Prototypes of varying fidelity developed during design iterations.
Low-Fidelity Prototype
Hand-drawn, paper prototypes
Medium-Fidelity Prototype
Created using Sketch and InVision
High-Fidelity Prototype
The final prototype
Presentation
Project fair materials
Poster
2
Pitch Deck
3
Needfinding
Assignment 1
After deciding on a problem domain, journaling, we went out and interviewed power users, intermediate users, and non users to find their needs. We searched out a range of people, from teenagers to adults, children to parents, and students to members of the workforce. We gathered data, created empathy maps and, for the final step, drew inferences to develop conclusions (and questions) about our users’ needs.
Points of View and Experience Prototypes
Assignment 2
After an additional round of interviews, we developed three Point of View statements that captured a range of important needs. From here, we brainstormed a few dozen How Might We statements for each POV (quantity over quality!) and chose the best three. Then we brainstormed ten to fifteen solutions for each HMW and decided on the top three from that group. In the final step, we created three experience prototypes to test the solutions. These tests helped us challenge our assumptions and develop new ones.
Concept Video
Assignment 4
Based on our POVs, HMWs, and conclusions from our experience prototypes, we developed a value proposition and a problem/solution overview. We created three tasks under this umbrella, ranging from simple to complex, that users would want to achieve with our product. These provided the skeleton for the storyboard that grew into our concept video. Follow one boy's journey into Stanford through Momentous.
For this phase of the process, we took the role of expert evaluators of another project. Each member individually evaluated another medium-fi prototype on the principle heuristics. We met with other evaluators and conflated the violations that we found. We presented these to the members of that project in a list format with specific suggestions and overall recommendations for their application. We also received a heuristic evaluation of our project that we used to make necessary changes to momentous moving from the medium to the hi-fi prototype.
Low-Fidelity Prototype
Assignment 5
The first step in designing the actual interface for our product. We brainstormed concept sketches based on needfinding and the three tasks. We chose the top two (diverse) realizations and fleshed out a few key screens for each. Then we chose the best of the two and designed its task flows for each the simple, medium, and complex tasks. Out of just paper and pencil, we built our lo-fi prototype and tested four participants. This testing was extremely important, so we recorded each test, discussed our findings, and drew conclusions from the results.
Medium-Fidelity Prototype
Assignment 6
From our results with the lo-fi tests, we redesigned the task flows and key screens from the previous iteration. During this process, we decided on and recorded some major design changes to address issues that our participants had discovered. At this point, we built our medium-fi prototype on this new choices. This version was more nuanced and defined than the first stage prototype, addressing many of its limitations and tradeoffs.