CS547. Human-Computer Interaction Seminar - Alphabetical Listing
Previous talks available on YouTube: 2006-07, 2007-08, 2008-09, 2009-10, 2010-11.
For the current quarter's speakers see the current schedule
A B C D E F G H I J K L M N O P R S T U V W Y Z
Cancelled,
December 6, 2019
CancelledBarbara Tversky, Columbia University
January 10, 2020
Mind in Motion: How Action Shapes ThoughtDavid Kirsh, UC San Diego
January 17, 2020
What can HCI learn from Architecture about interaction?Leila Zia, Wikimedia Foundation
January 24, 2020
Research at the Service of Free KnowledgeLawrence Kim, Stanford University
January 31, 2020
Thesis Defense: Designing In-situ Interaction with Ubiquitous RobotsNo talk this week, No talk this week
February 7, 2020
No talk this weekGaby Harari, Stanford University
February 14, 2020
Sensing the Behavioral Manifestation of Personality in Daily LifeSusan Fussell, Cornell University
February 21, 2020
Understanding and Supporting Communication Across Language BoundariesSusan Dumais, Microsoft Research
February 28, 2020
Beyond Web SearchJeff Bigham, Carnegie Mellon University
March 6, 2020
Accessibility and the AI AutumnNo talk this week, No talk this week
March 13, 2020
No talk this weekCancelled,
March 23, 2020
The Spring 2020 HCI Seminar is cancelledCANCELED,
November 13, 2020
CANCELEDHari Subramonyam, Stanford University
October 22, 2021
Rethinking the AI-UX Boundary for Designing Human-AI ExperiencesAmy Pavel, University of Texas, Austin
January 7, 2022
Making Videos AccessibleZoya Bylinskii, Adobe Research
January 14, 2022
Why does where people look matter? Applications of visual attention modelingSarah Chasins, University of California, Berkeley
January 21, 2022
Programming Tools for the Future of Data ScienceLeilani Battle, University of Washington
January 28, 2022
Behavior-Driven Optimization for Interactive Data ExplorationEric Paulos, University of California, Berkeley
February 11, 2022
Plastic Dynamism: Delightful Decomposition, Destruction, Decay, Deformation, and Digestive DesignsFanny Chevalier, University of Toronto
February 18, 2022
The Power of Visual RepresentationsYotam Gingold, George Mason University
February 25, 2022
I❤️LA: Compilable Markdown for Linear AlgebraTamara Munzner, University of British Columbia
March 4, 2022
Developing Design Spaces for VisualizationRubaiat Habib, Adobe Research
March 11, 2022
Dynamic RepresentationsTeresa Torres, Product Talk
April 1, 2022
The What & Why of Continuous DiscoveryKatherine Isbister, University of California, Santa Cruz
April 8, 2022
Building from Play to Shape Better Future(s) for Social TechnologyCorina Sas, Lancaster University
April 15, 2022
Ethical design for digital wellbeing and mental healthOvetta Sampson, Capital One
April 22, 2022
Design in an Automated FutureRilla Khaled, Concordia University
April 29, 2022
Speculation and ResonationNew York University
May 6, 2022
Accessible XRGriffin Dietz, Stanford University
May 13, 2022
Cognitively Appropriate Computing Education for Young LearnersHeather Kelley, Carnegie Mellon University
May 20, 2022
Exuberant Systems: Game Design Against Climate CatastropheParastoo Abtahi, Stanford University
May 27, 2022
From Haptic Illusions to Beyond Real Interactions in Virtual RealityNiklas Elmqvist, University of Maryland, College Park
November 11, 2022
Anytime Anywhere All At Once: Data Analytics in the MetaverseChristina Harrington, Carnegie Mellon University
November 18, 2022
Examining Cultural Identity as a Component of Equitable Health TechnologiesJuho Kim, KAIST
December 9, 2022
Interaction-Centric AIKishonna Gray, University of Kentucky
April 7, 2023
#TechFail: From Intersectional (In)Accessibility to Inclusive DesignTobias Gerstenberg,
April 14, 2023
Going beyond the here and now: Counterfactual simulation in human cognitionArvind Satyanarayan, MIT
April 21, 2023
Intelligence Augmentation through the Lens of Interactive Data VisualizationN/A,
April 28, 2023
No SeminarLauren Lee McCarthy, UCLA
May 5, 2023
I Heard Talking Is DangerousMegan Hofmann, Northeastern University
May 12, 2023
Optimizing Medical Making: Applications of Generative Design for Fabrication in Healthcare SettingsMitchell Gordon, Stanford University
May 19, 2023
Human-AI Interaction Under Societal DisagreementCANCELLED - Jingyi Li, Stanford University
May 26, 2023
CANCELLED - Rethinking power dynamics in software tools for artistsCynthia Bennett, Google PAIR
June 2, 2023
Towards Respectful Representation of People in Text Descriptions of Visual InformationHarman Kaur, University of Minnesota
September 29, 2023
Leveraging Social Theories to Enhance Human-AI InteractionJingyi Li, Stanford University
October 6, 2023
Rethinking power dynamics in software tools for artistsKai Lukoff, Santa Clara University
October 13, 2023
Designing to Support Sense of Agency for Time Spent on Digital InterfacesLeo Zhicheng Liu [REMOTE], University of Maryland
October 20, 2023
Human-Machine Symbiosis in Data VisualizationValkyrie Savage, University of Copenhagen
October 27, 2023
Input with Deeply Custom InterfacesWendy Mackay, Inria, Paris-Saclay, and the Universite Paris-Saclay
November 3, 2023
Creating Human-Computer PartnershipsStevie Chancellor, University of Minnesota
November 10, 2023
How Do We Make Human-Centered AI for Mental Health Prediction in Social Media Data?Ceren Budak, University of Michigan
November 17, 2023
How to change environments to regulate problematic behaviorsN/A, Happy Thanksgiving!
November 24, 2023
No SeminarN/A, Canceled today!
December 1, 2023
No SeminarTanu Mitra, University of Washington
December 8, 2023
Algorithmic Governance: Auditing Search and Recommendation Algorithms for Problematic ContentNarges Mahyar, University of Massachusetts Amherst
January 12, 2024
Harnessing Data for Social Impact: Empowering Communities through Visualization and Social ComputingXiang 'Anthony' Chen, UCLA
January 19, 2024
Catalyzing AI Advances with Human-Centered Interactive systemsDavid Rand, MIT
January 26, 2024
Reducing misinformation sharing at scale using digital accuracy prompt adsJasmine Roberts, Microsoft Research
February 2, 2024
From Flat to Phantasmal: How Spatial Computing Advancements Enhance Contextual and Creative User ExperiencesPedro Lopes, University of Chicago
February 9, 2024
Integrating interactive devices with the user's bodyTawanna Dillahunt, University of Michigan
February 16, 2024
Community-Engaged Approaches to Rethinking Safety Infrastructures: Cases of Speculative Design and PhotovoiceAnne Marie Piper, University of California, Irvine
February 23, 2024
Rethinking Design for AccessibilityKrzysztof Gajos, Harvard University
March 1, 2024
The State of Design Knowledge in Human-AI InteractionNo Seminar!, Ph.D. Admit Weekend
March 8, 2024
TBDEunice Jun, UCLA
March 15, 2024
Data analysis tools for statistical non-expertsShaowen Bardzell and Heidi Biggs, Georgia Tech
April 5, 2024
Posthumanist Approaches to Environmental Entanglements for Sustainable HCINo Seminar,
April 12, 2024
No SeminarShriram Krishnamurthi, Brown University
April 19, 2024
The Human Factors of Formal MethodsSheena Erete, University of Maryland
April 26, 2024
Breaking chains: Co-designing with Communities to Address Power and Structural OppressionNorman Makoto Su, UC Santa Cruz
May 3, 2024
Pushing the Boundaries of "Doing" Research Papers in ComputingSeth Frey, UC Davis
May 10, 2024
Online communities as model systems for commons governanceAaron Shaw, Northwestern University
May 17, 2024
Replication strategies for more robust human simulationBlase Ur, University of Chicago
May 24, 2024
How Can Privacy Exist in a Data-Driven World?Hancheng Cao, Stanford University
May 31, 2024
Evaluating and Designing Computing Systems for the Future of WorkMark J. Abel, Intel Platform Software Division
May 26, 2006
Translating Usage into TechnologyAzza Abouzied, NYU Abu Dhabi
January 11, 2019
x by exampleGregory Abowd, Georgia Institute of Technology
October 15, 2010
Computing and Autism: A role for technology and technologistsGregory Abowd, Georgia Tech
March 8, 2019
The Material of the 21st Century: Moving beyond Moore and WeiserMark S. Ackerman, Dept. of Information and Computer Science, UC Irvine
January 19, 1996
Social Activity in CSCW SystemsLada Adamic, University of Michigan
October 7, 2011
To friend and to trust: eliciting truthful and useful ratings onlineEytan Adar, University of Michigan
March 16, 2018
Bounced Checks at the UI/AI IntersectionHamid Aghajan, Stanford Dept. of Electrical Engineering
November 13, 2009
Human-centered Vision Systems: Ideas for enabling Ambient Intelligence and serving Social NetworksManeesh Agrawala, UC Berkeley Computer Science
March 9, 2007
Interactive Diagrams of Complex 3D ObjectsPhil Agre, Department of Communication, UC San Diego
May 1, 1998
The Architecture of IdentityIshtiaque Ahmed, University of Toronto
March 19, 2021
Designing for Voice: Access, Autonomy, and Justification Questions in Designing Computing Technologies with Marginalized CommunitiesDavid Akers, Stanford CS
October 2, 2009
Backtracking Events as Indicators of Software Usability ProblemsLauralee Alben, Harry Saddler, Terry Winograd, Alben+Faris
May 31, 1996
The Interactions Design AwardsMark Algee-Hewitt, Stanford
October 26, 2018
Microgenres: (Mis)Classifying Disciplinary StyleMorehshin Allahyari,
March 15, 2019
A Position Outside - digital colonialism, monstrosity and fabulation Artist's talk by Iranian media artist, activist, educator, and curator Morehshin AllahyariTim Althoff , University of Washington
October 18, 2024
Language models as temporary training wheels to facilitate learningTeresa Amabile, Harvard Business School
April 6, 2012
Inner Work Life, Performance, and Managerial ActionSaleema Amershi, Microsoft Research
March 6, 2015
Towards Usable Machine LearningMark Andreessen, Netscape Inc.
May 5, 1995
The Future of the InternetJudd Antin, Yahoo
March 9, 2012
Motivation in the Age of Online ParticipationNick Arnett, Verity
November 4, 1994
Building Virtual Libraries on the InternetLarry Arnstein, University of Washington
November 2, 2001
Experiment Capture in the Biology Lab -- Disguised as a Lab Assistant for Cell BiologistsBarry Arons, MIT Media Lab
April 7, 1995
Interactively Skimming Recorded SpeechJeff Atwood, StackOverflow / Discourse
November 1, 2013
Building Social (and Discussion) Software for the Anti-SocialRon Baecker, University of Toronto
May 4, 2007
Knowledge Media to Aid Multimedia Communications and Human CognitionJeremy Bailenson, Stanford Communication Dept
September 26, 2003
Strategic Behavioral Transformations in Immersive Collaborative Virtual EnvironmentsJeremy Bailenson, Department of Communication, Stanford University
April 29, 2011
Infinite Reality: Avatars, Eternal Life, New Worlds, and the Dawn of the Virtual RevolutionBrian P. Bailey, University of Illinois Urbana Champlaign
April 6, 2007
Paying Attention to Interruption: A Human-Centered Approach to Intelligent Interruption ManagementBrian Bailey, UIUC
November 15, 2013
Design Thinking Tools for the Individual, Group and CommunityMichelle Wang Baldonado, Stanford Computer Science (Digital Library Project)
April 25, 1997
SenseMaker: An Information-Exploration InterfaceTico Ballagas, Nokia Research
October 29, 2010
Story Time for The 21st Century: Supporting Distant Family CommunicationShaowen Bardzell, Indiana University
November 14, 2014
Utopias of Participation: Working Towards Emancipatory Forms of ComputingAdam Barker, Google
March 16, 2007
Google Design in Practice: the Challenge of SimplicityRobert C. Barrett, IBM Almaden Research Center
January 16, 1998
WBI: Intermediaries for Manipulating Web ContentRob Barrett, IBM Almaden Research Center
March 12, 1999
Personal Information, Privacy, and the WebRob Barrett, IBM Almaden Research Center
May 30, 2003
System Administrators are Users TooLyn Bartram, Colligo Networks and Simon Fraser University
April 26, 2002
Coding with Motion: Perceptually based Visualization TechniquesJoseph Bates, School of Computer Science and College of Fine Arts, Carnegie Mellon University
March 18, 1994
Artificial Intelligence and Interactive EntertainmentPatrick Baudisch, PARC
March 8, 2002
Focus Plus Context Screens: Displays for Users Working with Large Visual DocumentsPatrick Baudisch, Microsoft Research
September 30, 2005
Making Sense on Small ScreensBob Baxley, Baxley Design
May 3, 2019
A Universal Model for Deconstructing the User InterfaceBetsy Bayha, World Institute on Disability
December 8, 1995
Universal DesignMichel Beaudouin-Lafon, Université Paris-Sud
March 1, 2019
Towards Unified Principles of InteractionMark Beaulieu, Digital Lantern
April 28, 1993
Digital Cities - Interactive Information Design with Electronic Maps for ConsumersGenevieve Bell, Intel Research.
