CS547 Human-Computer Interaction Seminar (Seminar on People, Computers, and Design)
Fridays 12:50-2:05 · Gates B01 · Open to the public- 20 years of speakers
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Tina Blaine · Entertainment Technology Center, Carnegie-Mellon University
Designing Interfaces for Musical Experience February 16, 2007 As designers, we seek to create meaningful experiences, regardless of the media delivery platform. Enabling technologies coupled with the widespread availability of computers and low-cost sensors has led to the development of a surprising array of new interfaces related to sound and music. Recent years have also brought a proliferation of inexpensive controller devices that enhance player interaction with musical video games, mobile devices and other interactive entertainment play experiences. With various design constraints, playing music can be made accessible to non-musicians in ways that give players a sense of belonging and access to a new community. This new frontier of musical interface design has embraced the act of participation and changed the role of music in the design process toward metrics that involve the player experience. Particularly when developing for mobile devices, casual games and public exhibitions intended for “walk-up and play” interactions, the designer must account for the limited amount of time that someone can spend learning an interface. This also poses a challenge to create readily accessible musical experiences that can sustain continued exploration. This talk will give an overview of several interfaces developed to foster musical expression, with a focus on performance, public installation and videogames. |
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