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Results from initial needfinding interviews with local musicians and music instructors. People needed confidence, camaraderie, and chunks of learning.
Results from three experience prototypes: Inner Wolf Battle, Musical Pokemon, and A Cappella Escape the Room.
Video to demonstrate the concept of halfstep's three main tasks: have new goals outlined for you, see progress, and find a friend to work with.
Low fidelity protoype built with post-it notes focused on halfstep's three main tasks: have new goals outlined for you, see progress, and find a friend to work with.
Medium fidelity prototype built in Figma focused on a circle themed progression interface and halfstep's three revised main tasks: have new goals outlined for you, see progress, and be inspired by friends.
Results from heuristic evaluation of medium fidelity prototype done by section members.
High fidelity iOS prototype built with XCode and Swift.
Poster and pitch for demo day.