January 30, 2004
Talking phones: a cultural analysis of an information and communication technologyGenevieve Bell, Intel
November 11, 2005
The Digital and the Divine: a Critical Exploration of the Intersections of Spiritual Practice and New TechnologiesGordon Bell, Microsoft Research
April 28, 2006
MyLifeBits, a System to Realize Memex…and moreGenevieve Bell, Intel
September 27, 2013
Magical thinking: fear, wonder & technologyVictoria Bellotti,
April 15, 2005
What a To-Do: Studies of Task Management Towards the Design of a Personal Task List ManagerVictoria Bellotti, Nicolas Ducheneaut, Mark Howard, Ian Smith, PARC
February 14, 2003
TaskMaster: Resource management in an email clientVictoria Bellotti, Nicolas Ducheneaut, Mark Howard, Ian Smith, PARC
October 4, 2002
Seven Slides and a Fight: How Extreme Programming improved our user-centered design process, but not our social skillsSteve Benford, School of Computer Science, University of Nottingham
November 4, 2011
Trajectories Through Extended User ExperiencesHrvoje Benko, Microsoft Research
October 18, 2013
Beyond Flat Displays: Interactivity on Any SurfaceHrvoje Benko, Facebook Reality Labs
October 16, 2020
The Future of Mixed Reality InteractionsFrank Bentley, Yahoo Labs
February 6, 2015
Understanding Mobile Device UseKristen Berman, Irrational Labs
April 25, 2014
Designing Experiments for Behavior ChangeMichael Bernstein, Stanford University
March 8, 2013
Crowds, networks, and data as catalysts for interactive systemsTimothy Bickmore, Northeastern University
March 12, 2010
Anthropomorphic Interfaces for the UnderservedEric Bier, Ken Fishkin, Maureen Stone, Xerox Parc
December 9, 1994
The Magic Lens InterfaceEric Bier, Ken Pier, PARC
March 15, 2002
Sparrow Web: Group-Editable Web PagesLukas Biewald, Dolores Labs
September 25, 2009
Crowdsourcing WorkChuck Bigelow, Stanford
April 8, 1992
Fonts, Glyphs, Curves, Bits - Typefaces for InterfacesDaniel Billsus, Laurent Denoue, David Hilbert, FXPal
March 17, 2006
Seamless capture and discovery for corporate memoryAmy Jo Bilson, Paramount
April 8, 1994
Get into the Groove: Design Principles for Interactive Live PerformanceJeremy Birnholtz, Northwestern University
May 1, 2015
Remember When Nobody Knew You Were a Dog? Anonymity, Identity and Location in Online Social EnvironmentsTina Blaine, Entertainment Technology Center, Carnegie-Mellon University
February 16, 2007
Designing Interfaces for Musical ExperienceJulian Bleecker, Near Future Laboratories
November 10, 2017
Design FictionPaulo Blikstein, Stanford School of Education, Transformative Technologies Lab
November 12, 2010
One Fabrication Lab per Child: The Ultimate Construction KitNokia Research
April 14, 2006
Contextual multimodal interfaces and device-centric sensory networksRas Bodik, UC Berkeley
October 9, 2009
Synthesizing Programs from Programmer InsightJan Borchers, Universities of Darmstadt and Ulm
October 10, 2000
Interaction Design for New Media: A Pattern ApproachJan Borchers, Stanford Computer Science
October 18, 2002
Post-Desktop User Interfaces: iStuff and the Search for the Great Unified Input TheoryJon Bowersox, MD, PhD, Dept of Surgery, Stanford University School of Medicine
February 28, 1997
Designing an Interface for TelesurgeryCennydd Bowles,
October 5, 2018
Future Ethicsdanah boyd, UC Berkeley SIMS
February 4, 2005
Revenge of the Social Network: Lessons from FriendsterCatherine Bracy, Tech Equity Collective
April 27, 2018
Tech + Ethics: Who's making sure the tech industry has our best interests in mind?Joel Brandt, HCI Group, Stanford University
May 28, 2010
Redesigning the Programming Experience: Understanding and Supporting Developers in the Age of the WebPaul Braund, World Bank Institute
May 27, 2005
Pilot projects from around the world: The edge of the network societyEric Brewer, UC Berkeley
December 1, 2006
Technology for Developing RegionsRobin Brewer, University of Michigan
February 10, 2023
An Intersectional Approach to Designing for DisabilityJoe Britt, Danger Inc.
May 25, 2007
Building the Danger Hiptop: Striking the Right Balance for a New Mobile Internet PlatformDavid Broockman, Stanford University
January 8, 2016
Proposal: A System for Disclosing and Answering Concerns About Potential Flaws in Published ResearchMarc H. Brown, DEC Systems Research Center
January 7, 1994
Algorithm AudiovisualizationBarry Brown, Department of Communication, University of California San Diego
March 13, 2009
Experts at PlayAmy Bruckman, Georgia Tech
December 5, 1997
Open Research Questions about Virtual CommunitiesAmy Bruckman, Georgia Institute of Technology
May 7, 2021
Should you believe Wikipedia? An introduction to social and virtue epistemology, with questions about the utility of philosophy for HCI researchersEmma Brunskill, Stanford
March 2, 2018
Human in the Loop Reinforcement LearningLeah Buechley, University of Colorado
April 25, 2008
Computational Textiles and the Democratization of Ubiquitous ComputingWin Burleson, Arizona State University
April 13, 2012
Motivational Environments and Personalized CyberlearningWilliam Buxton, Alias Wavefront
November 21, 1997
Less is More, More or LessBill Buxton, Microsoft Research
June 1, 2007
Sketching and Experience DesignOrkut Buyukkokten, Stanford Computer Science
May 25, 2001
Web Browsing on Handheld DevicesMike Cafarella, University of Michigan
October 4, 2013
Semiautomatic Spreadsheet ExtractionRobert Cailliau, CERN
November 12, 1993
WorldWideWebJim Campbell, Electronic Artist
April 24, 2009
Far Away Up CloseCANCELED, CANCELED
September 28, 2018
CANCELEDCancelled, Cancelled
December 8, 2017
CancelledJohn Canny, Computer Science Division, UC Berkeley
March 13, 1998
3DDI: 3D Direct interactionSheelagh Carpendale, University of Calgary
December 7, 2001
Elastic PresentationBob Carpenter, SpeechWorks International
April 7, 2000
Spoken User InterfacesRobert Carr, GO Corp.
October 21, 1992
Mobile pen-based computingPatrick Carrington, Carnegie Mellon University
January 22, 2021
Building Chairables: Designing Technologies for Accessibility and EngagementKathleen Carter, Xerox EuroPARC
November 13, 1991
Tools for intuitive skill - Supporting skills of the hand and eyeJustine Cassell, MIT Media Lab
May 22, 1998
Communicating with Machines Using Speech, Gesture, and Facial ExpressionJustine Cassell, Northwestern University
October 31, 2008
Building Theories: People's Interaction with ComputersEd Catmull, Walt Disney and Pixar Animation Studios
April 23, 2010
Recognizing and Addressing Blocks to CreativityDavid Cavallo, MIT Media Laboratory
February 23, 2001
New Learning EnvironmentsBay-Wei Chang, Krishna Bharat, Google
April 18, 2003
Web Search Engines: Algorithms and User InterfacesBay-Wei Chang, Jock Mackinlay, Polle Zellweger, Xerox PARC
April 9, 1999
Fluid Documents: Annotation in ContextPolo Chau, Georgia Tech
March 15, 2013
Data Mining Meets HCI: Making Sense of Large GraphsMilton Chen, Stanford Computer Science
May 17, 2002
Design of a Video Auditorium and Leveraging the Asymmetric Sensitivity of Eye Contact for VideoconferencingJustin Cheng, Stanford University
June 2, 2017
Antisocial Computing: Explaining and Predicting Negative Behavior OnlineMilton Chen, Erica Chuang, VSee Lab
March 11, 2005
How to Change the World and be Home for Dinner: The art, science, and myths of videoconferencingMarshini Chetty, University of Chicago
October 8, 2021
Imagine All The People On A Trustworthy InternetElaine Chew, USC Integrated Media Systems Center
May 13, 2005
Collaborative Performance Experiments in the Distributed Immersive Performance ProjectRadcliffe Institute for Advanced Study, University of Southern California
February 29, 2008
Analytical Listening through Interactive VisualizationAdam Cheyer, SRI International
May 28, 1999
Tasking Communities of Agents Through Adaptable Multimodal InterfacesAdam Cheyer, SRI
December 9, 2005
CALO: A Cognitive Assistant that Learns and OrganizesEd Chi, Xerox PARC.
May 5, 2000
The Scent of a Site: A System for Analyzing and Predicting Information Scent, Usage, and Usability of a Web SiteEd Chi, Palo Alto Research Center
October 19, 2007
Research meets Web2.0: Augmented Social Cognition sheds light on Coordination, Trust, Wikipedia, and Social TaggingEd Chi, Google Research
February 11, 2011
Building Social Recommenders for Delicious and TwitterTanzeem Choudhury, Cornell University
April 8, 2016
Tracking behavioral symptoms of mental health and delivering personalized interventions using smartphones and wearablesAngele Christin, Stanford University
November 22, 2019
Algorithms in PracticeElizabeth F Churchill, Yahoo! Research
April 20, 2007
Social perturbations and posited practices: looking at prototypes as more than immature proto-productsElizabeth Churchill, Google
October 31, 2014
Reflecting on HCI: Perennial Questions, Emerging TechnoscapesJesse Cirimele, Stanford University
May 17, 2013
Dynamic Procedure Aids Support Rapid Assimilation of InformationChuck Clanton, Aratar
November 11, 1992
Film Craft in User Interface DesignChuck Clanton, Jon Fox, Aratar
December 9, 2011
Interactive Body Gestures for Public Multiplayer Games and ToysChuck Clanton, Jeffrey Ventrella, There
April 4, 2003
Avatar-centric Communication in ThereJohn Coate, The CompuMentor Project
March 31, 1993
Building Online CommunityPhilip R. Cohen, Computer Dialogue Laboratory, Artificial Intelligence Center, SRI International
January 13, 1993
The Role of Natural Language in a Multimodal InterfaceMike Cohen, Maryam Kamvar Garrett, Google
February 5, 2010
Speaking versus TypingKate Collie, University of British Columbia
March 7, 2003
Challenging the Videoconferencing Gold Standard: Art Therapy and Tele-Mediated Communication in Behavioral TelehealthSunny Consolvo, Google
February 23, 2018
Exploratory studies of privacy- & security-related beliefs and practicesAlan Cooper, Cooper Interaction Design
February 13, 1998
The Inmates are Running the AsylumSeth Cooper, University of Washington
November 21, 2014
Video Games for Problem SolvingAnn Copestake, Greg Edwards, Elizabeth Macken, Neil Scott, Stanford Center for the Study of Language and Information
April 5, 1996
Using Computers to Aid Communication, A Case StudyDan Cosley, Cornell
October 11, 2013
Big data as both a window and a mirrorSasha Costanza-Chock, MIT
April 12, 2019
Design Justice and the distribution of affordances and disaffordances under the matrix of dominationSteve B. Cousins, Stanford Computer Science PCD Project
February 14, 1997
A User Interface for Interacting with Heterogeneous Distributed ApplicationsSteve Cousins, Rebecca Lasher, Andreas Paepcke, Dept. of Computer Science and Computer Science Library, Stanford University
February 2, 1996
A Digital Library InterfaceLorrie Cranor, Carnegie Mellon University
November 20, 2015
Conducting Usable Privacy and Security Studies: It's ComplicatedDoug Crockford, Randy Farmer, Electric Communities
January 12, 1996
The socialization of cyberspace: From habitat to the full service networkKevin Crowston, Syracuse University
May 16, 2014
Work as coordination and coordination as workPavel Curtis, Xerox PARC
January 8, 1992
Mudding: Social Phenomena in Text-Based Virtual RealitiesPavel Curtis, Xerox PARC
February 17, 1995
The Internet at the Turn of the MilleniumGayle Curtis, Scott Kim, Kristina Hooper Woolsey, Stanford University
February 16, 1996
VizAbility [TM]: Interactive multimedia for visual thinkingEd Cutrell, Development at Microsoft Research India
September 30, 2011
Natural Interactions & Computing for Global Development at Microsoft Research IndiaEd Cutrell, Microsoft Research
March 4, 2016
HCI4D: Cultural learnings of India for make benefit glorious field of HCIAllen Cypher, Apple
October 30, 1991
Eager: Programming Repetitive Tasks by ExampleAllen Cypher, David C. Smith, Apple
May 19, 1995
KidSim: End User Programming of SimulationsAllen Cypher, David Canfield Smith, Larry Tesler, StageCast
April 2, 1999
Visual Interactive SimulationsMary Czerwinski, Microsoft Research
December 1, 2017
Lessons Learned from Designing Interventions for Health and WellbeingTrevor Darrell, Interval Research
September 27, 1996
Perceptive Agents and Interfaces using Computer VisionTrevor Darrell, Chris Bregler, Interval Research
October 31, 1997
Intelligent Analysis/Synthesis of Facial ImagerySauvik Das, Georgia Tech
November 3, 2017
Social Cybersecurity: Reshaping Security Through An Empirical Understanding of Human Social BehaviorTodd Davies, Stanford Symbolic Systems Program
January 20, 2006
Designing for DeliberationMarc Davis, MIT Media Lab
December 2, 1992
Media Streams: Interfaces and Representations for Reusable MediaMarc Davis, MIT Media Lab and Interval Research
May 27, 1994
Media Streams: Representing Video for Retrieval and RepurposingMarc Davis, School of Information Management and Systems, UC Berkeley
November 1, 2002
Towards Computational Media: Metadata for Media Automation and ReuseMarc Davis, UC Berkeley School of Information Management and Systems
April 2, 2004
Mobile Media Metadata: The Future of Mobile ImagingMunmun De Choudhury, Georgia Tech
February 26, 2016
Opportunities and Challenges of Social Media in Personal and Societal Well-BeingBrian Dear,
May 9, 2003
Lessons Learned: Interacting with the PLATO SystemMichael Deering, SUN Microsystems
October 21, 1994
High Resolution Virtual RealityAsaf Degani, Nasa AMES Research
February 18, 2005
Taming HALBernie DeKoven,
January 30, 1991
A Brief Description of the Group Interface Session with Bernie DeKovenJoseph DeLappe, University of Nevada, Reno
October 28, 2016
Playing PoliticsNicki Dell, Cornell Tech
February 16, 2018
Digital Technologies and Intimate Partner ViolenceAudrey Desjardins, University of Washington
February 3, 2023
Data ImaginariesParvati Dev, SUMMIT Stanford University School of Medicine
March 4, 1992
Using computers to teach medicine: Design and interface issuesParvati Dev, Stanford SUMMIT (Stanford University Medical Media and Information Technologies)
January 18, 2002
Interactive Medical EducationAnind Dey, Intel Research and UC Berkeley
May 21, 2004
Giving Users Control in Ubiquitous Computing EnvironmentsCarla Diana, University of Pennsylvania
December 2, 2016
Robotics in Our Everyday Lives: A Product Designer's PerspectiveTawanna Dillahunt, University of Michigan
May 18, 2018
Designing for Employability: Envisioning Tools for Low-resource Job SeekersSteve DiPaola, Communities.com
December 3, 1999
Internet-based Interactive Character Design: From Agents to AvatarsSteve DiPaola, Stanford University Digital Art Center (SUDAC)
February 2, 2001
