Designing with Haptic Feedback

Karon Maclean

Seminar on People, Computers, and Design
Stanford University March 3, 2000

Our haptic sense supplies our perception of body contact and motions, including texture and forces. Over the last ten years, "haptic feedback" has come to refer to many classes of robotic interactive devices which display to a user forces and textures computed from a virtual environment model, and transmit the user's physical actions back to the virtual environment via position and force signals.

Research has focussed principally on machine design and haptic psychophysics, solving important problems of display and perception. With the maturation of these areas, haptic feedback is becoming a viable design element for human-computer interfaces; yet we have little collective knowledge about how to employ it as such.

In this talk, I will

Karon MacLean directed a application-oriented haptic research and design team for several years at Interval Research Corp. She is currently self-employed as a Physical UI consultant in Palo Alto. She has a Ph.D. in Mechanical Engineering from MIT.


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