About

10lines' mission is to channel the creative energy that arises from collaboration in order to defeat creative paralysis, such as artist’s block. Its goal is to provide an intuitive interface that allows users to connect with friends or meet new ones through a visual form of collaboration and social networking. It also takes advantage of the idea that constraints can fuel creativity, teaching users to adapt to unexpected situations in response to the previous users’ interactions, and to create a work of art through spontaneously figuring out each part step-by-step. Its value proposition? “Collaborative drawing for kickstarting creativity”.


Team Art-Attack

We're deadly.

Selina H.

Branding + Design

Nyasha S.

User research + Development

Sarah W.

Filming + Development

Ben-han S.

Design + Development

Design Process

Need finding

We interview artists to see how we might help them ideate.

Presentation (.pptx)

Experience prototypes

We review our notes and come up with some POVs and "how might we..." statements.

Report | Presentation (.pptx)

Concept video

We make a video pitch for our app idea!

Presentation (.pptx)

Lo-fi prototype

We build some pen-and-paper prototypes and user-test.

Report | Presentation (.pptx)

Medium-fi prototype

We use Invision to build a more robust prototype.

README | Presentation (.pptx) | Storyboard (.ai)

Hi-fi prototype milestone

We start coding with Xcode and Swift 2!

Presentation (.pptx)

Poster & Pitch

Gearing up for CS147 Project Fair 2015!

Poster (.ai) | Pitch slide (.ai)

Final Report

A summary of our work on the hi-fi prototype.

Final report

Prototypes

Medium-fi

Take peek at our work!
You can run this prototype
right in your browser.

README