Emerging Interactive Expression Systems: Blurring Author and AudienceCory Doctorow,
September 25, 2020
We used to have cake, now all that's left is icingAbbe Don, IN CONTEXT
February 5, 1992
Point of View in the Interface: Storytelling and Information RetrievalAbbe Don, Abbe Don Interactive
November 12, 1999
Stories About Interactive Storytelling: From Handmade Books to HTML and BeyondJudith Donath, MIT Media Lab
November 10, 1995
The establishment of identity in virtual communitiesJudith Donath, MIT Media Lab
January 10, 2003
Intuitive media: Depicting people and situations in mediated environmentsJudith Donath, Harvard Berkman Center
February 12, 2016
Trust and the Cute MachineMira Dontcheva, University of Washington and Adobe
March 14, 2008
Interaction Techniques for Automating Collecting and Organizing Personal Web ContentMira Dontcheva, Adobe Research
February 28, 2014
Lowering the Barriers to Learning Complex Visual Design ToolsMira Dontcheva, Adobe Research
November 20, 2020
Video is the Core Communication Tool of the FutureEvelyn Doeuk, Stanford University
January 27, 2023
Content Moderation as Systems ThinkingPaul Dourish, Apple Research Labs
November 1, 1996
Accounting for System Action: Ethnomethodology and the Reconceptualisation of Interactive SystemsPaul Dourish, Department of Informatics, University of California, Irvine
October 12, 2007
The Accountability of Presence: Location Tracking beyond PrivacyPaul Dourish, UCI
February 21, 2014
Reconfiguring sociomateriality: an ethnographic investigation of robotic deep space scienceSteven Dow, Stanford HCI Group
January 15, 2010
How Prototyping Practices Affect Design ResultsSteven Dow, UC San Diego
May 5, 2017
Advancing Collective InnovationJohn Dowding, Robert Moore, SRI International
October 9, 1998
CommandTalk: A Spoken-Language Interface to a Battlefield SimulatorMarc Downie, OpenEndedGroup
October 25, 2013
Fieldwork: Digital Art as inquiry in the open studioDavid Dupouy, Sensiva
November 9, 2001
Symbols as Universal User InterfaceJane E, Stanford University
November 6, 2020
Artistic Vision: Providing Contextual Guidance for Capture-Time DecisionsKeith Edwards, Anthony LaMarca, Xerox PARC
April 30, 1999
Flatland User InterfacesSerge Egelman, Berkeley
May 9, 2014
Empowering Users to Make Privacy and Security Decisions on Mobile DevicesDr. Steve Ellis, NASA
January 9, 1991
Pictorial Communication: In Virtual and Real EnvironmentNicole Ellison, University of Michigan
April 2, 2021
Why we don't click: Interrogating the relationship between viewing and clicking in social media contexts by exploring the 'non-click'Thomas Erickson, Apple Computer
May 10, 1996
The Design and Long-Term Use of a Personal Electronic NotebookErik Andersen, Cornell University
May 26, 2017
Designing Engaging Learning Experiences through Automatic Instructional ScaffoldingMotahhare Eslami, Carnegie Mellon University
October 4, 2019
Participating and Designing around Algorithmic Sociotechnical SystemsDaniel Fallman, University of Umeå
February 22, 2008
Supporting Studio Culture in Interaction Design ResearchDaniel Fallman, Umea University, Sweden
October 28, 2011
The New Good: Designing Engaging Information TechnologyEthan Fast, Stanford
May 11, 2018
Capturing Human Behavior and Language for Interactive SystemsRolfe Faste, Stanford Design Division
October 23, 1991
Cultural Preferences and Brain Modality: Implications for the Design of Silicon-based ToolsHaakon Faste, CCA
May 29, 2015
Posthuman-Centered DesignSteven Feiner, Columbia University
April 28, 2017
Taking AR to Task: Explaining Where and How in the Real WorldRamon Felciano, Stanford Section on Medical Informatics
April 10, 1998
Graphical Style Sheets: Reusable Representations of Domain-Specific Information GraphicsSidney Fels, University of British Columbia
December 8, 2000
Building Novel InterfacesLee Felsenstein, LAV-PC Inc.
April 1, 1992
Reconstructing the Agora - Pre-industrial Applications of Computer CommunicationsTony Fernandes, Netscape
April 19, 1996
International User Interface DesignRebecca Fiebrink, Goldsmiths College
April 20, 2018
Machine learning for creativity, interaction, and inclusionCasey Fiesler, University of Colorado
October 18, 2019
Three Lessons Towards Ethical Tech: Research Ethics, Ethics Education, and Broadening Participation in ComputingLeah Findlater, University of Washington
November 16, 2018
Augmented Reality and AccessibilityMegan Finn And Katie Shilton, University of Washington/University of Maryland, College Park
October 21, 2022
Ethics Governance-in-the-Making: Bridging Ethics Work and Governance in the Menlo ReportGerhard Fischer, Department of Computer Science and Institute of Cognitive Science, University of Colorado, Boulder
March 1, 1991
Reducing the Power of High-Tech ScribesGerhard Fischer, University of Colorado, Boulder
April 23, 1999
Transcending the Individual Human Mind: Creating Shared Understanding through Collaborative DesignGerhard Fischer, Center for LifeLong Learning & Design (L3D), Department of Computer Science and Institute of Cognitive Science, University of Colorado, Boulder
April 19, 2002
Social Creativity and Meta-Design in Lifelong Learning CommunitiesBobby Fishkin, Reframe It
January 30, 2009
Social Annotation, Contextual Collaboration and Online Transparency: A history of the past and future of social annotation in printed books and on the webKen Fishkin, Anuj Gujar, Beverly Harrison, Roy Want, Xerox PARC
May 7, 1999
Invisible InterfacesMyron Flickner, IBM Almaden Research Center.
May 26, 2000
Frontiers in Attentive Environments: An overview of IBM Almaden Research Center's BlueEyes projectFabrice Florin,
February 9, 2001
Interactive Design in Digital EntertainmentGwendolyn Floyd, Joshua Kauffman, REGIONAL
April 11, 2008
Designing for Cuba: necessary in(ter)ventionBJ Fogg, Sun Microsystems and Stanford University
May 8, 1998
Persuasive Computers: Examples, perspectives, and research directionsB.J. Fogg, Stanford CSLI
February 21, 2003
Using Computers to Change What People Think and Do: Insights into CaptologySean Follmer, Stanford University
November 6, 2015
Designing Material Interfaces: Redefining Interaction through Programmable Materials and Tactile DisplaysJodi Forlizzi, HCI Institute and School of Design, Carnegie Mellon University
May 21, 2010
Interdisciplinary Design for Services, Systems, and BeyondJodi Forlizzi, Carnegie Mellon University
January 25, 2019
What comes after design thinking?Sarah Fox, Carnegie Mellon University
November 8, 2024
(Re)Working AI: Designing workplace technologies with and for laborMike Frank, Psychology, Stanford
February 18, 2011
Numbers as tools for thinking: cross-cultural studies of numerical representations and routinesAdrian Freed, UC Berkeley Center for New Music and Audio Technologies (CNMAT)
January 29, 2010
The Anti-ergonomy of Instruments of InteractionLarry Friedlander, Stanford English Dept
October 27, 1995
The Wheel of Life, a transformational theater pieceKaren Fries, Microsoft
January 24, 1997
Making Software Easier and More Fun with Social InterfacesNancy Frishberg, Apple Computer
February 10, 1995
Sign Language InterfacesJim Fruchterman, President, The Benetech Initiative
May 24, 2002
Designing for the Disadvantaged: -- Technology Serving the Rest of HumanityHenry Fuchs, University of North Carolina
May 9, 1997
Technologies for Telecollaboration: Challenges and Opportunities in Image Capture, Rendering and DisplayKrzysztof Gajos, University of Washington
May 2, 2008
Automatically Generating Personalized Adaptive User InterfacesKrzysztof Gajos, Harvard University
October 23, 2015
Lab in the Wild: Tools for Large-Scale Experimentation in HCICorinna Gardner, Victoria and Albert Museum
March 11, 2016
Small Objects, Big Questions: Rapid Response Collecting at the V&AJesse James Garrett, Adaptive Path
October 17, 2008
Aurora: Envisioning the Future of the WebDon Gentner, Human Interface Designer, JavaSoft, Sun Microsystems
October 17, 1997
The WebTop - HotJava Views and BeyondMatt Gentzkow, Stanford University
February 3, 2017
Measuring Polarization in High-Dimensional Data: Method and Application to Congressional SpeechElizabeth Gerber, Segal Design Institute, Mechanical Engineering, Northwestern University
March 11, 2011
Technology that Motivates Creative ActionBernard Gifford, UC Berkeley School of Education and Academic Systems
November 7, 1997
Computer-mediated instructional materials for distribution over networked computers: From theory to practiceEric Gilbert, College of Computing, Georgia Tech
May 6, 2011
Social Media Research, Live on the WebEric Gilbert, Georgia Tech
April 22, 2016
When Anyone Can Say Anything: Credibility, Censorship, and Moderation in Social MediaDan Gillette, Cure Autism Now
January 23, 2004
Developing a Voice Output Communication Aid for Children with Severe Autism: A Case Study of User-Centered, Collaborative Design with Users Who Cannot Speak or WriteBob Glass, SunSoft
February 24, 1993
User Interface Design - A View from the TrenchesElena Glassman, Harvard University
January 20, 2023
Systems for Supporting Intent Formation and Human-AI Communication: Existing Challenges and Promising Design StrategiesDavid Glowacki, University of Bristol
October 3, 2014
A GPU-Accelerated Software Framework for using 3D Depth Sensor Data to Drive Interactive Physics SimulationsAshish Goel, Stanford MS&E
November 7, 2014
Decision Making at Scale: Algorithms, Mechanisms, and Platforms for Crowdsourced DemocracySharad Goel, Stanford University
October 14, 2016
Law, Order & Algorithms: A computational approach to criminal justiceRich Gold, The Red Shift
October 11, 2002
Desire in ContextDavid Goldberg, Xerox Parc
November 5, 1993
Unistrokes: Pen computing for expertsAdele Goldberg, Neometron
November 15, 1996
The Design of LearningWorksKen Goldberg, UC Berkeley
January 29, 1999
Interfacing Telerobotics to the Net: Experiments in TelepistemologyKen Goldberg, UC Berkeley
February 25, 2005
Networked RobotsKen Goldberg, IEOR and EECS, UC Berkeley
May 11, 2007
Collaborative Observatories for Natural Environments: Searching for the Ivory Billed Woodpecker and other Elusive CreaturesGene Golovchinsky, FXPAL
November 16, 2001
Reading Applicances and the Future of Document WorkLarry Gonick, Overeducated Cartoonist
October 21, 2005
The Cartoon Universe of Larry Gonick: Words, Pictures, and InformationNoah Goodman, Stanford University
September 26, 2014
Stories from CoCoLab: Probabilistic programs, cognitive modeling, and smart web pagesKim Goodwin, Cooper Design
January 8, 2010
Designing a Unified Experience: Bringing Interaction, Visual, and Industrial Design TogetherGaile Gordon, John Woodfill, Tyzx Inc.
March 4, 2005
Networks of Smart 3D sensorsJames Gosling, SUN Microsystems
December 1, 1995
Bringing behavior to the InternetKosa Goucher-Lambert, University of California, Berkeley
October 15, 2021
Discovering Inspirational Examples in Engineering Design Using Computational, Behavioral, and Neuroimaging TechniquesJonathan Gratch, USC
January 27, 2017
AI's Final Frontier? Buildings machines that understand and shape human emotionMichael Graves, Rao Machiraju, Apple Computer
May 17, 1996
Heat and Dust: Designing Solutions on the Other Side of the WorldMary Gray, Microsoft Research
February 22, 2019
When Social Media Companies, Research Ethics, and Human Rights CollideAnn Grimes, Stanford University
April 24, 2015
CANCELLEDBill Griswold, UC San Diego
October 19, 2012
CitiSense - Always-on Participatory Sensing for Air QualityTovi Grossman, Autodesk Research
June 1, 2012
Understanding and Improving the Learnability of Software ApplicationsJonathan Grudin, Information and Computer Science Department, University of California, Irvine
October 6, 1995
Enabling and Constraining Effects of New TechnologiesJonathan Grudin, Microsoft Research
March 2, 2001
Multimedia Research at Microsoft: Making Audio and Video First-Class ObjectsJonathan Grudin, Microsoft Research
April 21, 2006
(Rapidly) Emerging Technologies and Knowledge ManagementStanford Computer Science
June 1, 2001
Fluid Interaction for High Resolution Wall-size DisplaysUniversity of Maryland Human-Computer Interaction Lab
December 5, 2003
People, Paper, and ComputersRaymonde Guindon, Hewlett-Packard, Design Vision
April 3, 1991
The opportunistic dynamics of the design process: some implications for HCIRaymonde Guindon, Hewlett-Packard, Design Vision
November 18, 1992
Requirements and Design of DesignVision, An Object-Oriented Graphical Interface to a Software Design Environment.Philip Guo, University of Rochester
February 19, 2016
Interactive Systems for Learning Programming at ScaleRob Haitani, 3Com (Palm Computing)
April 17, 1998
The Design of the Palm PilotAaron Halfaker, Wikimedia
November 17, 2017
Engineering at the Intersection of Productive Efficiency, Ideology, and Ethical AI in WikipediaShannon Halgren, Tony Fernandes, Deanna Thomas, Claris
April 21, 1995
Amazing AnimationRogers Hall, UC Berkeley School of Education
November 18, 1994
Designing for mathematical understandingMonty Hammontree, Director of User Experience Microsoft Developer Products Division
November 9, 2007
Data Modeling and Conceptual Sketching in the Design Process at MicrosoftJeffrey Hancock, Stanford University
January 15, 2016
Affect, Affordances and the Psychology of Social MediaSudheendra Hangal, Stanford Computer Science
May 11, 2012
Putting Personal Digital Archives to WorkWilfred J. Hansen, Director, Andrew Consortium, Carnegie Mellon University
October 8, 1993
Andrew User Interface System as a multiparadigm environment for visual languagesTristan Harris, Apture
September 26, 2008
New models for browsingTristan Harris, Google
April 10, 2015Chris Harrison, Carnegie Mellon University
April 20, 2012
The Skintillating Possibilities of On-Body ComputingVi Hart and Evelyn Eastmond, Human Advancement Research Community
September 29, 2017
Year of the Body: Explorations into Embodied Knowledge and AR/VRStanford HCI Group
February 6, 2009
Enlightened Trial and Error - Gaining Design Insight Through New Prototyping ToolsBjorn Hartmann, UC Berkeley
May 18, 2012
Feedback, Monitoring, and Free Snacks: Management Techniques for Crowd WorkBjoern Hartmann, UC Berkeley
May 20, 2016
Interactive Design Tools for the Maker MovementGillian Hayes, UC Irvine
October 20, 2017
Beyond Personalization: How Changing Platforms Can Enable Truly Customized ExperiencesBarbara Hayes Roth, Stanford Knowledge Systems Laboratory
February 3, 1995
Directed Improvisation by Computer CharactersBarbara Hayes-Roth, Stanford University & Extempo Systems Inc.
March 16, 2001
Characters EverywhereKristina Höök , KTH Royal Institute of Technology
October 25, 2024
Soma Design -- intertwining aesthetics, movement and emotion in design workAndrew Head, University of Pennsylvania
March 3, 2023
Designing the Interactive PaperJennifer Healey, MIT Media Lab
October 27, 2000
Sensible Computers: Technologies that Enable Computers to Understand Human EmotionMarti Hearst, Xerox PARC
January 20, 1995
Context and structure in full-text information accessMarti Hearst, UC Berkeley SIMS
January 31, 2003
Using Words to Search a Thousand Images: Hierarchical Faceted Metadata in Search InterfacesMarti Hearst, UC Berkeley
January 22, 2016
Teaching as Coaching and Learning at ScalePaul Heckel, Hyperracks Inc.
May 13, 1992
Debunking the Software Patent MythsFrans Heeman, Pietje van der Velden, Steven Pemberton, Software Engineering Research Centre (SERC), Utrecht, the Netherlands
May 8, 1991
Direct Interactive Generation of Interactive SystemsJeffrey Heer, UC Berkeley
October 14, 2005
Presiding Over Accidents: Techniques for Designing Directive InterfacesJeffrey Heer, Stanford Computer Science (HCI)
March 6, 2009
A Brief History of Data VisualizationAustin Henderson, Jed Harris, Pliant Research
May 16, 1997
Negotiating Ontologies: bridging the gapsAustin Henderson, Jeff Johnson, Rivendel
April 27, 2012
Conceptual Models: Core to good designJeff Herman, Suja Raju, eBay
February 20, 2004
The Business of User ExperienceAndres Monroy Hernandez, Microsoft Research
May 23, 2014
Collaborative News: From "Narcotweets" to Journalism-as-a-ServiceAndy Hertzfeld, General Magic
April 15, 1992
User interface and artistic valuesAndy Hertzfeld, General Magic
January 21, 1994
Magic Cap and TeleScriptAllan Heydon, DEC Research Center
May 12, 1995
The Juno-2 Constraint-Based Drawing EditorDavid Hilbert, Jonathan Trevor, FX Palo Alto Laboratory
January 24, 2003
Issues in Personalizing Shared Ubiquitous DevicesOtmar Hilliges, ETH Zürich
October 25, 2019
Quo Vadis Augmented Reality?Ken Hinckley, Microsoft Research
March 1, 2002
Input Research at Microsoft: Sensors, Mice, and Keyboards, Oh My!Ken Hinckley, Microsoft Research
October 22, 2004
High Performance Pen InterfacesPamela Hinds, Stanford Dept. of Industrial Engineering and Engineering Management
November 19, 1999
Perspective Taking Amongst Distributed WorkersPam Hinds, Stanford Department of Management Science and Engineering
April 22, 2011
Deepening Relational Coordination: Why Site Visits Matter in Global WorkDebby Hindus, Interval Research
May 19, 1993
Ubiquitous Audio: Supporting Spontaneous CollaborationDebby Hindus, Interval Research Corporation
January 14, 2000
The Importance of Homes in Technology ResearchDebby Hindus, Interval Research
April 20, 2001
Casablanca: Designing Social Communication Devices for the HomeAlexis Hiniker, University of Washington
February 9, 2018
User Frustration with "User Engagement:" Understanding Mindless and Intentional Technology UseTony Hoeber, GO Corporation
February 20, 1991
Designing a Pen-Based User InterfaceErin Hoffman-John, Stadia
February 19, 2021
Machine Learning for DesignersJames D. Hollan, Computer Science Department, University of New Mexico
May 23, 1997
Towards A New View of Information: History-Enriched Digital Objects and Dynamic Work MaterialsJim Hollan, Cognitive Science, UC San Diego
November 21, 2003
People, Computers, and Design: A View from UCSDJim Hollan, Department of Cognitive Science, UCSD
December 2, 2005
Opportunities and Challenges for HCI Design and ResearchKen Holstein, Carnegie Mellon University
March 5, 2021
Designing for Human - AI ComplementarityAnatol Holt, University of Milano
November 14, 1997
Primitive Man in the Electronic Work EnvironmentKaren Holtzblatt, InContext Design
June 26, 2006
Contextual Design: Lessons Learned and Industry DirectionsJason I. Hong, UC Berkeley Group for User Interface Research
March 5, 2004
Privacy in the Age of Ubiquitous ComputingJack Hong, George Toye, Larry J. Leifer, Stanford Center for Design Research
September 29, 1995
Applications of WWW in the Education of Engineering Design TeamsRobert Horn, Information Mapping
February 17, 1993
Visual Language -- Combining Words and Images to Make a New LanguageRobert Horn, Stanford CSLI and Information Mapping
October 8, 1999
Visual Language: Global Communication for the 21st CenturyKasper Hornbaek, University of Copenhagen
April 30, 2021
The Theory Predicament in HCIEric Horvitz, Microsoft Research
February 6, 1998
Probability, Utility, and Human-Computer InteractionJeff Huang, Brown University
April 3, 2015
Knowing You Better to do Helpful Things using User Behavioral DataScott Hudson, Carnegie Mellon University
January 13, 2023
The Future is Not What it Used to Be: Some Thoughts on Why the Fun Stuff in Technical HCI is All Ahead of UsJohn Hughes, Computer Graphics Group, Brown University
November 22, 1996
Sketching: Past, Present, and FutureJessica Hullman, Northwestern University
December 3, 2021
Theories of inference for visual analysisAmy Hurst, UMBC
February 2, 2018
Making "Making" AccessibleTim Hwang, Imgur
January 23, 2015
<CANCELLED>Takeo Igarashi, University of Tokyo
November 2, 2018
Human-in-the-loop Computational DesignAlexandra Ion, Carnegie Mellon University
May 28, 2021
Interactive structures: Advancing the next material revolution by broadening participationPanos Ipeirotis, NYU Stern
October 26, 2012
Crowdsourcing: Achieving Data Quality with Impefect HumansLilly Irani, UCSD
March 14, 2014
Centering the Humans in Human ComputationLilly Irani, University of California, San Diego
October 11, 2024
Algorithms of Suspicion: Quasi-criminalization and the erosion of worker data rightsKatherine Isbister, Rensselaer Polytechnic
March 2, 2007
Better Game Characters by Design: A Psychological ApproachKatherine Isbister, NYU Game Innovation Lab
January 30, 2015
Using Play to Innovate Sociable Wearable and Sensor-based ExperiencesHiroshi Ishii, MIT Media Lab
May 2, 1997
Tangible Bits: Towards Seamless Interfaces between People, Bits, and AtomsHiroshi Ishii, MIT Media Lab
February 24, 2006
Tangible Bits: Beyond Painted BitsHiroshi Ishii, MIT Media Lab
May 30, 2008
The Art of Tangible BitsRobert Jacobson, SRI Consulting
February 21, 1997
Information Design and Why It MattersFrankie James, Stanford Computer Science and CSLI
February 27, 1998
AHA: Audio HTML AccessJan Jannink, imeem
March 3, 2006
HCI Considerations for Managing Social MediaRobin Jeffries, Jim Miller, Human Computer Interaction Department HP Laboratories
May 22, 1991
User Interface Evaluation in the Real World: A Comparison of Four TechniquesScott Jenson, Google
February 23, 2007
Why Phones are not ComputersBob Johansen, Institute for the Future
January 29, 1992
Tools For Tomorrow's TeamsRamesh Johari, Stanford University
March 3, 2017
Peeking at A/B Tests: Why it matters, and what to do about itBonnie John, HCI Institute, Carnegie-Mellon University
January 26, 2007
Usability and Software Architecture: The forgotten quality attribute and the forgotten design problemBonnie Johnson, Interval Research
November 11, 1994
Exploring the Future in the Present: How to Support Design with Research When Potential Users Can't Imagine Future ProductsJeff Johnson, UI Wizards Inc.
April 18, 1997
Universal Access to the Net: Requirements and Social ImpactJeff Johnson, UI Wizards Inc.
April 28, 2000
The Making of 'GUI Bloopers'Jeff Johnson, UI Wizards
May 4, 2001
Designing Responsive Software Despite Performance LimitationsJeff Johnson, UI Wizards.
January 9, 2004
Web Bloopers: Avoiding Common Design MistakesJeff Johnson, UI Wizards
October 8, 2010
Designing with the mind in mind: The Psychological Basis for UI Design RulesKate Finn and Jeff Johnson, Wiser Usability
January 10, 2014
Designing for Older Adults: Usability Considerations for Real UsersPompeu Fabra University, Barcelona
November 21, 2008
Exploring the Synergy between Live Music Performance and Tabletop Tangible Interfaces: the ReactableCharles Jorgensen, NASA Ames
February 17, 2006
Subvocal Speech and the Development of Biological InterfacesWendy Ju, Stanford Center for Design Research
May 18, 2007
The Design of Implicit InteractionsWendy Ju, Stanford University
October 9, 2015
Transforming Design: Interaction with Robots and CarsWendy Ju, Cornell Tech
September 27, 2024
If we can make it there: Notes on urban interactionYounghee Jung, Per Persson, Nokia Corporation
April 8, 2005
Mobile social computing: From research to productDan Jurafsky, Departments of Linguistics and Computer Science, Stanford University
January 28, 2011
It's Not You, It's Me: Automatically Extracting Social Meaning from Speed DatesBrewster Kahle, Project Leader, Wide Area Information Servers, Thinking Machines Corporation
October 2, 1991
User Interfaces for Wide Area Information ServersKen Kahn, Stanford CSLI
December 3, 1993
ToonTalk (tm) -- Using Animation for Source Code and Video Game Technology for ProgrammingSep Kamvar, Stanford Institute for Computational and Mathematical Engineering
February 27, 2009
We Feel Fine and I Want You To Want Me: Case Studies in Internet SociologySep Kamvar, MIT Media Lab
April 11, 2014
Designing and enabling large-scale social processes with softwareSep Kamvar, MIT Media Lab
January 13, 2017
Software/Architecture: Designing social technologies to create a more beautiful physical worldMitch Kapor, ON Technologies and Electronic Frontier Foundation
January 22, 1992
Inventing Software DesignJaroslaw Kapuscinski, Stanford Dept. of Music
December 5, 2008
Catch the Tiger! Composing with Sounds and ImagesKarrie Karahalios, University of Illinois
October 10, 2008
Visualizing VoiceKarrie Karahalios, UIUC and Adobe Creative Labs
January 20, 2017
Making Sense of Algorithms in News FeedsDavid Karger, Massachusetts Institute of Technology
May 4, 2012
Creating User Interfaces that Entice People to Manage Better InformationArvind Karunakaran, Stanford University
October 28, 2022
Scrutiny as Spectacle: Social Media Scrutiny of Frontline Professionals and its Implications for AccountabilityAlan Kay, HP Labs
April 25, 2003
Croquet: A Collaboration ArchitectureJoseph (Jofish) Kaye, Cornell Univ.
April 27, 2007
Evolving Evaluation from Engineers to Experience: What History can Teach us About Evaluation in HCIJofish Kaye, Yahoo!
December 7, 2012
Comfortable, Communal and Creative ComputingDarius Kazemi, Tiny Subversions
September 25, 2015
Context, or, How to trick your users into thinking you're a geniusMonroe Kennedy III, Stanford University
January 29, 2021
Considerations for Collaborative RoboticsAndruid Kerne, Computer Science and Engineering at Texas A&M University; Interface Ecology Lab
October 21, 2011
Human-Centered Computing for Creativity and ExpressionCharles Kerns, George Toye, Stanford Learning Lab
March 6, 1998
New Technologies for LearningJulie Kientz, University of Washington
April 15, 2016
Understanding and Reducing the User Burdens in Applications for Health and FamiliesSara Kiesler, Carnegie Mellon University
February 5, 1999
The Internet at Home: Expectations, Realities, and the FutureScott Kim, Stanford University
May 29, 1991
Toward a Visual Computer for Visual ThinkersAmy Jo Kim, NAIMA
December 6, 1996
Ritual Reality: Social Engineering in Online CommunitiesAmy Jo Kim, NAIMA.
September 29, 2000
Growing a Web Community: Three Immutable Laws, Nine Timeless Design StrategiesAmy Jo 'AJ' Kim, Principal, SocialDesigner.Net
September 1, 2004
The Network is the Game: Social Trends in Mobile Entertainment.Scott Kim, Designer, scottkim.com
October 8, 2004
Paper, Plastic, or Playstation? Adapting a game to a wide range of technologiesAmy Jo Kim, Shufflebrain
February 22, 2013
Collaboration & Collective Action the next wave of social gamingJoy Kim, Stanford University
May 27, 2016
Designing Crowdsourcing Techniques Based on Expert Creative PracticeDavid Kirsh, Professor of Cognitive Science, UC San Diego
May 7, 2010
How We Think with Bodies and ThingsNiki Kittur, HCI Institute, Carnegie Mellon University
February 4, 2011
Combining Minds: Making Sense of Information TogetherScott Klemmer, Group for User Interface Research, UC Berkeley Dept. of Computer Science
May 31, 2002
Where Do Web Sites Come From? Capturing and Interacting with Design HistoryScott Klemmer, UCSD
January 24, 2014
Design at LargeScott Klemmer, UC San Diego
November 15, 2019
Question MakersAmy Ko, University of Washington
January 12, 2018
Learning to code: why we fail, how we flourishAaron Koblin, Google Creative Lab
December 3, 2010
Data+ArtKen Koedinger, CMU
March 7, 2014
Using big data to discover tacit knowledge and improve learningRonny Kohavi, Microsoft
January 25, 2008
Practical Guide to Controlled Experiments on the Web: Listen to Your Customers not to the HiPPONicolas Kokkalis, Stanford University
May 31, 2013
Managing Personal Information with Private, Accountable CrowdsourcingVladlen Koltun, Stanford Computer Science
February 13, 2009
Computer Graphics as a Telecommunication MediumJoe Konstan, University of Minnesota
February 13, 2015
Through the Experimentalist's Lens: Social Computing Research in BalanceGeza Kovacs, Stanford University
May 31, 2019
HabitLab: In-the-wild Behavior Change Experiments at ScaleLuke Kowalski, Corporate Ui Architect, Oracle Corp
October 7, 2005
Administrators Anonymous - UCD, TCO, LCM, and other interventionsRobert E. Kraut, Carnegie Mellon University
May 29, 2009
Designing Online Communities from TheoryRanjay Krishna, Stanford University
April 23, 2021
Visual Intelligence from Human LearningAllan Kuchinsky, Hewlett Packard Laboratories
February 19, 1999
Consumer Multimedia Organization and RetrievalChinmay Kulkarni, Stanford HCI Group
May 22, 2015
Structuring Peer Interactions for Learning at ScaleAnand Kulkarni, Crowdbotics
April 14, 2017
Crowdbotics: Writing Software Faster with CrowdsManu Kumar, Stanford Computer Science - HCI Group
April 13, 2007
GUIDE: Gaze-Enhanced User Interface DesignRanjitha Kumar, Stanford University
May 24, 2013
Design Mining the WebRanjitha Kumar, University of Illinois at Urbana-Champaign
November 30, 2018
Mobile, Social, and Fashion: Three Stories from Data-Driven DesignDavid Kurlander, Microsoft Corporation
April 3, 1998
Comic Chat: Research and Productization War StoriesGordon Kurtenbach, Autodesk Research
October 16, 2015
Goal Directed Design and the Future of MakingMin Kyung Lee, Carnegie Mellon University
January 18, 2019
WeBuildAI: Participatory framework for algorithmic governanceJames Laffey, Apple
March 11, 1992
Organizational Memory as a Support for Learning and Performance: Prototypes and IssuesSaadi Lahlou, EDF
April 7, 2006
Back from the office of the future: Lessons learned for the design of augmented environmentsKarim Lakhani, Harvard
November 8, 2013
Cumulative Innovation & Open Disclosure of Intermediate Results: Evidence from a Policy Experiment in BioinformaticsFred Lakin, Performing Graphics Co.
December 4, 1991
The Electronic Design Notebook: Performing Medium and Processing MediumMonica Lam, Stanford Computer Science
October 22, 2010
Open Mobile and Social ComputingAnthony LaMarca, Intel Research
May 25, 2012
The Growth of Sensing and Sensemaking and the Resulting Challenges and Opportunities for HCIMik Lamming, Firefly Labs
February 2, 2006
Fireflies: An apparatus for continuously sensing human activitiesJohn Lamping, Ramana Rao, Xerox Parc
March 10, 1995
Visualizing Large Information Structures using Focus+Context TechniquesJames Landay, Carnegie Mellon University
April 12, 1996
Interactive Sketching for the Early Stages of User Interface DesignJames Landay, UC Berkeley
February 12, 1999
Informal User Interfaces for Shared Note TakingJames Landay, Group for User Interface Research, UC Berkeley
May 18, 2001
Pervasive Interaction: Informal Tools for Designing Anywhere, Anytime, Anydevice User InterfacesJames Landay, Intel Research Seattle & University of Washington
November 19, 2004
Digital Simplicity: Usable Personal UbicompJames Landay, University of Washington
November 16, 2012
Balancing Design and Technology to Tackle Global Grand ChallengesJaron Lanier, National Tele-immersion Initiative
March 5, 1999
The National Tele-immersion InitiativeJaron Lanier, National Tele-immersion Initiative.
February 13, 2004
What remains to be done with Virtual RealityJulie Larson-Green, Microsoft
January 27, 2006
Moving Beyond Menus and Toolbars in Microsoft OfficeCeline Latulipe, UNC Charlotte
February 10, 2012
Expressive Interaction and the Evaluation of Creativity SupportTessa Lau, IBM T.J. Watson Research
January 14, 2005
Adaptive User Interfaces: Design Challenges for HCIBrenda Laurel, Telepresence Research Inc.
November 6, 1991
Be There Here: Telepresence and Virtual RealityBrenda Laurel,
February 4, 2000
Gender and Technology: A Case StudyBrenda Laurel,
February 1, 2002
Eutopian EntrepreneurBrenda Laurel,
January 18, 2013
Crossing Boundaries: Travels between Technology and the HumanitiesBrenda Laurel, Rob Tow, Rachel Strickland, Interval Research
November 19, 1993
Placeholder: Landscape and narrative in a virtual environmentTessa Lau, Allen Cypher, IBM Almaden Research
December 8, 2006
Koala: End user programming on the webAmanda Lazar, University of Maryland
April 19, 2019
The Role of Technology in Understanding Perspectives on Aging and HealthChristopher Le Dantec, Georgia Tech
February 24, 2017
Beyond Deliberation: Designing Community EngagementAlex Leavitt, USC/Facebook Research
February 10, 2017
The People's News: High-Tempo Peer Information Aggregation in Response to Developing EventsKai-Fu Lee, Speech and Language Technologies, Advanced Technology Group, Apple ComputerInc.
February 10, 1993
Towards Conversational ComputersBrian Lee, Stanford HCI
December 7, 2007
Adaptive Interaction Techniques for Sharing and Reusing Design ResourcesJohnny Lee, Google
February 3, 2012
Interface Technologies That Have Not Yet Left the LabCharlotte Lee, University of Washington
October 17, 2014
Introducing a Model of Coordinated Action (MoCA): Redefining the Field of Computer Supported Cooperative WorkLarry Leifer, Ph.D., Mechanical Engineering, Design Division, Stanford Director, Center for Design Research, Stanford University
January 15, 1991
EDN (Electronic Design Notebook)Larry Leifer, Professor, Director, Stanford Center for Design Research, Department of Mechanical Engineering
December 11, 1991
Instrumenting the Product AND the Design Process: 3 examplesLarry Leifer, Stanford's Center for Design Research
April 9, 2010
Dancing with Ambiguity: design thinking in theory and practiceMike Lesk, Bellcore
January 15, 1992
Better Things for Better Chemistry Through Multi-Media: The CORE Electronic Chemistry LibraryJure Leskovec, Stanford University
January 11, 2013
How users evaluate things and each other in social mediaGolan Levin, Carnegie Mellon University
March 7, 2008
Looking at Looking at LookingMarc Levoy, Stanford Computer Science
April 29, 1992
Artistic Devices and Photorealism in Scientific VisualizationMarc Levoy, Dept. of Computer Science, Stanford
September 30, 1994
Spreadsheets for ImagesMarc Levoy, Stanford Computer Science
October 10, 1997
The Digital Michaelangelo ProjectMarc Levoy, Stanford Graphics Group
November 6, 2009
Computational photography and the Stanford FrankencameraDavid M Levy, Xerox PARC
May 15, 1991
Copying, Identity, and WYSIWYGKai Li, Princeton University
November 10, 2000
Building and Using A Scalable Display WallYang Li, Google Research
February 20, 2015
Enabling New Input Dimensions for Mobile InteractionWil Li, Adobe Research
March 13, 2015
Design Tools for FabricationQ. Vera Liao, Microsoft Research
February 17, 2023
Human-Centered Explainable AI: From Algorithms to User ExperiencesHenry Lieberman, MIT Media Lab
January 9, 1998
Integrating User Interface Agents with Conventional ApplicationsJohn Lilly, Mike Beltzner, Mozilla Foundation
April 3, 2009
Firefox, Mozilla & Open Source -- Software Design at ScaleKathleen McKinney Liston, Stanford Civil Engineering
February 22, 2002
Interactive Workspaces in ConstructionElizabeth Losh, UC San Diego
February 8, 2013
Designing the Digital University: Telepresence, Ubiquity, and MessAndrea Lunsford, Stanford Program in Writing and Rhetoric
May 11, 2001
Collaboration as theory and practiceKurt Luther, Virginia Tech
May 12, 2017
Solving Photo Mysteries with Expert-Led CrowdsourcingKevin Lynch, General Magic
March 15, 1996
Magic Cap Human Interface: Adventures in DesignWendy Mackay, INRIA/Stanford
November 18, 2011
Enhancing Creativity with Interactive PaperJock D. Mackinlay, User Interface Research Group, Xerox Palo Alto Research Center
February 24, 1995
Butterfly: An Organic User Interface For Searching Citation LinksJock Mackinlay, Xerox PARC
January 25, 2002
Visualization for AllJock D. Mackinlay, George G. Robertson, Stuart K. Card, User Interface Research Group, Xerox PARC
October 9, 1991
The Information Visualizer: A 3D User Interface for Information RetrievalJock Mackinlay, Chris Stolte, Tableau Software
January 13, 2006
Visual Interfaces for DatabasesKaron Maclean, Interval Research
March 3, 2000
Designing with Haptic FeedbackDiana Maclean, Stanford University
October 24, 2014
Insights from Patient Authored Text : From Close Reading to Automated ExtractionKaron MacLean, University of British Columbia
January 19, 2018
Howto Haptic: Supporting Design of Haptic InteractionsMichael Madaio, Google Research
December 6, 2024
Responsible AI (h)as a Learning and Design ProblemPattie Maes, M.I.T. Media-Laboratory
January 14, 1994
Learning Interface AgentsPattie Maes, MIT Media Lab
January 26, 2018
The Future of Personal Computing: Designing for Augmentation rather than DistractionJitendra Malik, Computer Science Division, UC Berkeley
October 3, 1997
Finding Objects in Large Collections of ImagesErin Malone, California College of The Arts
February 24, 2023
Hidden Histories - The Lost Women of Interaction DesignLena Mamykina, Columbia
May 4, 2018
From personal informatics to personal analytics: data-driven solutions for personal healthRichard Mander, Dan Rose, Gitta Salomon, Yin Yin Wong, Advanced Technology Group, Apple Computer Inc.
June 2, 1993
Development of a 'Pile' metaphor for casual organization of informationJennifer Mankoff, Georgia Tech
April 13, 2001
Programming Support for Natural InteractionJennifer Mankoff, Group for Interface Research, UC Berkeley CS
May 26, 2004
Enhancing User Experiences in Ubiquitous Computing.Jen Mankoff, University of Washington
October 9, 2020
Moving from hobby to applicationSteve Mann, University of Toronto
September 30, 2016
Wearable Computing and Humanistic Intelligence: 42 years of Phenomenological Augmented Reality for Natural/Reality/Direct User-InterfacesAhmad Mansur, Zeum
May 6, 2005
Interaction and Exhibit Design in MuseumsHannes Marais, Krishna Bharat, DEC Systems Research Center
October 24, 1997
Supporting Cooperative and Personal Surfing with a Desktop AssistantAaron Marcus, Aaron Marcus and Associates
February 19, 1992
Principles of Effective Visual Communication for Graphical User Interface DesignAaron Marcus, Aaron Marcus Associates, San Francisco
May 13, 1994
Managing Metaphors in Advanced UIsAaron Marcus, Aaron Marcus and Associates
October 1, 1999
Scenarios of Future User-Interface DesignAaron Marcus, Aaron Marcus and Associates
November 15, 2002
Advanced User-Interface Design for VehiclesAaron Marcus, Aaron Marcus and Associates
February 11, 2005
12 Myths of Mobile User-Interface DesignAaron Marcus, Aaron Marcus and Associates
April 2, 2010
The Green Machine: Combining Information Design with Persuasion Design to Promote Eco-ActionAaron Marcus, AM+A
January 16, 2015
HCI/UX in Sci-Fi Movies and TV: The Last 100 Years of the FutureGloria Mark, UC Irvine
April 13, 2018
Understanding the workplace experience through sensor tracking of behaviorRichard Marks, Manager R&D Special Projects, Sony
September 27, 2002
Video Interfaces for EntertainmentCathy Marshall, Microsoft Research
November 2, 2007
‘It’s like a fire. You just have to move on’: Toward adaptive services for personal archivingBruno Martelli and Ruth Gibson, Gibson / Martelli
October 19, 2018
Automated AwayMichael Mateas, UC Santa Cruz
October 20, 2006
Expressive Intelligence: Artificial Intelligence, Games and New MediaJ. Nathan Matias, Cornell University
December 2, 2022
Can we govern algorithms with science?Steve Mayer, Digital F/X
April 21, 1993
Arcade Video Games and User Interface IssuesMarissa Mayer, Google
January 17, 2003
The How and Why of Google UILauren McCarthy, NYU ITP
May 15, 2015
You, me, and my computerAnn McCormick, CAPS Mira Studio
May 24, 1996
Play and Learning with Technology, Realities of the MarketplaceCharlton McIlwain, New York University
April 16, 2021
What is Anti-Racist Technology?Joe McKay, Greg Niemeyer, UC Berkeley
October 6, 2006
Finding Balance: Addressing Cognitive Dissonances through PlayDavid Merrill, MIT Media Lab
October 3, 2008
Natural Interactions with Digital ContentDanae Metaxa, Stanford University
May 14, 2021
Bias and Representation in Sociotechnical SystemsMichal Migurski, Tom Carden, Stamen Design
February 20, 2009
Not Invented Here: Online Mapping UnraveledRob Miller, MIT CSAIL
May 16, 2008
Automating & Customizing the Web With Keyword ProgrammingScott Minneman, Xerox Palo Alto Research Center
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The Social Construction of a Technical Reality: studies of group engineering design practiceScott Minneman, John Tang, Xerox PARC
May 20, 1992
Shared Drawing: sketching tools for distributed designMargaret Minsky, Interval
October 1, 1993
Putting "Feel" into "Look and Feel": Interaction with the Sense of TouchRichard Mogford, NASA Ames Research Center
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Human Factors in Advanced Air Transportation TechnologiesBill Moggridge, Ideo
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Designing TechnologyBill Moggridge, Stanford Design Division and IDEO
February 2, 2007
Designing InteractionsHector Moll-Carrillo, Matthew Marsh, IDEO
April 28, 1995
Articulating a Metaphor through User-Centered DesignAndres Monroy-Hernandez, Snap Research
September 27, 2019
Designing and deploying social computing systems inside and outside the labTom Moran, Xerox Parc
December 9, 1992
LiveBoard Meeting Support and the Whiteboard User Interface MetaphorTom Moran, Xerox Parc
March 17, 1995
Implicit Structures for Pen-Based Systems Within a Freeform Interaction ParadigmTom Moran, IBM Almaden Research Center
April 22, 2005
Unified Activity as a Paradigm for Supporting CollaborationNeema Moraveji, Stanford University
November 30, 2012
Designing Calming TechnologyJohn Morkes, Trilogy Software
February 25, 2000
Effects of Humor in Task-Oriented Human-Computer Interaction and Computer-Mediated Communication: A Direct Test of SRCT TheoryMarney Morris, Animatrix
October 14, 1992
Practical Interactive DesignMarney Morris, Animatrix
March 31, 2000
EngagementMeredith Ringel Morris, Stanford CS Dept.
