CS547 Human-Computer Interaction Seminar (Seminar on People, Computers, and Design)Fridays 12:30-1:50 · Gates B01 · Open to the public
University of Maryland
Science 2.0: The Design Science of Collaboration
May 23, 2008
Studying individual sense-making, collaborative discovery, and social creativity require new forms of science. The traditional sciences of the natural world (let’s call them Science 1.0) have brought astonishing advances during the past 400 years. Science 1.0 will continue to be important, but many modern interdisciplinary problems such as emergency/ disaster response, healthcare, environmental protection, energy sustainability, and international development are resistant to traditional reductionist thinking. Science 2.0 focuses on the human-designed world in which the dynamics of trust, privacy, responsibility, and empathy are determinants of success. Advancing Science 2.0 will require a shift in priorities to promote intense collaboration, integrative thinking, teamwork-based education/training, and case study ethnographic research methods. Science 2.0 will reduce the gulf between basic and applied research, while bringing theory and practice closer together. This talk lays out an ambitious vision that will impact research funding, educational practices, and democratic principles.
NOTE: This is the fourth in a series of talks that Prof. Shneiderman will be delivering at Stanford during his visit as a Symbolic Systems Distinguished Speaker. The others are: