October 6, 2006 - Joe McKay and Greg Niemeyer, UC Berkeley
niemeyerberkeley.edu
Finding Balance: Addressing Cognitive Dissonances through Play
October 13, 2006 - Marc Smith, Microsoft Research
masmith microsoft.com
Microsoft Research Community Technologies Group: Recent work
October 20, 2006 - - Michael Mateas, UC Santa Cruz
michaelm soe.ucsc.edu
Expressive Intelligence: Artificial Intelligence, Games and New Media
October 27, 2006 - - Andy Wilson, Microsoft
awilson microsoft.com
Sensing Technologies for Future Computing Form Factors
November 3, 2006 - John Zimmerman, Carnegie Mellon HCI Institute and School of Design
johnz cs.cmu.edu
Designing for the Self
November 10, 2006 - Jeff Pierce, IBM Almaden Research
jspierce us.ibm.com
From Personal Computers to Personal Information Environments
November 17, 2006 - Gayna Williams, Microsoft
gaynaw windows.microsoft.com
Innovation on User Research Methods during the development of Windows Vista
December 1, 2006 - Eric Brewer, UC Berkeley
brewer cs.berkeley.edu
Technology for Developing Regions
December 8, 2006 - Tessa Lau and Allen Cypher, IBM Almaden
acypher us.ibm.com
Koala: End user programming on the Web
January 12, 2007 - Byron Reeves, Stanford MediaX/Communications
reevesstanford.edu
Psychological Engagement in Complex Multiplayer Games and Implications for Learning and Work
January 19, 2007 - Harold Thimbleby, University of Swansea
haroldthimbleby.net
Problems and solutions with "simple" interactive devices
January 26, 2007 - Bonnie John, HCI Institute, Carnegie-Mellon University
bejcs.cmu.edu
Usability and Software Architecture: The forgotten quality attribute and the forgotten design problem
February 2, 2007 - Bill Moggridge, IDEO
bmoggridgeideo.com
Designing Interactions
February 9, 2007 - Don Norman, Northwestern University and Nielsen-Norman Group
normannngroup.com
The Design of Future Things: Cautious Cars and Cantankerous Kitchens
February 16, 2007 - Tina Blaine, Entertainment Technology Center, Carnegie-Mellon University
tblainegmail.com
Designing Interfaces for Musical Experience
February 23, 2007 - Scott Jenson, Google
scottjgoogle.com
Why Phones are not Computers
March 2, 2007 - Katherine Isbister, Rensselaer Polytechnic
isbiskrpi.edu
Better Game Characters by Design
March 9, 2007 - Maneesh Agrawala, UC Berkeley
maneesheecs.berkeley.edu
Interactive Diagrams of Complex 3D Objects
March 16, 2007 - Adam Barker, Google
abarkergoogle.com
Google Design in Practice: the Challenge of Simplicity
April 6, 2007 - Brian Bailey, University of Illinois (UIUC)
bpbaileyuiuc.edu
Paying Attention to Interruption: A Human-Centered Approach to Intelligent Interruption Management
April 13, 2007 - Manu Kumar
sneakerstanford.edu
GUIDE: Gaze-Enhanced User Interface Design
April 20, 2007 - Elizabeth Churchill, Yahoo!
Social perturbations and posited practices:
looking at prototypes as more than immature proto-products
churchillacm.org
April 27, 2007 - Joseph (Jofish) Kaye, Cornell Univ.
jofishcornell.edu
Evolving Evaluation from Engineers to Experience: What History can Teach us About Evaluation in HCI
May 4, 2007 - Ron Baecker, University of Toronto
rmbkmdi.utoronto.ca
Knowledge Media to Aid Multimedia Communications and Human Cognition
May 11, 2007 - Ken Goldberg, UC Berkeley
goldbergieor.berkeley.edu
Collaborative Observatories for Natural Environments
May 25, 2007 - Joe Britt, Danger
brittdanger.com
Building the Danger Hiptop: Striking the Right Balance for a New Mobile
Internet Platform
June 1 , 2007 - Bill Buxton, Microsoft Research
Bill.Buxtonmicrosoft.com
Sketching and Experience Design
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