January 7, 2005
Tabletop InterfacesMargaret Morris, Intel Research Seattle
January 28, 2005
Embedded Health AssessmentDan Morris, Microsoft Research
May 9, 2008
MySong: Automatic Accompaniment for Vocal MelodiesMeredith Ringel Morris, Microsoft Research
November 7, 2008
SearchTogether and CoSearch: New Tools for Enabling Collaborative Web SearchMeredith Ringel Morris, Microsoft Research
January 27, 2012
What Do People Ask Their Social Networks, and Why? Exploring the Complementary Roles of Social Networks and Search Engines.Dan Morris and Meredith Ringel Morris, Microsoft Research
April 5, 2013
"What Medicine and HCI Can Learn from Each Other" and "Microblog Credibility Perceptions"Merrie Ringel Morris, Microsoft Research
April 7, 2017
Enhancing the Expressivity of Augmentative Communication Technologies for People with ALSMartez Mott, Microsoft Research
February 12, 2021
Accessible Virtual Reality for People with Limited MobilityS. Joy Mountford, Apple Advanced Technologies Group
May 12, 1993
Design of New Media InterfacesJoy Mountford, Interval Research
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Interface: where should industry and academia meet?S. Joy Mountford, Yahoo!
February 15, 2008
Visualizations and Ambient InterfacesS. Joy Mountford, Osher Fellow at Exploratorium
May 14, 2010
Data in our Creative LivesTodd Mowry, Carnegie Mellon University
January 9, 2009
Pario: the Next Step Beyond Audio and VideoTom Mullaney, Stanford Dept. of History
December 2, 2011
From the Chinese Typewriter to Silicon ValleyPeter Mullen, Visio
May 15, 1998
Experience from the Design of VisioKevin Mullet, Macromedia Product Development
February 23, 1996
Space Craft: Perceptual Aids for Cognitive ActivitySean Munson, University of Washington
January 25, 2013
Exposure to Political Diversity OnlineBrad Myers, Carnegie Mellon University
November 22, 2002
Mobile Devices for ControlBrad Myers, Human Computer Interaction Institute, School of Computer Science, Carnegie Mellon University
September 28, 2007
More Natural Programming Through User StudiesBrad Myers, Carnegie Mellon University
October 27, 2017
Human-Centered Methods for Improving API UsabilityBeth Mynatt, Georgia Tech
May 26, 1995
Transforming Graphical User Interfaces into Auditory User InterfacesMor Naaman, Stanford Computer Science
April 23, 2004
Adventures in Time and Space: Leveraging Geo-Referenced Digital PhotographsMor Naaman, Cornell Tech
November 1, 2019
The Stark Future of Trust OnlineMihai Nadin, University of Wuppertal (currently Stanford CSLI)
April 16, 1999
Computational DesignMichael Naimark, Interval Research
November 25, 1992
Presence at the Interface (or How Do You Know I'm Not a Movie and When Does it Matter?)Michael Naimark, USC School of Cinematic Arts
March 5, 2010
Representing EarthNo Seminar, Happy Thanksgiving!
November 29, 2024Arvind Narayanan, Princeton University
December 4, 2015
Better security and privacy hinges on better design: two case studiesCliff Nass, Stanford Dept. of Communcation
November 4, 1992
Computers Are Social Actors: A New Paradigm and Some Surprising ResultsClifford Nass, Department of Communication, Stanford University
October 29, 1999
How Human is Human-Computer Interaction? Anthropomorphic Interfaces and Social Responses to ComputersClifford Nass, Department of Communication, Stanford University
December 1, 2000
Voice Activated: Interface Design and the Psychology of Enjoyment, Trust, and SalesClifford Nass, Byron Reeves, Stanford Communication Dept.
April 14, 1995
A Social Science Theory is a Practical Thing: Social Responses to Communication Technology and Microsoft's BobMichael Nebeling, University of Michigan
October 1, 2021
Extended Reality for EverybodyTed Nelson, Autodesk Inc.
March 6, 1991
The Six Nelson Paradigms for Interactive Software or Pac-Man, the Prototype For Office SystemsHarold G. Nelson, School of Design, Carnegie Mellon University
April 16, 2010
Designing stuff: lame gods in the service of prosthetic godsErich J. Neuhold, GMD-IPSI & T.U. Darmstadt
May 29, 1998
Work beyond the Desktop: Our Cooperative Building and Roomware ProjectsPeter G. Neumann, SRI International
February 7, 1997
Risks and Their Prevention: The Role of the Human InterfaceMark Newman, PARC
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End-User Composition in Ubiquitous Computing EnvironmentsDavid Nguyen, Accenture
September 24, 2010
Changing Delivery Models of a Consulting Firm through Collaboration TechnologyJakob Nielsen, Sunsoft
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Heuristic Evaluation of User InterfacesJakob Nielsen, SUN Microsystems
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Ensuring the Usability of the Next Computing ParadigmGreg Niemeyer, UC Berkeley
December 9, 2016
State Change: What Media Will Communicate Climate Change?Donald Norman, Apple Computer
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An academic discovers the realities of designDonald Norman, Hewlett-Packard Laboratories
May 30, 1997
Toward the third generation of the PC: Lessons learned from Thomas EdisonDon Norman, Nielsen-Norman Group
October 16, 1998
The life cycle of a technology: Why it is so difficult for large companies to innovateDon Norman, Northwestern Univ. and Nielsen-Norman Group
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The Design of Future Things: Cautious Cars and Cantankerous KitchensDon Norman, Segal Design Institute, Northwestern University
April 8, 2011
Living with ComplexityBeth Noveck, New York Law School
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Designing Digital Democratic Institutions: Legal Code Meets Software CodeBeth Noveck, Microsoft Research
April 4, 2008
Technologies for collaborative democracyKristen Nygaard, University of Oslo
October 19, 2001
A process-oriented conceptual platform for informaticsKristen Nygaard, Joergen Lindskov Knudsen, Elmer Sandvad, Kaj Gronbak, University of Oslo
October 20, 1995
Hypermedia applications in BETAMarie O'Mahony,
October 22, 1999
The Soft Machine - Design in the Cyborg AgeDouglas W. Oard, University of Maryland
February 28, 2003
Searching Spoken Word CollectionsAmy Ogan, Carnegie Mellon University
April 5, 2019
Designing Culturally-relevant Educational Technology at a Global ScaleDan Olsen, Brigham Young University
February 8, 2002
Moore's Law Meets Physiology: The Future of Interactive SystemsGary M. Olson, Judith S. Olson, School of Information, University of Michigan
April 24, 1998
Distance Matters: Intellectual Work Among Geographically Separated Group MembersGary Olson, Judy Olson, UC Irvine
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What Still Matters about Distance?No Seminar, Canceled
November 22, 2024Alex Olwal, Google[x]
December 5, 2014
Augmented Realism through Relevant MinimalismJessica Cauchard, Ben Gurion University of the Negev
March 17, 2023
On and Out-of-Body Interactions & ExperiencesSteve Oney, University of Michigan
November 19, 2021
Designing Tools for Remote Communication in ProgrammingDaniel V. Oppenheim, Center for Computer Research in Music and Acoustics (CCRMA), Stanford University
February 6, 1991
DMIX: An Environment for Music CompositionAmy Orben, University of Oxford
September 18, 2020
The Sisyphean Cycle of Technology PanicsTim Oren, Kaleida
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Virtual Markets and Communities: Why Multimedia Publishing is a CrockWanda Orlikowski, MIT Sloan School
September 29, 2006
Sociomaterial Practices: Exploring Technology at WorkCharles L. Ortiz, Jr, Artificial Intelligence Center, SRI International
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Interpreting Information Requests in ContextSharon Oviatt, Oregon Graduate Institute
February 26, 1999
Ten Myths of Multimodal InteractionAndreas Paepcke, Stanford Computer Science, Digital Library Project
October 23, 1998
Interacting With Information: Lessons from the Stanford Digital Library ProjectLarry Page, Google
January 11, 2002
Google is not an anomaly: A blueprint for inventing and building innovative and successful user-centric productsRajat Paharia, Bunchball
February 19, 2010
Driving User Behavior with Game Dynamics and Behavioral EconomicsStephen E. Palmer, Psychology Department and Cognitive Science Program, UC Berkeley
October 16, 2009
Aesthetic Science of Color: WAVEs of Color, Culture, Music, and EmotionJen Pan, Stanford
May 25, 2018
How the Chinese Government Fabricates Social Media Posts for Strategic Distraction, Not Engaged ArgumentPaul Pangaro, Sun Microsystems
February 15, 2002
The Cybernetics of HCI: A Pragmatic ApproachTapan Parikh, University of Washington
February 10, 2006
Technologies for Communities: Managing Information from the GrassrootsTapan Parikh, UC Berkeley
March 1, 2013
Representation TechnologiesKurt Partridge, Ellen Isaacs, PARC
February 8, 2008
User Interaction With a Personalized Mobile Recommender of Leisure ActivitiesShwetak Patel, University of Washington CS
November 20, 2009
Enabling Practical UbiquityNeil Patel, Department of Computer Science, Stanford University
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Sharing Information in Rural Communities Through Voice InteractionDJ Patil, Greylock Partners
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The things I wish I knew - lessons learned from making data productEric Paulos, UC Berkeley, Computer Science
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Social Tele-embodiment: Understanding PresenceEric Paulos, Intel Berkeley Lab
December 3, 2004
Trash Talk: Deconstructing Situations across our Emerging Technological Urban LandscapeEric Paulos, UC Berkeley
November 9, 2012
Hybrid Assemblages, Environments, and Happenings: Technologies and Strategies for an Emerging Participatory CultureRandy Pausch, Carnegie-Mellon University
September 26, 1997
Disney's Aladdin: First Steps Towards Storytelling in Virtual RealityRandy Pausch, Entertainment Technology Center, Carnegie Mellon Univ.
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Interactive Entertainment: Sharing Control Between Authors and ParticipantsAlex Payne, Twitter
April 17, 2009
The Interaction Design of APIsRoy Pea, Michael Mills, Stanford Center for Innovations in Learning
May 23, 2003
The DIVER Project: Point-of-View Authoring of Virtual Tours of Video Recordings (aka "Diving") for Learning, Education and Other PurposesFX Palo Alto Research Laboratory
May 14, 1999
Tacit InteractionProf. Alex (Sandy) Pentland, MIT Media Lab
November 4, 2005
Social InterfaceSandy Pentland, MIT Media Lab
October 14, 2022
Toward Better Human-AI Group DecisionsKen Perlin, NYU Media Research Lab
November 5, 1999
Recent Research at the NYU Media Research LabMark Pesce,
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Engagement * Interface * CommunityMark Pesce, USC
January 19, 2001
The Playful World: Interactive Toys and the Future of ImaginationGeorg Petschnigg, FiftyThree
October 6, 2017
Tools for creativity: The story of Paper, Pencil, and Paste by FiftyThreeDoantam Phan, Stanford HCI
January 11, 2008
Supporting the Visualization and Analysis of Network EventsThomas A. Phelps, Robert Wilensky, Dept. of Computer Science, UC Berkeley
January 26, 1996
Multivalent Documents: Documents as interfaces to information in networked digital repositoriesRosalind W. Picard, MIT Media Laboratory
November 6, 1998
Toward Affective InterfacesJeff Pierce, IBM Almaden Research
November 10, 2006
From Personal Computers to Personal Information EnvironmentsCasey Pierce, University of Michigan
June 1, 2018
Healthcare beyond the doctor's office: Examining misalignments between telehealth smartphone applications and U.S. healthcare policiesAnne Marie Piper, Northwestern University
November 18, 2016
CANCELLED: Creating, Sharing, and Privacy: Designing Social Technologies for Older AdultsAnne Marie Piper, Northwestern University
March 17, 2017
Creating, Sharing, and Privacy: Designing Social Technologies for Older AdultsPeter Pirolli, PARC
October 24, 2008
Information Foraging TheoryVladimir I. Pokhilko, Phychology Department at Moscow State University
May 1, 1991
Implementing Personality Theory to Human-Computer InteractionIvan Poupyrev, Google ATAP
April 1, 2016
Making Everything Interactive or Why Physical World is The Next Frontier for Interaction TechnologyCharles A. Poynton, Sun Microsystems
April 15, 1994
Icons, Electrons, Photons and Neurons - Color Science for Computer-Human Interface DesignersBalaji Prabhakar, Stanford University
November 2, 2012
It pays to do the right thing: Incentive mechanisms for Societal NetworksVaughan Pratt, Stanford Computer Science Dept.
