CS547 Human-Computer Interaction Seminar (Seminar on People, Computers, and Design)
Fridays 12:50-2:05 · Gates B01 · Open to the public- 20 years of speakers
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Elizabeth F Churchill · Yahoo! Research
Social perturbations and posited practices: looking at prototypes as more than immature proto-products April 20, 2007 You need Flash player 8+ and JavaScript enabled to view this video.
Prototypes are an effective way of communicating. But communicating what precisely? This talk explores the role of different types of prototypes in researching and designing interactive artifacts - I will emphasize the critical role prototypes play in the exchange and development of potential product ideas but also in the development of social theories of action and interaction. Using notions from innovation management, design studies, social theory and critical theory, I will illustrate how prototypes are understood and misunderstood when people talk at cross purposes about the illustrative intent of the prototype. Using a long term research project that resulted in a product as an example, I will discuss the different mock-ups and early prototypes that were used to illustrate the technical, informational and social concepts that were being illustrated; each one played a role many times clarifying and sometimes confusing the conversation between different stakeholders in the design and production process. |
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