Our team created a 30 second pitch to present our app, along with a single slide to accompany the pitch.
We also designed a poster that presents the main ideas of Pass It On
Another group of students evaluated our medium-fidelity prototype using Nielsen's Usability Heuristics.
In the assignment, we learned how to build medium-fidelity prototypes of user interface ideas using the interactive user interface design tool, Marvel. We revised our user interface ideas based on the low-fi eval and the feedback we received.
Link to instructions to use prototype · Link to Medium-Fidelity Report PDF · Link to Medium-Fidelity Presentation Slides
In this assignmnent, we learned how to use low-fi prototyping in the early stages of UI design. We built a low-fi prototype and performed a simple usability test. We will use any feedback we receive and incorporate it into our next prototype.
Link to Low-Fidelity Prototype Report PDF · Link to Low-Fidelity Prototype Presentation Slides
In the assignment, we continued to learn how to brainstorm design ideas and turn these ideas into a concept video.
We utilized the contextual inquiry methodology to learn more about the work/play/use practices of our target customers. We conducted interviews, and collected data that form the basis for a task analysis of our idea. We also started to sketch our ideas.
Link to Contextual Inquiry Report PDF · Link to Contextual Inquiry Presentation Slides