April 14, 2000
HWI: Human-Wearable InteractionJenny Preece, University of Maryland Baltimore County.
October 13, 2000
Online Communities: Designing Usability, Supporting SociabilityAngel Puerta, RedWhale Software
October 15, 1999
Computer-Aided Design of User InterfacesHayes Raffle, Nokia Research
January 16, 2009
Sculpting Behavior - Developing a tangible language for hands-on play and learningT.V. Raman, DEC Cambridge Research Laboratories
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Audio System For Technical ReadingsT.V. Raman, Adobe Systems
March 8, 1996
EmacspeakVijay Ramesh, Kristiane Skolmen and Melanie Warrick, Change.org
October 10, 2014
Real world application of Machine Learning for Social ChangePaul Rankin, Philips Research, Redhill, UK
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StarCursors in ContentSpace: Abstractions of people and placesRamana Rao, Xerox PARC
January 6, 1993
The Information Grid: A Framework for Information Retrieval and Retrieval-Centered ApplicationsSeth Raphael, Magic Seth
April 15, 2011
Human-Computer Telepathy, and Other IllusionsRamesh Raskar, Mitsubishi Electric Research Labs (MERL)
October 31, 2003
Graphics, Vision and HCI Research at MERLRamesh Raskar, MIT Media Lab
April 29, 2016
Innovating for Billions: Inverting the Research and Funding ModelsJef Raskin,
October 14, 1994
Interface ParadoxJef Raskin,
October 5, 2001
Prolegomena to future interface designLeighton Read, Seriosity Inc. and Alloy Ventures
February 12, 2010
Total Engagement: How multiplayer games will change the future of workRED group, Xerox PARC
November 30, 2001
XFR: eXperiments in the Future of ReadingRaj Reddy, Carnegie Mellon University
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The Million Book Digital Library ProjectKim Rees, Periscopic
February 15, 2013
Living, Breathing DataByron Reeves, Stanford Dept. of Communication.
May 19, 2000
Arousal Responses to Interactive MediaByron Reeves, Stanford Dept. of Communication
January 12, 2007
Psychological Engagement in Complex Multiplayer Games and Implications for Learning and WorkMiriam Reiner, Department of Education In Science and Technology, Technion - Israel Institute of Technology
December 4, 1998
Access to tacit embodied knowledge: Force sensations and conceptualizationJun Rekimoto, University of Tokyo
May 13, 2016
A New You: From Augmented Reality to Augmented HumanMitchel Resnick, MIT Media Lab
February 16, 2001
Lifelong KindergartenMitch Resnick, Media Lab at MIT
April 30, 2010
Lifelong Kindergarten: Design, Play, Share, LearnPaul Resnick, University of Michigan
February 27, 2015
Nudging People Toward Exposure to Politically Diverse News SourcesDaniela Retelny, Stanford University
November 4, 2016
Expert Crowdsourcing with Flash Teams and OrganizationsAugust de los Reyes, Varo
November 8, 2019
Designing a New American Dream: Thoughts on Inclusion, Durability, and PlayHoward Rheingold,
October 24, 2003
Smart Mobs: Mobile Communication, Pervasive Computing, and Collective ActionEugenia Rho, Virginia Tech
January 15, 2021
Design of Online Environments and the Quality of Democratic Discourse At-ScaleBradley Rhodes, Ricoh Innovations
May 3, 2002
Intelligence Augmentation: Creating a Prosthetic for the BrainIngmar Riedel-Kruse, Stanford University
February 5, 2016
Interactive Biotechnology: Cloud Labs, Biotic Games, Museum Exhibits, DIY kits, and moreDan Robbins, Microsoft Research.
April 21, 2000
The Task Gallery: A 3D Window ManagerLionel Robert, University of Michigan
November 1, 2024
The Rise of the Robot Waiter: Extending the Job Characteristics Model in the Age of AutomationGeorge Robertson, Xerox PARC
December 10, 1993
Information visualization using 3d interactive animationIndustry Designers: Christian Robertson, Jason Tusman, Andrew Salituri & Brady Voss, Keenan Cummings, Google, Pandora, Facebook, Airbnb
May 8, 2015
Interaction for the Real World: To the Design of Effective Human InterfacesHelena Roeber,
February 7, 2014
User-Centered Design InnovationYvonne Rogers, Sussex University, UK
March 1, 1996
Designing for Interactivity: From Diagrams to Virtual RealityYvonne Rogers, Open University
February 25, 2011
Designing in the WildYvonne Rogers, University College London
March 9, 2018
Revealing data: creepy or curious?Raul Rojas, Freie Universitaet Berlin
December 6, 2002
Electronic Chalk: A tool for live and remote teachingStanford Computer Science (Digital Libraries Project)
April 11, 1997
A Network-Centric Design for Relationship-based Rights ManagementStanford Computer Science
June 2, 1995
Interfaces to the Digital Library: An ExperimentSally Rosenthal, Interval Research
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New Voices, New VisionsDaniela Rosner, Stanford STS & UW Human-Centered Design and Engineering
May 10, 2013
Modern Craft: Locating the Material in a Digital AgeDaniela Rosner, University of Washington
April 9, 2021
Reckoning with DesignBlake Ross, Asa Dotzler, Mozilla Foundation
November 18, 2005
Creating Simple Software in a Geek-driven CultureMattias Rost, Johan Lundin, Viktoria Institute
October 28, 2005
Context Photography and Talking About WorkSherry Ruan, Stanford University
February 26, 2021
Thesis Defense: Smart Tutoring Through Conversational InterfacesDavid Rumelhart, Stanford Psychology Dept.
January 28, 1994
Neural Network Applications to Cursive HandwritingDan Russell, Xerox PARC
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IDE: a system to support instructional designDan Russell, Apple ATG
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Sensemaking: What people do to understand their worldDaniel Russell, Apple Research Labs
March 14, 1997
Sensemaking II: What, why and whither people use the WWW for workDan Russell, IBM Almaden Research
September 28, 2001
BlueBoards in Use: Large Public Displays for CollaborationDan Russell, Google
March 10, 2006
How do Google searchers behave? Improving search by divining intentDan Russell, Google
January 18, 2008
How good Google searchers get to be that wayDaniel Russell, Google
January 20, 2012
Sensemaking III: What people do NOW to search-for and organize complex information.Warren Sack, MIT Media Lab
January 21, 2000
Conversation Map: An Interface for Very Large-Scale ConversationsWarren Sack, University of California, Santa Cruz
November 11, 2011
Peer to PCAST: What does open video have to do with open government?Harry Saddler, Xerox PARC
January 30, 1998
The Apple Design Project 1992-1997: A RetrospectiveHarry Saddler, Lauralee Alben, Jim Faris, Apple Computer
October 15, 1993
Making It Macintosh: Interactive Media, Interpersonal DesignDan Saffer, Kicker Studio
January 23, 2009
Tap is the New ClickPaul Saffo, Institute for the Future
April 1, 1994
Designing for the consumerPaul Saffo, Institute for the Future
October 30, 1998
Sensors: The Next Wave in Information TechnologyNiloufar Salehi, UC Berkeley
February 1, 2019
Design for Collective ActionMatthew Salganik, Princeton University
January 29, 2016
Mass collaboration for social research in the digital ageProf. Kenneth Salisbury, Stanford Depts of Computer Science and Surgery
September 24, 1999
Introduction to HapticsPeter Samis, Steve Mayer, San Francisco Museum of Modern Art
March 7, 1997
Interface Design for ArtPamela Samuelson, UC Berkeley School of Information
October 30, 2009
Why Is the Google Book Search Settlement So Controversial?Elizabeth B.-N. Sanders, SonicRim and The Ohio State University
January 12, 2001
Opening the Design Process: Everyday People in the Fuzzy Front EndAleksandra Sarcevic, Drexel University
December 6, 2013
Supporting Fast-Response Medical Teams through Interactive Information DisplaysPaul (Whitmore) Sas, E*TRADE, XpcXpts
October 14, 2011
Interaction Design for the Quantified SelfWalt Scacchi, Institute for Software Research, UC Irvine
May 7, 2004
Understanding the Requirements for Developing and Designing Free/Open Source SoftwareDiane Schiano, Interval Research
January 10, 1997
The First Noble Truth of CyberSpace: People are People Even in the MUDDiane Schiano,
May 12, 2000
New Findings on Facial AffectRyan Schmidt, Epic Games
December 7, 2018
Making Legs and Practicing Neurosurgery with Maker SoftwareSarita Schoenebeck, University of Michigan
September 30, 2022
Designing Equitable Online ExperiencesDan Schwartz, Stanford School of Education
February 24, 2012
An unexpected place for HCI to improve education: Tests.Neil Scott, Stanford CSLI (Center for the Study of Language and Information)
February 3, 1993
Total Access for Disabled Computer UsersNeil Scott, The Archimedes Project, Stanford
May 10, 2002
Technology and Human Well-beingEnver Sehovic, Univ. of Zagreb
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Information Society in a Post-Communist EnvironmentTed Selker, IBM, Thomas J. Watson Research Center, Yorktown Heights, NY
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Graphics as Visual LanguageTed Selker, IBM Almaden Research
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Trackpoint II: Making a better mouseTed Selker, User System Ergonomics Research (USER), IBM Almaden Research Center
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Proactive and Reactive Agents in User InterfaceTed Selker, IBM Almaden Research Center
January 31, 1997
Test as You Build; An Approach To Creating New InterfacesTed Selker, MIT Media Lab
November 3, 2000
Sensible Computers: Technologies that Enable Computers to Understand Human EmotionTed Selker, MIT Media Lab
May 20, 2005
Context-Aware Computing: A World That Knows What To Do For YouTed Selker, MIT Media Lab
November 30, 2007
Context Aware Computing: Understanding and Responding to Human IntentionPhoebe Sengers & Kaiton Williams, Cornell University & Impact America Fund
October 29, 2021
Speculation and the Design of DevelopmentGiovanni Seni, Motorola Human Interface Labs
April 12, 2002
TreadMill Ink -- Enabling Continuous Pen Input on Small DevicesSteve Shafer, Microsoft Research.
October 6, 2000
EasyLiving: An Architecture for Building Intelligent EnvironmentsEviatar Shafrir, Hewlett-Packard
January 27, 1995
Information Playgrounds: Local Metaphors for Interactive Information A Visual Design PerspectiveMunjal Shah, Riya
May 12, 2006
The next generation of photo searchDavid Ayman Shamma, Internet Experiences Group, Yahoo! Research
January 21, 2011
Staying together: Understanding People and Media in Synchronous Connected SystemsDavid Ayman Shamma, Yahoo! Research
January 9, 2015
Media, Community, and the Social PhotographEhud Shapiro, Weizmann Institute
October 28, 1992
Active Mail: An Architecture for GroupwarePramod Sharma and Jerome Scholler, Osmo
November 11, 2016
Q&A with Osmo foundersNathan Shedroff, Vivid Publishing Inc.
October 22, 1993
Information Interaction Design: A Unified Field Theory of DesignNathan Shedroff, Chris Noessel, California College of the Arts
May 20, 2011
Make it SoAllan Shepherd, Audrey Ishizaki, HP Labs
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Strudel, a Customizable Electronic Conversation ToolkitClara Shih, Salesforce.com
April 10, 2009
Social Enterprise Software DesignMichael Shiloh, Making Things
November 12, 2004
Teleo: Rapid Prototyping ToolkitBen Shneiderman, Human-Computer Interaction Laboratory, University of Maryland
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The Eyes Have It: User Interfaces for Information VisualizationBen Shneiderman, University of Maryland College Park.
October 20, 2000
Leonardo's Laptop: Human Needs and the New ComputingBen Shneiderman, University of Maryland
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Science 2.0: The Design Science of CollaborationYoav Shoham, Stanford Computer Science and Interval Research
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Software Agents in Academia and IndustrySimon Buckingham Shum, Knowledge Media Institute, The Open University, UK
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Semantic Scholarly Publishing and Discourse: Tools for Modelling Contested Knowledge DomainsAndrew Singer, Interval Research and the Association for Software Design
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Towards a Profession of Software DesignVik Singh, Sutter Hill Ventures
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Following #TwitterDan Siroker, Obama Campaign and CarrotSticks
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How We Used Data to Win the Presidential ElectionMalcolm Slaney, Interval Research Corporation
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People Centric Processing or Better CHI with Signal ComputationMichael Slater, Adobe
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A Next-Generation Consumer Photo Application Challenges in Creating a Simple Yet Powerful User ExperienceRandy Smith, Sun Microsystems Laboratories
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Concrete Abstractions in the User InterfaceGillian Crampton Smith, Royal College of Art, London
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Interaction DesignWally Smith, Edith Cowan University, Western Australia
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Technology Demonstrations: What are they for?Ian Smith, Intel Research Seattle
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Social Mobile Applications, Location Privacy, and the capital of NevadaGillian Crampton Smith, IVREA/IUAV Venice
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From material to immaterial and back againMarc A. Smith, Microsoft Research
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Microsoft Research Community Technologies Group: Recent workBrian A. Smith, Columbia University
February 5, 2021
Designing Assistive Technologies for Agency: Blind-Accessible Video Games and Audio Navigation ToolsScott Snibbe, Interval Research
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Dynamic AbstractionScott Sona Snibbe,
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Haptic Techniques for Media ControlScott Snibbe,
October 15, 2004
Body, Space and CinemaScott Snibbe, Sona Research and Snibbe Interactive Inc
May 15, 2009
Social Immersive MediaScott Snibbe, Snibbe Interactive
September 28, 2012
Interactivity as a MediumSrinija Srinivasan, Ontological Yahoo, Yahoo! Inc.
