc.xerox.com
XFR: eXperiments in the Future of ReadingRaj Reddy, Carnegie Mellon University
October 10, 2003
rrcmu.edu
The Million Book Digital Library ProjectByron Reeves, Stanford Dept. of Communication
May 19, 2000
reeves@stanford.edu
Psychological Arousal and Interactive MediaByron Reeves, Stanford MediaX/Communications
January 12, 2007
reevesstanford.edu
Psychological Engagement in Complex Multiplayer Games and Implications for Learning and WorkMiriam Reiner, Technion, Israel
December 4, 1998
Miriamr@tx.technion.ac.il
Access to tacit embodied knowledge: Force sensations and conceptualizationMitchell Resnick, MIT Media Lab
February 16, 2001
mres@media.mit.edu
Lifelong KindergartenHoward Rheingold
October 24, 2003
howardrheingold.com
Smart Mobs: Mobile Communication, Pervasive Computing, and Collective ActionBradley Rhodes, Ricoh Innovations
May 3, 2002
rhodes@rii.ricoh.com
Intelligence Augmentation: Creating a Prosthetic for the BrainDan Robbins, Microsoft Research
April 21, 2000
dcr@microsoft.com
The Task Gallery: A 3D Window ManagerGeroge Robertson - Xerox PARC
Dec 10, 1993
robertso@parc.xerox.com
Information visualization using 3d interactive animationYvonne Rogers - University of Sussex
March 1, 1996
yvonne@cs.stanford.edu
Designing for Interactivity: From diagrams to virtual realityRaul Rojas, Freie Universitaet Berlin
December 6, 2002
rojas@inf.fu-berlin.de
Electronic Chalk: A tool for live and remote teachingMartin Röscheisen, Christian Mogensen, Terry Winograd - Stanford Computer Science
June, 2 1995
rmr@cs.stanford.edu,mogensen@cs.stanford.edu,winograd@cs.stanford.edu
Interfaces to the Digital Library: An ExperimentMartin Röscheisen, Stanford Computer Science (Digital Libraries Project)
April 11, 1997
rmr@cs.stanford.edu
A Network-Centric Design for Relationship-based Rights ManagementSally Rosenthal - Interval Research
Nov. 17, 1995
rosenthal@interval.com
New Voices, New VisionsBlake Ross and Asa Dotzler, Mozilla
November 18, 2005
blakefirefox.com
Creating simple software in a geek-driven cultureMattias Rost and Johan Lundin, Goteborg IT University
October 28, 2005
rostviktoria.se, jolunituniv.se
Context Photography / Talking About WorkDavid Rumelhart - Stanford Psychology Dept.
Jan 28, 1994
der@psych.stanford.edu
Neural Network Applications to Cursive HandwritingDan Russell - Apple ATG.
November 7, 1990
dmrussel@taurus.apple.com
IDE: a system to support instructional designDan Russell - Apple ATG.
Feb 4, 1994
dmrussel@taurus.apple.com
Sensemaking: What people do to understand their worldDaniel Russell, Apple Research Labs
March 14, 1997
dmrussell@apple.com
Sensemaking II: What, why and whither people use the WWW for workDaniel M. Russell (IBM Almaden)
September 28, 2001
dmrussell@acm.org
BlueBoards in Use: Large Public Displays for CollaborationDan Russell, Google
March 10, 2006
drussellgoogle.com
How do Google searchers behave? Improving search by divining intentDan Russell - Google
January 18, 2008
drussell@google.com
How good Google searchers get to be that wayWarren Sack, MIT Media Lab
January 21, 2000
wsack@media.mit.edu
Conversation Map: An Interface for Very Large-Scale ConversationsHarry Saddler - Apple Computer
Oct 15, 1993
SADDLER@AppleLink.Apple.com
Making It Macintosh: Interactive Media, Interpersonal DesignHarry Saddler, Xerox PARC
January 30, 1998
hjs@sirius.com
The Apple University Design Project 1992-1997: A RetrospectiveDan Saffer, Kicker Studio
January 23, 2009
danodannyboy.com
Tap is the new clickPaul Saffo - Institute for the Future
Apr 1, 1994
psaffo@mcimail.com
Designing for the consumerPaul Saffo, Institute for the Future
October 30, 1998
psaffo@iftf.org
Sensors: The Next wave in information technologyKenneth Salisbury, Stanford, Departments of Computer Science and Surgery
September 24, 1999
jks@robotics.stanford.edu
Introduction to HapticsGitta Salomon, Richard Mander, Dan Rose, and Yin Yin Wong - Apple
Jun 2, 1993
yin.yin.w@applelink.apple.com
Apple, Development of a `Pile' metaphor for a desktop interfacePeter Samis, San Francisco Museum of Modern Art, with Steve Mayer
March 7, 1997
PeterSamis@aol.com
Interface Design for ArtPamela Samuelson, UC Berkeley School of Information
October 30, 2009
pamischool.berkeley.edu
Why Is the Google Book Search Settlement So Controversial?Elizabeth Sanders, SonicRim and The Ohio State University
January 12, 2001
liz@sonicrim.com
Opening the Design Process: Everyday People in the Fuzzy Front EndWalt Scacchi, UC Irvine.
