CS547 Human-Computer Interaction Seminar (Seminar on People, Computers, and Design)
Fridays 12:50-2:05 · Gates B01 · Open to the public- 20 years of speakers
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Steve DiPaola · Stanford University Digital Art Center (SUDAC)
Emerging Interactive Expression Systems: Blurring Author and Audience February 2, 2001 A new breed of interactive art systems are emerging that begin to blur the old definitions of author and audience and are opening new forms of communication and expression. Professional artists, authors and musicians are beginning to abandon the traditional process of creating a final work and, instead, are producing art creation tools of which their audience (more specifically their "interactors") use and share the authorship in the final shared creation process. Steve DiPaola will discuss two such systems with which he has been associated: the 3D virtual community software and worlds of OnLive Traveler as well as the downloadable facial creation tool FaceLift he created for the game "The Sims" by Electronic Arts/Maxis. Within the virtual worlds of OnLive, daily users are re-authoring not only their very personas, but are using the system to build extremely personal artwork that becomes the very parks and streets in which they live and interact. In games like The Sims, game companies are abandoning the old approach of having artists design every character. Instead they channel the artistic talent into these art creation tools, so their users can create/publish/trade characters in ways that let users express themselves and be part of the creation process that the game company began. These new systems begin to show what is possible with emerging art expression systems where all of us, regardless of talent, will begin to augment more traditional communication modes to express ourselves and communicate in more open-ended ways. |
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