Recent Research at the NYU Media Research Lab
Ken Perlin
NYU Media Research Lab
perlin@mrl.nyu.eduSeminar on People, Computers, and Design
Stanford University November 5, 1999I'll be showing a very diverse set of our research projects, including various experiments in interactive improvisational animation, which will feature synthesis of emotive facial and body expression, and a view of a live theatrical performance first presented in the SIGGRAPH98 Electronic Theatre, in which all the actors are virtual agents.
I will also show new work in zooming user interfaces, including some "100% Java Applet" zoomable componentware for Web Browsers. Also research in true autostereoscopic displays, four dimensional visualization, very low inertia robotic links, interactive "painterly" rendering, rapid text entry for PDAs, interactive procedurally textured planets implemented in Java (a "Webwide World"), and a new approach for foveated displays approaching human eye resolution.
Ken Perlin is an Associate Professor in the Department of Computer Science and the director of the Media Research Laboratory at the Courant Institute of Mathematical Sciences of New York University. He is also the director of the NYU Center of Advanced Technology, sponsored by the New York State Science and Technology Foundation.
He completed his Ph.D. in 1986 from the New York University Department of Computer Science. His dissertation received the Janet Fabri award for outstanding Doctoral Dissertation. He received his B.A. in theoretical mathematics at Harvard University in 1979. His research interests include graphics, animation, and multimedia. In 1991 he was a recipient of a Presidential Young Investigator Award from the National Science Foundation. In 1997 he was a recipient of a Technical Achievement Award from the Academy of Motion Picture Arts and Sciences for his noise and turbulence procedural texturing techniques, which are widely used in feature films and television.
Dr. Perlin was Head of Software Development at R/GREENBERG Associates in New York, NY from 1984 through 1987. Prior to that, from 1979 to 1984, he was the System Architect for computer generated animation at Mathematical Applications Group, Inc., Elmsford, NY. TRON was the first movie for which his name got onto the credits. He has served on the Board of Directors of the New York chapter of ACM/SIGGRAPH, has been a member of ACM and ACM SIGGRAPH, and has been a senior reviewer for a number of technical conferences.
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