May 7, 2004
wscacchiuci.edu
Understanding the Requirements for Developing and Designing Free/Open Source SoftwareDiane Schiano, Interval Research,
January 10, 1997
schiano@interval.com
The First Noble Truth of CyberSpace: People are People Even in the MUDDiane Schiano
May 12, 2000
diane.schiano@av.com
New Findings on Facial AffectNeil Scott - Stanford CAIID
Feb 3, 1993
ngscott@csli.stanford.edu
Total Access for Disabled Computer UsersNeil Scott, Archimedes Project, Stanford
May 10, 2002
ngscott@arch.stanford.edu
Technology and Human Well-beingEnver Sehovic - University of Zagreb, Croatia
February 9, 1996
sehovic@tel.fer.hr
Information Society in a Post-Communist Environment: The Croatian ExperienceTed Selker - IBM Almaden Research
April 24, 1991
Selker@almaden.ibm.com
Graphics as Visual LanguageTed Selker - IBM Almaden Research
May 5, 1993
Selker@almaden.ibm.com
Trackpoint II: Making a better mouseTed Selker - IBM Almaden Research
May 6, 1994
Selker@almaden.ibm.com
Proactive and Reactive Agents in User InterfaceTed Selker, IBM Almaden Research Center
January 31, 1997
selker@almaden.ibm.com
Test as You Build; An Approach To Creating New InterfacesTed Selker, MIT Media Lab - November 3, 2000
selker@media.mit.edu
Context Aware Computing;
Can implicit communication with computers be more useful than explicit communication?Ted Selker, MIT Media Lab
May 20, 2005
selker@media.mit.edu
Context-Aware Computing: A World That Knows What To Do For YouTed Selker, MIT Media Lab
November 30, 2007
Context Aware Computing: Understanding and Responding to Human IntentionTed Selker, CMU West
May 14, 2010
ted.selkergmail.comGiovanni Seni, Motorola Human Interface Labs
April 12, 2002
G.Seni@motorola.com
TreadMill Ink -- Enabling Continuous Pen Input on Small DevicesSha Xin Wei - Stanford University
Feb 11, 1994
xinwei@otter.stanford.edu
mmdd: an open meta-testbed for multimedia distributed documentsSteve Shafer, Microsoft Research - October 6, 2000
stevensh@microsoft.com
EasyLiving: An Architecture for Building Intelligent EnvironmentsEviatar Shafrir - Hewlett-Packard
January 27, 1995
shafrir@hpuid.ptp.hp.com
Information Playgrounds: Local Metaphors for Interactive InformationEhud Shapiro - Weizmann Institute
Oct 28, 1992
udi@wisdom.weizmann.ac.il
Active Mail --- A Framework for Implementing GroupwareMunjal Shah, Riya
May 12, 2006
munjalriya.com
The next generation of photo searchNathan Shedroff - vivid
Oct 22, 1993
nathan@vivid.com
Information Interaction DesignAllan Sheperd and Audrey Ishizaki - HP Labs
Oct 7, 1992
hepherd@hplaws.hpl.hp.com,aud@hplaki.hpl.hp.com
Strudel, a customizable ``electronic conversation toolkit"Michael Shiloh, Makingthings.com
November 12, 2004
michael@makingthings.com
Teleo: Rapid Prototyping ToolkitClara Shih, Salesforce.com
April 10, 2009
clarathefacebookera.com
Social Enterprise Software DesignBen Shneiderman, University of Maryland
February 20, 1998
ben@cs.umd.edu
The Eyes Have It: User Interfaces for Information VisualizationBen Shneiderman, University of Maryland
October 20, 2000
ben@cs.umd.edu
Leonardo's Laptop: Human Needs and the New ComputingBen Shneiderman - University of Maryland
May 23, 2008
ben@cs.umd.edu
Science 2.0: The Design Science of CollaborationYoav Shoham - Stanford Computer Science
January 13, 1995
shoham@cs.stanford.edu
Software Agents in Academia and IndustryAndrew Singer - Interval Research and ASD
Mar 10, 1993
singer@interval.com
Towards a profession of software designVik Singh, Yahoo!
