I Like...
Lectures that were given at end of quarter
worktime in class was helfpful first quarter
having 2nd quarter to cover all the issues
having new people 2nd quarter
Alicia enjoyed jumping in
really liked having Alicia as a new person asking good questions
helped keep a broader perspective
Favorite talks
coeleta
damien
beth
dave
Fred’s enthusiasm for project
Julian was very important – have him twice but sooner
more helpful 2nd than 1st
more relevant to larger teams
focusing on physical activity
broad enough to be useful
helps keep focus - point of view
readings were good first quarter
class tended to rehash it
keep 3 discussion questions assignment
value in older adults was designing for people who aren't Stanford students
learning how they're different and the same
value of working on something for the real world
I Wish...
teaching team commit to process/schedule for class and have confidence in it then
students would feel they're on the right track regardless of whether they are
or not.
flexibility made it harder to invest into it
the lectures had been earlier in the quarter
branding/legal, etc.
get business perspective early (even in 1st quarter)
everybody more involved in different tasks
less time on redesign 2nd quarter
serious prototypes sooner
start in middle of design cycle, not over from the beginning
need to feel confident in project before moving ahead
get group working outside of class together early on
set high standard for what you're expecting
encourage you to do that more
people will do more outside of class and in the end be happier
meeting in groups did more "talk and then try"
less little heavy on listening
more exercise
establish early that class isn't the work time
hard deadlines early on - outside of class time
first quarter not so much didactic on aging
took out joy of being generator rather than recipient of information
bringing everybody up to a level instead of depending on a student having expertise
also single minded
course is a hybrid - Carol/me
overlap and diminishing returns on lectures as quarter went on.
could do more as design exercises
information could have been resources
hard to absorb all those slides
How To...
Get students engaged for two quarters
having a history so they can see what it is and make the commitment
reputation
tighter coordination in the first quarter
set expectations for happier ending
knowing what it's OK to finish with
first quarter teams had too high expectations for what could be done
make clearer what 2nd quarter is about.
what is new - more emphasis on making it real
focus first quarter on getting POV and product idea and do refinement in 2nd
how to frame
user group vs. specific device vs. one client
client based is difficult in one quarter
client speeds things up
not as much running around finding things
cuts down to client - can drift
need good clients
having a client might reduce explorations - e.g., exploratorium
lets you get something more polished
use readings well - 376 model
read a few papers write write critique of each paper and discuss in class
assumes you're already domain experts
could do ILIW about the papers
use material as needed for project
vs. information giving-based
readings aren't used unless required as projects go on
if we don't have time to discuss, then don't formulate questions
would it be good to have scheduled lab time as part of first quarter course?
could be tutorial - hands on
d.school tutorials would be great
how to get contribution in energized discussions from quieter people
could use structure or focus more on getting contributions from all