October 18, 1996
Untangling the WebRichard Stallman, MIT and the League for Programming Freedom
February 26, 1992
Protecting the Freedom to Write Software: The new software monopolies, and what we can do about themKate Starbird, University of Washington
October 5, 2012
Crowds, Crisis and Convergence: Unpacking "Crowdsourcing" in the Context of DisasterKate Starbird, University of Washington
October 11, 2019
Beyond "Bots and Trolls" - Understanding Disinformation as Collaborative WorkThad. Starner, Georgia Tech
April 1, 2005
Interfaces for Augmenting Face-to-Face Conversation Using Wearable ComputersThad Starner, College of Computing, Georgia Tech
April 1, 2011
Wearable Computing: Assimilating the Next Generation of 'BorgRichard Steele, Tolfa Corporation Lingraphica
June 5, 1991
Communication Using Iconic GraphicsJuergen Steimle, Saarland University
May 24, 2019
Interactive Materials: Creating Interfaces with Rich Physical Properties Through Digital FabricationAaron Steinfeld, Carnegie Mellon University
April 17, 2015
Crowdsourcing and Robots for Public Transit Users of All AbilitiesStelarc, Curtin University Perth
November 13, 2015
Zombies, Humanoids, & Hybrids: The Creepy, The Uncanny & The ContestableJonathan Steuer, Cyborganic Media
March 3, 1995
Combining Content and Community: The Potential and Pitfalls of WWW PublishingMark Steyvers, UC Irvine
November 9, 2018
Learning, Memory, and Metacognitive ControlMarc Stiegler, Autodesk
May 27, 1992
The Construction of an Information MarketplaceDavid Stork, Ricoh California Research Center (and visiting scholar in Psychology at Stanford)
January 17, 1997
HAL's Legacy: 2001's Computer as Dream and RealityDavid Stork, Ricoh Innovations and the Open Mind Initiative
January 16, 2004
The Open Mind Initiative: Large-scale knowledge acquisition from non-experts via the webDavid Stork, Rambus Labs
January 13, 2012
Computer vision in the study of art: New rigorous approaches to the study of paintings and drawingsNorbert Streitz, GMD - German National Research Center for Information Technology, IPSI - Integrated Publication and Information Systems Institute Darmstadt, Germany
May 21, 1999
Roomware: Towards the next Generation of Human-Computer Interaction based on an Integrated Design of Real and Virtual WorldsLucy Suchman, Xerox PARC
January 15, 1999
Putting Working Document Collections OnlineTakeshi Sunaga, Tama Art University, Tokyo
October 13, 1995
Sketching InformationRobert Sutton, Stanford Management Science and Engineering
October 1, 2010
Good Boss, Bad BossNorwegian University of Science and Technology, Trondheim
January 23, 1998
Kinesthetic Thinking: Interaction Design without ProgrammingDanielle Szafir, University of North Carolina - Chapel Hill
November 5, 2021
Driving Exploratory Visualization through Perception & CognitionLeila Takayama, Willow Garage
November 19, 2010
Interacting with and through personal robotsLeila Takayama, UC Santa Cruz
April 21, 2017
On Being Re-Embodied as a RobotDiana Tamir, Princeton University
October 21, 2016
Old desires, new media: The causes and consequences of using social mediaJohn Tang, Sun Microsystems Laboratories Inc. (SMLI)
April 22, 1992
Developing Usable, Collaborative, Multimedia TechnologyPaul Tang, M.D., M.S, Palo Alto Medical Foundation
October 26, 2007
Designing a Health Care InterfaceJohn Tang, Microsoft Research
May 30, 2014
Two Faces of Video: Enterprise and Consumer Contexts for Video CallingJohn C. Tang, James "Bo" Begole,
April 27, 2001
Awareness on the move: Desktop and mobile awareness prototypes for coordinating contactDeborah Tatar, Computer Science at Virginia Tech
February 17, 2012
Microcoordination: a lens for studying the design of collaborative phenomenaJaime Teevan, Microsoft Research
December 4, 2009
The Web Changes Everything: How Dynamic Content Affects the Way People Find OnlineJaime Teevan, Microsoft Research
May 6, 2016
Slow SearchTony Temple, IBM UK
January 28, 2000
Advanced Interface Design for Ease of UseJason Tester, Institute for the Future
October 29, 2004
Accelerated Democracy: Scenarios from the future of technological votingCandace Thille, Stanford University
February 17, 2017
The Science of Learning, Data, and Transformation in Higher Education:Harold Thimbleby, University of Swansea
January 19, 2007
Problems and solutions with "simple" interactive devicesNitasha Tiku, Washington Post
October 2, 2020
The Dawn of Tech Worker DisillusionmentAlexandra To, Northeastern University
October 30, 2020
Designing to Empower Marginalized Communities through Social TechnologyBruce Tognazzini, Sunsoft
February 18, 1994
Computing in the year 2004Bill Tomlinson, UC Irvine
April 29, 2005
Affective Interaction Paradigms for Animated CharactersRob Tow, Interval Research
January 27, 1993
Visual Psychophysics in Humans and Non-Humans With Some Notes on Applications to Computer Scanning, Printing, and VideoAdrien Treuille, Carnegie Mellon University
March 16, 2012
Next-generation Citizen ScienceJonathan Trevor, David Hilbert, FXPAL
October 26, 2001
M-Links: A UI For Web Interaction On Very Small DevicesJay Trimble, NASA ARC
April 9, 2004
The MERBoard: A Multi-Mission Platform for Collaborative Mission Control ApplicationsFred Turner, Stanford Dept. of Communication
April 11, 2003
From Counterculture To Cyberculture: How The Whole Earth Catalog Brought Us "Virtual Community"Fred Turner, Department of Communication, Stanford University
January 14, 2011
Burning Man at Google: A Cultural Infrastructure for New Media Production?Barbara Tversky, Department of Psychology, Stanford University
April 22, 1994
Spatial Metaphors in Graphic DisplaysBarbara Tversky, Columbia Teachers College and Stanford University
October 23, 2009
Segmenting and Connecting: From Event Perception to ComicsJosh Tyler, Suitable Technologies
May 3, 2013
Beam Yourself Anywhere: The Research and Development of Remote Presence TechnologySteven Utt, Former UI Designer, Momenta Corp.
April 14, 1993
Re-thinking the Pen-on-Display User InterfaceCamille Utterback, Stanford University
January 31, 2014
From Falling Text to Custom Glass - Adventures in Interactive ArtMarynel Vazquez, Yale University
May 17, 2019
Spatial Reasoning for Human-Robot InteractionAlonso Vera, Roxana Wales, NASA Ames
May 14, 2004
Collaboration, Tool Use, and Work Practice of Mars Mission ScientistsBill Verplank, IDEO
November 20, 1991
Sketching Metaphors: Graphic Invention And User Interface DesignJanet Vertesi, Princeton University
October 30, 2015
Seeing Like a Rover: Visualization, embodiment, and teamwork on the Mars Exploration Rover missionBret Victor,
February 1, 2013
Drawing Dynamic VisualizationsIBM Research
February 1, 2008
Many Eyes: Democratizing VisualizationSara Wachter-Boettcher,
April 26, 2019
Inclusive Design, Ethical Tech, and All of UsAlex Waibel, Interactive Systems Laboratories, Carnegie Mellon University and University of Karlsruhe
April 4, 1997
Speaking with your Voice, Pen, Eyes, Face, Hands, and FingersRandal Walser, Spacetime Arts Inc.
February 25, 1994
The Art & Technology of SpacemakingJoan Walton, Leslie Keely, Ronald Mak, NASA Ames Research Center
February 27, 2004
NASA's Collaborative Information Portal: HCI Lessons LearnedGe Wang, CCRMA, Stanford University
November 16, 2007
"ChucK: A Computer Music Programming Language, Designing Instruments for Laptop Orchestras"Ge Wang, Stanford University
October 7, 2016
Ocarina Retrospective: Designing the iPhone's Magic FluteDakuo Wang, MIT-IBM Watson AI Lab
October 7, 2022
Designing Human-Centered AI Systems for Human-AI CollaborationKaron Weber, Pixar Animation Studios
April 5, 2002
Interaction Design at Pixar Animation StudiosSha Xin Wei, Stanford University
February 11, 1994
mmdd: an open meta-testbed for multimedia distributed documentsPeggy Weil, California College of the Arts
February 26, 2010
Interactive Art and Social MeaningScott D. Weiss, User Interface Architect, Gain Technology
May 26, 1993
UNIX Multimedia: Today's RealityScott Weiss, Usable Products Company
October 25, 2002
Handheld UsabilityLisa Welchman, Digital Governance
October 23, 2020
Building Safe Digital ProductsDan Weld, University of Washington
March 2, 2012
Human Intelligence Needs Artificial IntelligenceDan Weld, University of Washington
May 19, 2017
High-Quality CrowdsourcingGordon Wetzstein, Stanford University
October 2, 2015
Emerging Trends and Applications of Light Field DisplaysPaul Whitmore, E*trade Group
January 26, 2001
The Psychology of Ecommerce: Choice Overload and other ParadoxesPaul Whitmore, E*Trade
November 8, 2002
Beginning with the End in Mind: How to design for people's real goalsPatrick Whitney, Kei Sato, Institute of Design, Illinois Institute of Technology
January 22, 1999
As If Users Mattered: Research in Human Centered DesignSteve Whittaker, UKPARC, University of Sheffield
April 18, 2008
The Past Present and Future of Digital MemoriesSteve Whittaker, UCSC
April 4, 2014
Technology and Memory: from Lifelogging to Strategic ReminiscenceTurner Whitted, Microsoft Research
March 9, 2001
Experiments with Un-tethered InteractionHadley Wickham, Rice University
February 14, 2014
Expressing yourself in RJeff Wieland and Ramya Sethuraman, Facebook Accessibility
May 2, 2014
Building an accessible webDaniel Wigdor, University of Toronto
November 22, 2013
Zero-Latency Interfaces: Why we Care, How We're Building ThemGail Wight, Stanford Art Dept.
November 14, 2008
Unreasonable InteractionsLauren Wilcox, Georgia Tech
April 6, 2018
Designing for teens' and young adults' engagement with digital healthKaren Wilkinson and Mike Petrich, Exploratorium
April 18, 2014
The Art of Tinkering: Loose Parts, Danger and Self-Directed LearningGayna Williams, Microsoft
November 17, 2006
Innovation on User Research Methods during the development of Windows VistaKarl Willis, Autodesk Research
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3D Printed Optics: Visible and BeyondAndy Wilson, Microsoft Research
October 27, 2006
Sensing Technologies for Future Computing Form FactorsTerry Winograd, Stanford University and Interval Research
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Introduction to the seminar on human-computer-interactionTerry Winograd, Stanford and Interval Research
October 29, 1993
From virtual reality to real virtualities: Designing the worlds in which we liveTerry Winograd, Stanford University
March 4, 1994
Interfacing to the information highwayTerry Winograd, Stanford Computer Science
November 3, 1995
Interacting with the Digital LibraryTerry Winograd, Computer Science Department, Stanford University
October 2, 1998
A Human-Centered Architecture for an Interactive WorkspaceTerry Winograd, Stanford Computer Science Dept.
February 7, 2003
Where Do HCI Theory and Practice Meet?Terry Winograd, Stanford University
April 26, 2013
Filling in the H in CHIStanford Computer Science
November 17, 2000
Experiments in Interaction with Wall DisplaysJacob Wobbrock, University of Washington
May 27, 2011
Back to Basics: Making Pointing AccessibleJacob O. Wobbrock, University of Washington
February 15, 2019
Addressing Situationally-Induced Impairments and Disabilities in Mobile HCIGreg Wolff, Ricoh Silicon Valley
February 11, 2000
In Support of Multimedia ConversationsAllison Woodruff, Google
October 12, 2018
10 things you should know about algorithmic fairnessKristina Hooper Woolsey, Apple Computer Multimedia Lab
January 20, 1993
Casual Multimedia: The use of imagery in everyday activitiesMarcelo Worsley, Northwestern University
November 12, 2021
Multimodal Interfaces for Equity: Exploring opportunities for more equitable and inclusive learning through multimodal technologyWill Wright, Maxis
April 26, 1996
Interfacing to MicroworldsWill Wright, Maxis
May 2, 2003
Games and SimulationWill Wright, Maxis / Electronic Arts
May 22, 2009
Launching Creative Communities: Lessons from the Spore community experienceLeslie Wu, Stanford University
April 12, 2013
Medical Checklists, Crisis Attention and Interactive Cognitive AidsSusan Wyche, Computing Innovation Fellow at Virginia Tech's Center for Human-Computer Interaction
March 4, 2011
Transnational Design: Exploring the Local and the Global in HCILining Yao, Carnegie Mellon University
February 8, 2019
Morphing Matter, a Materialized InterfaceKa-ping Yee, UC Berkeley
May 16, 2003
Peephole Displays: Pen Interaction on Spatially Aware Handheld ComputersRon B. Yeh, Department of Computer Science, Stanford University
October 5, 2007
Designing Interactions that Combine Pen, Paper, and PCMing Yin, Purdue University
October 4, 2024
Accounting for Human Engagement Behavior to Enhance AI-Assisted Decision MakingCraig Zarmer, Jeff Johnson, Human-Computer Interaction Department, HP Labs
October 16, 1991
ACE: Building Software Applications out of High-level, Semantic-based ComponentsPolle Zellweger, MacZell Consulting
October 17, 2003
Making the World Wide Web Fit People: Traveling in Comfort on the Information SuperhighwayShumin Zhai, IBM Almaden Research Laboratory
November 8, 1996
Human Performance in 6 Degree-of-Freedom Input ControlShumin Zhai, IBM Almaden Research Center
January 7, 2011
"Progressive User Interfaces" and the journey of research, design, and development of touch screen gesture keyboardShumin Zhai, Google
March 10, 2017
Modern Touchscreen Keyboards as Intelligent User Interfaces: A Research ReviewHaoqi Zhang, Northwestern University
October 13, 2017
Computational Ecosystems: Tech-enabled Communities to Advance Human Values at ScaleHaiyi Zhu, CMU HCII
November 4, 2022
Bridging AI and HCI: Incorporating Human Values into the Development of AI TechnologiesTom Zimmerman, IBM Almaden Research
November 7, 2003
Motivations for InventionJohn Zimmerman, HCI Institute and School of Design, CMU
November 3, 2006
Designing for the SelfLast updated January 2, 2011