January 22, 2010
vik.singhacm.org
Following #TwitterDan Siroker, Carrotsticks
May 8, 2009
dansiroker.com
How We Used Data to Win the Presidential ElectionMalcolm Slaney, Interval Research
January 7, 2000
malcolm@interval.com
Better CHI through Signal Processing (People Centric Processing)Michael Slater, Adobe
November 14, 2003
michaelsadobe.com
A Next-Generation Consumer Photo Application
Challenges in Creating a Simple Yet Powerful User ExperienceIan Smith, Intel Research Seattle
January 21, 2005 -
ian.e.smithintel.com
Social Mobile Applications, Location Privacy, and the capital of NevadaMarc Smith, Microsoft Research
October 13, 2006
masmith microsoft.com
Microsoft Research Community Technologies Group: Recent workRandy Smith - SUN Microsystems
Apr 7, 1993
randy@sun.com
Concrete Abstractions in the User InterfaceWally Smith, Edith Cowan University, Western Australia
March 14, 2003
w.smith@ecu.edu.au
Technology Demonstrations: What are they for?Scott Snibbe, Interval Research
November 20, 1998
snibbe@interval.com
Dynamic AbstractionScott Sona Snibbe
October 12, 2001
scott@snibbe.com
Haptic Techniques for Media ControlScott Snibbe
October 15, 2004
scottsnibbe.com
Body, Space and CinemaScott Snibbe, Snibbe Interactive
May 15, 2009
scottsnibbeinteractive.com
Social Immersive MediaSrinija Srinivasan Yahoo! Inc.
Oct. 18, 1996
srinija@yahoo.com
Untangling the WebRichard Stallman - League for Programming Freedom
February 26, 1992
Protecting the Freedom to Write Software: The new software monopolies, and what we can do about themThad Starner, Georgia Tech
April 1, 2005
thad@cc.gatech.edu
Interfaces for Augmenting Face-to-Face Conversation Using Wearable ComputersRichard Steele - Tolfa Corporation
June 5, 1991
Lingraphica: Communication Using Iconic GraphicsJonathan Steuer - Cyborganic Media
March 3, 1995
jonathan@cyborganic.com
Combining Content and Community: The Potential and Pitfalls of WWW PublishingMarc Stiegler - Autodesk
May 27, 1992
Building a Marketplace in the Electronic MediumJock Mackinlay and Chris Stolte, Tableau Software
January 13, 2006
chris, jmackinlay tableausoftware.com
Visual Interfaces for DatabasesDavid Stork, Ricoh California Research Center (and visiting scholar in Psychology at Stanford)
January 17, 1997
stork@psych.stanford.edu
HAL's Legacy: 2001's Computer as Dream and RealityDavid Stork, Ricoh and Open Mind Initiative.
January 16, 2004
storkopenmind.org
The Open Mind Initiative: Large-scale knowledge acquisition from non-experts via the webNorbert Streitz, GMD-IPSI, Darmstadt, Germany
May 21, 1999
streitz@darmstadt.gmd.de
Roomware: Towards the next Generation of Human-Computer Interaction based on an Integrated Design of Real and Virtual WorldsLucy Suchman, Xerox PARC
January 15, 1999
suchman@parc.xerox.com
Putting Working Document Collections OnlineTakeshi Sunaga - Tama Art University, Tokyo visiting professor in the Stanford Design Division
Oct. 13, 1995
sunaga@cdr.stanford.edu
Sketching InformationDag Svanaes, Norwegian University of Science and Technology, Trondheim
January 23, 1998
dags@ifi.ntnu.no
Kinesthetic Thinking: Interaction Design without ProgrammingJohn Tang - SUN Microsystems
April 22, 1992
Developing Usable, Collaborative, Multimedia TechnologyJohn Tang and Scott Minneman - SUN and Xerox PARC
May 20, 1992
Using Observational Studies to Develop Shared Drawing ToolsJohn Tang and James "Bo" Begole, SUN Microsystems
April 27, 2001
tang@bigbang.eng.sun.com
Awareness on the move: Desktop and mobile awareness prototypes for coordinating contactPaul Tang, PAMF
October 26, 2007
Designing a Health Care InterfaceJaime Teevan, Microsoft Research
December 4, 2009
teevanmicrosoft.com
The Web Changes Everything:
How Dynamic Content Affects the Way People Find OnlineTony Temple, IBM
January 28, 2000
tony_temple@uk.ibm.com
Advanced Interface Design for Ease of UseJason Tester , Institute for the Future
October 29, 2004
j.testerinteraction-ivrea.it
Accelerated Democracy: Scenarios from the future of technological votingHarold Thimbleby, University of Swansea
January 19, 2007
haroldthimbleby.net
Problems and solutions with "simple" interactive devicesBruce Tognazzini - Sunsoft
Feb 18, 1994
tog@cloud9.Eng.Sun.COM
Computing in the year 2004Bill Tomlinson, UC Irvine
April 29, 2005
wmt@uci.edu
Affective Interaction Paradigms for Animated CharactersRob Tow - Interval Research
Jan 27, 1993
tow@interval.com
Visual Psychophysics in Humans and Non-Humans, With Some Notes on Applications to Computer Scanning, Printing, and VideoJonathan Trevor and David Hilbert, FX-PAL
October 26, 2001
trevor@pal.xerox.com
M-Links: A UI For Web Interaction On Very Small DevicesDavid Hilbert and Jonathan Trevor, FX Palo Alto Laboratory
January 24, 2003
hilbert@fxpal.com
Issues in Personalizing Shared Ubiquitous DevicesJay Trimble, NASA Ames.
April 9, 2004
jay.p.trimblenasa.gov
MERBoard: a Multi-mission Platform for Collaborative Mission Control ApplicationsFred Turner, Stanford Dept. of Communications
April 11, 2003
fturner@stanford.edu
From Counterculture To Cyberculture: How The Whole Earth Catalog Brought Us "Virtual Community"Barbara Tversky - Stanford Psychology Dept.
Apr 22, 1994
bt@waldron.stanford.edu
Spatial Metaphors in Graphic DisplaysBarbara Tversky, Stanford and Columbia University
October 23, 2009
btverskystanford.edu
Segmenting and Connecting: From Event Perception to ComicsSteve Utt - Watermark
Apr 14, 1993
Rethinking the pen-on-display user interfaceChuck Clanton, Jeffrey Ventrella, There
April 4, 2003
chac@aratar.com, ventrella@earthlink.net
Avatar-centric Communication in ThereAlonso Vera and Roxana Wales, NASA Ames.
May 14, 2004
rwalesmail.arc.nasa.gov, Alonso.Veranasa.gov
Collaboration, Tool Use, and Work Practice of Mars Mission ScientistsBill Verplank - IDEO
Nov 20, 1991
Sketching Metaphors: Graphic Invention And User Interface DesignFernanda Viegas and Martin Wattenberg - IBM Research
February 1, 2008
viegasf@us.ibm.com, mwatten@us.ibm.com
Many Eyes: Democratizing VisualizationAlex Waibel, Interactive Systems Laboratories, Carnegie Mellon University and University of Karlsruhe
April 4, 1997
ahw+@cs.cmu.edu
Speaking with your Voice, Pen, Eyes, Face, Hands, and FingersRoxana Wales and Alonso Vera, NASA Ames.
May 14, 2004
rwalesmail.arc.nasa.gov, Alonso.Veranasa.gov
Collaboration, Tool Use, and Work Practice of Mars Mission ScientistsRandal Walser - Spacetime Arts, Inc.
Feb 25, 1994
start@netcom.com
The Art & Technology of SpacemakingJoan Walton, Leslie Keely, and Ronald Mak, NASA Ames Research Center
February 27, 2004
rmakmail.arc.nasa.gov
NASAs Collaborative Information Portal: HCI Lessons Learned.Ge Wang, Stanford CCRMA
November 16, 2007
ChucK: A Computer Music Programming LanguageFernanda Viegas and Martin Wattenberg - IBM Research
February 1, 2008
viegasf@us.ibm.com, mwatten@us.ibm.com
Many Eyes: Democratizing VisualizationKaron Weber, Pixar
April 5, 2002
karon@pixar.com
Interaction Design at Pixar Animation StudiosPeggy Weil, California College of the Arts
February 26, 2010
pweilcca.edu
Differentiating OurselvesScott Weiss - GAIN
May 26, 1993
Scott.Weiss@Gain.com
UNIX Multimedia: Today's RealityScott Weiss, Usable Products Company
October 25, 2002
sweiss@usableproducts.com
Handheld UsabilityPaul Whitmore, E*Trade
January 26, 2001
pwhitmore@etrade.com
The Psychology of Ecommerce: Choice Overload and other ParadoxesPaul Whitmore, ETRADE
November 8, 2002
wit@psych.stanford.edu
Beginning with the End in Mind: How to design for people's real goalsPatrick Whitney and Kei Sato, Institute of Design, Illinois Institute of Technology
January 22, 1999
whitney@id.iit.edu, sato@id.iit.edu
As If Users Mattered: Research in Human Centered DesignSteve Whittaker - University of Sheffield, UK
April 18, 2008
s.whittaker@sheffield.ac.uk
The Past Present and Future of Digital MemoriesTurner Whitted, Microsoft Research
March 9, 2001
jtw@microsoft.com
Experiments with Un-tethered InteractionGail Wight - Stanford Dept. of Art and Art History
November 14, 2008
gailw@stanford.edu
Unreasonable InteractionsGayna Williams, Microsoft
November 17, 2006 -gaynaw windows.microsoft.com
Innovation on User Research Methods during the development of Windows VistaAndy Wilson, Microsoft
October 27, 2006
awilson microsoft.com
Sensing Technologies for Future Computing Form FactorsTerry Winograd - Stanford Computer Science
Sept 30, 1992
winograd@cs.stanford.edu
Introduction to the seminar on human-computer interactionTerry Winograd - Stanford Computer Science
Oct 29, 1993
winograd@cs.stanford.edu
From Virtual Reality To Real Virtualities: Designing The Worlds In Which We LiveTerry Winograd - Stanford Computer Science
Mar 4, 1994
winograd@cs.stanford.edu
Interfacing to the information highwayTerry Winograd - Stanford Computer Science
Nov. 3, 1995
winograd@cs.stanford.edu
Interacting with the Digital LibraryTerry Winograd, Stanford Computer Science
October 2, 1998
winograd@cs.stanford.edu
A Human-Centered architecture for an Interactive WorkspaceTerry Winograd, François Guimbretière, and Brad Johanson, Stanford Computer Science
November 17, 2000
winograd@cs.stanford.edu francois@cs.stanford.edu
Experiments in Interaction with Wall DisplaysTerry Winograd, Stanford Computer Science
February 7, 2003
winograd@cs.stanford.edu
Where Do HCI Theory and Practice Meet?Greg Wolff, Ricoh Silicon Valley
February 11, 2000
wolff@rsv.ricoh.com
In Support of Multimedia ConversationsKristina Hooper Woolsey - Apple Multimedia Lab
Jan 20, 1993
kristina@applelink.apple.com
Casual multimedia: The use of imagery in everyday activitiesWill Wright - Maxis
April 26, 1996
willw@emf.net
Interfacing to MicroworldsWill Wright, Maxis
May 2, 2003
WWright@maxis.com
Games and Simulation.Will Wright, Maxis / Electronic Arts
May 22, 2009
will.wrightea.com
Launching Creative Communities: Lessons from the Spore community experienceKa-Ping Yee, UC Berkeley Computer Science
May 16, 2003 -
ping@zesty.ca
Peephole Displays: Pen Interaction on Spatially Aware Handheld ComputersRon Yeh, Stanford University HCI Group
October 5, 2007
ronyehcs.stanford.edu
Designing Interactions that Combine Pen, Paper, and PCCraig Zarmer and Jeff Johnson - Human-Computer Interaction Department, HP Labs
Oct 16, 1991
ACE: Building Software Applications out of High-level, Semantic-based ComponentsPolle Zellweger, MacZell Consulting
October 17, 2003
pzellwegeracm.org
Making the World Wide Web Fit People:
Traveling in Comfort on the Information SuperhighwayShumin Zhai - IBM Almaden Research Laboratory
Nov. 8 1996
zhai@almaden.ibm.com
Human Performance in 6 Degree-of-Freedom Input ControlJohn Zimmerman, Carnegie Mellon HCI Institute and School of Design
November 3, 2006
johnz cs.cmu.edu
Designing for the SelfTom Zimmerman, IBM Almaden Research
November 7, 2003
tzimalmaden.ibm.com
Motivations for InventionFor the current quarter's speakers see the current schedule
Last updated June 2, 2009